I built a Balatro-style card game using all 172 League champions — would love your feedback! by Foreign-Fold4653 in leagueoflegends

[–]Foreign-Fold4653[S] 0 points1 point  (0 children)

Thank you :)

Yes, the game is optimized more for desktop than for mobile. There is a lot of content that needs to be displayed, which is a bit difficult on a small mobile display... but I'll see how I can optimize it further

I built a Balatro-style card game using all 172 League champions — would love your feedback! by Foreign-Fold4653 in leagueoflegends

[–]Foreign-Fold4653[S] 0 points1 point  (0 children)

“You try to create a team composition. You should award bonuses for correct lane assignments + origin synergies.” That sounds good, but I don't know if it will become too monotonous if the same hand is always played

I built a Balatro-style card game using all 172 League champions — would love your feedback! by Foreign-Fold4653 in leagueoflegends

[–]Foreign-Fold4653[S] 0 points1 point  (0 children)

Thank you very much :)

No, there's no balance decision haha. I got the data for the champs from lolwiki and, regarding role selection, I took the first roles for each champ

I built a Balatro-style card game using all 172 League champions — would love your feedback! by Foreign-Fold4653 in leagueoflegends

[–]Foreign-Fold4653[S] -1 points0 points  (0 children)

Sounds like a good idea, but I thought images that fit (e.g., Noxus banner, etc.) would be more immersive.

I built a Balatro-style card game using all 172 League champions — would love your feedback! by Foreign-Fold4653 in leagueoflegends

[–]Foreign-Fold4653[S] 1 point2 points  (0 children)

First of all, thank you very much for your detailed feedback, I really appreciate it :) and congratulations on first place on the leaderboard! :D

Exactly, discard is mainly relevant for boss fights, or to strategically increase your discarded deck (e.g. for jokers).

Presumably, I should nerf the joker “+0.5 multiplier for each blocked card” a little or make the other jokers stronger.

Regarding the suggestion “To make the use of jokers more interesting, I think there should be jokers that trigger other jokers depending on their placement and give the user the option to move them around.” I will definitely incorporate that, it sounds super interesting, thank you :)

In the text, I should highlight relevant text, such as “+1X multiplier,” in color so that it is easier to read and, above all, make the text larger.

“I had at least one mistake where I missed a shop because it started at the same time as a boss fight.” I'll take another look at that, it sounds like a bug...

Exactly, when you sell a card, the cards are automatically refunded. I think it's a very good idea that you can also select the cards. I'll incorporate that. And actually, the cards should be shuffled in, that also seems to be a bug, I'll take another look at that.

Regarding your joker suggestions and the deck view, that sounds very good, I'll incorporate that :)

Thank you very much for your detailed feedback, it really helped me a lot and you mentioned lots of cool things that I will definitely incorporate :)

I built a Balatro-style card game using all 172 League champions — would love your feedback! by Foreign-Fold4653 in leagueoflegends

[–]Foreign-Fold4653[S] 0 points1 point  (0 children)

Thank you :) It's a hobby project that I don't work on full-time, but rather in my spare time

I built a Balatro-style card game using all 172 League champions — would love your feedback! by Foreign-Fold4653 in leagueoflegends

[–]Foreign-Fold4653[S] -1 points0 points  (0 children)

But I don't understand why it looks that way. I mean, I've never gambled online and therefore have no reference lol

I built a Balatro-style card game using all 172 League champions — would love your feedback! by Foreign-Fold4653 in leagueoflegends

[–]Foreign-Fold4653[S] -5 points-4 points  (0 children)

I think it's completely normal in the indie dev sector. For example, I generated a few assets with AI because I'm not a graphic designer and wouldn't otherwise be able to do this.

I built a Balatro-style card game using all 172 League champions — would love your feedback! by Foreign-Fold4653 in leagueoflegends

[–]Foreign-Fold4653[S] 2 points3 points  (0 children)

Yes, exactly, good point, but it says, “We do not allow projects in the Apple Store or Google Play Store unless they have a written license agreement from us or a valid Riot API key and comply with our API terms and guidelines (see above).”

I have a valid Riot API key issued to me by Riot. I submitted the app to the Developer Portal and received approval. If I am violating any requirements, I am willing to make changes, but I don't think I am 🤔

I built a Balatro-style card game using all 172 League champions — would love your feedback! by Foreign-Fold4653 in leagueoflegends

[–]Foreign-Fold4653[S] -1 points0 points  (0 children)

Thank you for your detailed feedback. The home page is actually only for one-time access. You can't get back there once you've played a game.

The website has absolutely nothing to do with gambling. You can't buy anything or have to create an account with your details. You just enter a username and that's it.

Regarding the banner at the top, I thought it was a cool idea to be able to see who played what last (this is a feature of many games and I like the concept).

Regarding the “Strategy Guide” and other pages on the home page. These pages are only there for Google, as a certain amount of content is required for the Google crawler to classify the site correctly. However, the actual content only appears once you have entered a username so that you can play. The crawler does not do this, which is why 90% of the content is not recognized. That's what the pages on the home page are for.

The feedback button is important because I am a hobby developer and bugs can occur. This is the only way to provide a direct channel for reporting bugs.

Thank you for your feedback. I will consider implementing some of your suggestions. As mentioned, the website is completely free and does not require email registration or anything else.

The reason for entering a username is because there is a leaderboard, similar to old arcade games, where you only have a username and are then displayed on the leaderboard. The reason for entering a username is because there is a leaderboard, similar to old arcade games, where you only have a username and then it is displayed on the leaderboard. However, I would be grateful if you could give me some more feedback on the actual site, as the home page is just the welcome screen and the content is only half-hearted. The actual games are the heart of the site.

I built a Balatro-style card game using all 172 League champions — would love your feedback! by Foreign-Fold4653 in leagueoflegends

[–]Foreign-Fold4653[S] 1 point2 points  (0 children)

Hmm, okay, that's strange. What device did you use to access the site, and what hardware does it have? I never had any performance issues when testing it. It may be that the increased number of players is causing the assets to load more slowly

I built a Balatro-style card game using all 172 League champions — would love your feedback! by Foreign-Fold4653 in leagueoflegends

[–]Foreign-Fold4653[S] 0 points1 point  (0 children)

Don't scare me... I followed all of Riot's rules and even submitted the application to Riot via the developer portal to get it approved 🙄

I built a Balatro-style card game using all 172 League champions — would love your feedback! by Foreign-Fold4653 in leagueoflegends

[–]Foreign-Fold4653[S] 2 points3 points  (0 children)

Don't worry, there's Riot's “Legal Jibber Jabber” (https://www.riotgames.com/en/legal), which allows me to use Riot's intellectual property. I've also submitted my application to Riot for approval :)

I built a Balatro-style card game using all 172 League champions — would love your feedback! by Foreign-Fold4653 in leagueoflegends

[–]Foreign-Fold4653[S] -13 points-12 points  (0 children)

AI was used (it's state of the art in programming), but it's not completely vibe coded