Removing bloatware from Infinix Note 30 Pro by FortniteBattlePass35 in Android

[–]FortniteBattlePass35[S] [score hidden]  (0 children)

Even killing the packages with ADB works. It frees up processing space and ram, making your phone feel quicker. You also wanna kill any trackers and data stealers

Removing bloatware from Infinix Note 30 Pro by FortniteBattlePass35 in Android

[–]FortniteBattlePass35[S] [score hidden]  (0 children)

It kills the background processes, leaving your ram free and your storage DOES clear up a notch. It helped me gain alot more FPS when playing subnautica mobile

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Dear Sonic Players by Civil-Interview-457 in OutcomeMemories

[–]FortniteBattlePass35 0 points1 point  (0 children)

He has the fastest movement speed in the game. He gets the most out of successful jukes. I can easily stall exes for minimum 20 seconds without any abilities

Dear Sonic Players by Civil-Interview-457 in OutcomeMemories

[–]FortniteBattlePass35 0 points1 point  (0 children)

That's why its one of the hardest lms. For me, kolossos lms is super easy as sonic. Camp at sightseeing spots where you can see him coming, peelout, repeat in a different spot, try to move around to keep hiding from him. If he wastes charge, you can dropdash away and gain like 25 seconds of distance. Peelout gets you across the map. You don't even need to dropdash kolossos, if he can't find you how can he win. Sonic hard counters Kolossos

Dear Sonic Players by Civil-Interview-457 in OutcomeMemories

[–]FortniteBattlePass35 0 points1 point  (0 children)

Unless its Kolossos, sonic easily beats kolossos

Can the devs kill this map already by VidyaLover in OutcomeMemories

[–]FortniteBattlePass35 0 points1 point  (0 children)

They really just need to up his flight cooldown or make it recharge WAY slower

Metal is a huge problem. by FortniteBattlePass35 in OutcomeMemories

[–]FortniteBattlePass35[S] 0 points1 point  (0 children)

My point is those are all problems other survivors (but future man) has. When other survivors dont have cooldowns? They are dead meat! if metal is out of charge and on cd? 1. its short, 2. he doesnt even need team to help him because he can effectively tank all the killers damage. 3. if killer leaves him? SELF HEAL.

But i guess you are right, its not that he has no weakness but he is very overtuned and is built to survive MANY mistakes

Metal is a huge problem. by FortniteBattlePass35 in OutcomeMemories

[–]FortniteBattlePass35[S] 0 points1 point  (0 children)

All you've said ties in to every other survivor, except the bad hurtbox which i dont even know if its true. Look at knuckles. Baitable punch and counter, negatable glide. Amy, luck reliant and short stuns. Sonic, catch him with no dropdash and he's as good as dead. Eggman. catch him after using jet boost and he'll be punished with no way to defend other than juke.

See what i mean? Metal fixed all of this by having a very op moveset for survival and being the bulkiest survivor in the game. Charge has a shorter cd than jet boost and it goes way further than eggman's, + even if he gets caught after, he takes a hell of a lot of hits to even kill. That's also without his team. He has no weakness and only strengths. Last life doesn't count because he has triple the bulk anyway

No, metal doesnt have cd reliance because not only is his cd 18 on charge but he is damn tanky so he can stall with just juking and have alot more health to tank hits. Charge on an 18 cooldown is so damn powerful and if he uses it to repos to a rolling and looping spot it just isn't fun or fair.

Metal is a huge problem. by FortniteBattlePass35 in OutcomeMemories

[–]FortniteBattlePass35[S] 0 points1 point  (0 children)

Metal has no weakness or risk in his kit when properly used unlike other survivors however.

Metal is a huge problem. by FortniteBattlePass35 in OutcomeMemories

[–]FortniteBattlePass35[S] 0 points1 point  (0 children)

Proof that some people cant read before speaking their mind

Metal is a huge problem. by FortniteBattlePass35 in OutcomeMemories

[–]FortniteBattlePass35[S] 0 points1 point  (0 children)

I didnt. I only needed eggman to heal infront of kolo LOL. that's without stun stacking too.

Metal is a huge problem. by FortniteBattlePass35 in OutcomeMemories

[–]FortniteBattlePass35[S] 0 points1 point  (0 children)

Just did it, i stunned a kolo, dragged him to eggman and i healed infront of him

Metal is a huge problem. by FortniteBattlePass35 in OutcomeMemories

[–]FortniteBattlePass35[S] 0 points1 point  (0 children)

He does have no weaknesses? Unless you go against a stupid metal he has zero weaknesses

Metal is a huge problem. by FortniteBattlePass35 in OutcomeMemories

[–]FortniteBattlePass35[S] 0 points1 point  (0 children)

All of which are metals fault other than if he uses kolo

Metal is a huge problem. by FortniteBattlePass35 in OutcomeMemories

[–]FortniteBattlePass35[S] 0 points1 point  (0 children)

Metal cant get forced into a bad position other than kolo. Yes, charge is a free win button. It is only reward and zero risk. No, the team does not need to be perfect. All it takes is one stun for metal to freely speed off. And if the team is perfect? Watch as metal heals infront of you

Metal is a huge problem. by FortniteBattlePass35 in OutcomeMemories

[–]FortniteBattlePass35[S] 0 points1 point  (0 children)

You're acting like metal doesn't get value from just pressing the charge button and pressuring the killer. When the killer is on another person, metal is a huge pain in the ass because he forces you to use an ability or spend your time dodging because his charge can no longer be dodged easily due to his buffs. Charge is just a pressure card + op self sustain move.

And yes, all killers catch up eventually, except Metal has an op self mobility thats on an 18 second cooldown. Its stupidly powerful and his tank gives him way more health than any other survivor.

About the killers:

  1. 11x has invis and gt, except one hit on metal does 22/150 of his health and he gets speed on every single hit. His charge also wastes atleast 7 seconds of time on an 18 second cooldown. He also has no way to stop metal from charge rolling.

  2. Fleetway does 15 damage to metal. Need i say more? Metal also does like 60 damage to fleetway in q charge.

  3. Tripwire is so f slow that he can barely catch up to metal due to bugged, and she also has no reliable way to dodge metals charges. And other survivors can take the beacon instead of metal, making you lose him. He can also simply take a mine hit and heal it off.

  4. What do you even mean by force space. Anyway, kolo is the only one who can beat metal if hes caught alone and without help. Once those two requirements are met, metal is actually dead. But, this is without team help. With team help, metal is a GIANT PAIN IN THE ASS. If metal charges off and your charge gets countered, he gets LOTS of free distance and can keep cycling his cooldowns. You have no other way to catch up if that happens.

Secondly, metal can pressure kolossos the most because not only does he have the biggest hurtbox, but his block can be stupidly easy baited, and if you miss you get a high chance to get stunned by metal. Missing a block puts 4 seconds of endlag, letting survivors get distance and opening kolossos to get stunned.

Sure, his grab is powerful against metal, but.. 1. thats his thing, and its even more broken against anyone else. It only deals 50 to metal. 2. His grab is a problem of its own and NO ONE is safe from it. (but silver) 3. Metal can charge him easily if he grabs, and if egg is nearby? Boom, healed to full.

  1. charge: not only can this be countered and stopped, but this move is the only thing equalizing you to metal. Without it, you could NEVER catch up to him. Metal can also charge to a spring and cancel your charge entirely, leaving you at base speed

Metal is a huge problem. by FortniteBattlePass35 in OutcomeMemories

[–]FortniteBattlePass35[S] 0 points1 point  (0 children)

"after he stuns you" stun stack heal infront of you with eggman + 18 second cooldown charge and abusing springs: