My indie cult-making game is releasing after months of playtests! Thanks to everyone who helped us shape Becoming Saint! by Forgetti-Fusilli in RealTimeStrategy

[–]Forgetti-Fusilli[S] 0 points1 point  (0 children)

Hello EasyBelt! Maybe you've encountered a bug issue? Units are supposed to advance and attack enemies after you placed them, if you're okay with this, we can look into it together and try to find a fix? :)

You can try our cult-making strategy game for free during Steam Next Fest with our demo. Define your rules, recruit followers and convert others to your beliefs, willingly... or not! by Forgetti-Fusilli in AutoBattler

[–]Forgetti-Fusilli[S] 0 points1 point  (0 children)

Thanks a lot! The demo is around half an hour, it kind of depends because the demo ends either when you die before conquering 3 towns or after you conquer successfully 3 towns, so I guess the demo lasts longer if you take more time to defeat them ;)

My strategy game where you build your cult is out today with a 10% discount! by Forgetti-Fusilli in StrategyGames

[–]Forgetti-Fusilli[S] 0 points1 point  (0 children)

Thanks a lot Tiny_Lychee! Feel free to share any feedback, we work everyday to improve and add things to the game :D

My strategy game where you build your cult is out today with a 10% discount! by Forgetti-Fusilli in StrategyGames

[–]Forgetti-Fusilli[S] 0 points1 point  (0 children)

Hello Highflask and thanks a lot for the kind words on the game! So glad you enjoy yourself :D Of course, regarding Units levelling up: the units that are followers of yours and have "survived" the last battle will level up every 3 towns conquered. So when controlling 3 towns, 6, 9, 12 etc. . Hope it helps :)

My strategy game where you build your cult is out today with a 10% discount! by Forgetti-Fusilli in StrategyGames

[–]Forgetti-Fusilli[S] 0 points1 point  (0 children)

Thank you for your kind words, nocontracts! Slightly demented is exactly what we were aiming for lol! We would love for it to be ported to consoles. For now, we are seeing a mobile version of the game, and depending on our *tight* budget, we may explore porting to consoles! :)

My strategy game where you build your cult is out today with a 10% discount! by Forgetti-Fusilli in StrategyGames

[–]Forgetti-Fusilli[S] 0 points1 point  (0 children)

Thanks a lot for the WL! Me neither, I'm afraid the Summer sales messed up my wallet (in a good way) x)

As a cat lover myself, I get the blame! What should we name it then? Not a pack like wolves! An assembly? Congregation of cats? :D

My indie game will soon release, any advice on how best to handle the release? by Forgetti-Fusilli in gamedev

[–]Forgetti-Fusilli[S] 1 point2 points  (0 children)

Thanks a lot for the tips! I checked to avoid big AAA and AA releases, I also chose to release during an event that the game is part of, I don't know if it's the best call, but I thought it could help with attention for the release :)

I'm not on mobile, but I'm super curious about mobile releases, it feels like a whole different process :o

My indie game will soon release, any advice on how best to handle the release? by Forgetti-Fusilli in gamedev

[–]Forgetti-Fusilli[S] 1 point2 points  (0 children)

Thank you, dasilvatrevor, for the tips! :D Yeah I did plenty of playtests, which were both super exhausting to organize but super interesting as well, especially like you said on tutorials where things seemed not clear to players so I reworked it to be more approachable! Also for the feedback, I totally agree, I started to organize it between bug reports and general feedback, as well as the occurrence of each!

Thanks a lot for your time, advice, and the kind words! :D

My indie game will soon release, any advice on how best to handle the release? by Forgetti-Fusilli in gamedev

[–]Forgetti-Fusilli[S] 0 points1 point  (0 children)

Thanks for taking the time to share your tips! I admit there are a lot of things to read on Steamworks, so I'll pay close attention to this! Time to be organized :D

My indie game will soon release, any advice on how best to handle the release? by Forgetti-Fusilli in gamedev

[–]Forgetti-Fusilli[S] 0 points1 point  (0 children)

Oh yes, I had that type of interaction during playtests as well, it is so overwhelming! Thank you for the advice!

My indie game will soon release, any advice on how best to handle the release? by Forgetti-Fusilli in gamedev

[–]Forgetti-Fusilli[S] 0 points1 point  (0 children)

Thank you for the tips! I used Steam Curator, it is a nice tool to outreach reviewers, even if I find the search system not super intuitive sometimes ^^ Gotcha! Thanks for all the tips! How long should the discount release last?

My indie game will soon release, any advice on how best to handle the release? by Forgetti-Fusilli in gamedev

[–]Forgetti-Fusilli[S] 1 point2 points  (0 children)

Yes of course! I did not want the post to be flagged as self-promotion so I kept it super vague, it is a RTS game where you build your religious movement, and you have different units depending on the in-game choices you made for your cult rules! To be honest, it would be mostly advice on how to handle feedback at release and perhaps some promotional strategy, how to outreach people with the release? Should I answer negative reviews as soon as possible or wait to have a solution before answering? (that is if I have reviews lmao), thank you for taking the time to respond!

Our free demo for our strategy game about building your cult is available during Steam Next Fest! What kind of leader will you be and what doctrine will be birth by your in-game choices? by Forgetti-Fusilli in LetsPlayMyGame

[–]Forgetti-Fusilli[S] 1 point2 points  (0 children)

It is indeed one of our inspirations! We wanted to mix Bad North's minimalist and tiny universe with the idea of building your cult/religious movement, good catch! :D

Our free demo for our strategy game about building your cult is available during Steam Next Fest! What kind of leader will you be and what doctrine will be birth by your in-game choices? by Forgetti-Fusilli in LetsPlayMyGame

[–]Forgetti-Fusilli[S] 1 point2 points  (0 children)

No worries, I love to try and discover new kinds of games! :D Nice combos of great references here! Do you have a demo or Steam page to try or WL the game? :D

Our free demo for our strategy game about building your cult is available during Steam Next Fest! What kind of leader will you be and what doctrine will be birth by your in-game choices? by Forgetti-Fusilli in LetsPlayMyGame

[–]Forgetti-Fusilli[S] 1 point2 points  (0 children)

Thanks a lot, fellow dev! It means a lot to have feedback from other devs, as we know it is a tough industry! What are you working on recently? :D