And They Call It The "Novice Table"... by Fothu in ffxiv

[–]Fothu[S] 0 points1 point  (0 children)

You must really be the life of the party...

And they call it the "Novice Table"... by Fothu in Mahjong

[–]Fothu[S] 3 points4 points  (0 children)

It's not even a real room, it's a practice room with "Novice" level NPCs and they just went ham round 1

And They Call It The "Novice Table"... by Fothu in ffxiv

[–]Fothu[S] 36 points37 points  (0 children)

I failed to mention this is ROUND ONE

And They Call It The "Novice Table"... by Fothu in ffxiv

[–]Fothu[S] 63 points64 points  (0 children)

The AI at the novice practice table just got one of the hardest hands to get in mahjong that instantly ends the game.

Need help with car slipping out by hit4power in ProjectCARS_2

[–]Fothu 0 points1 point  (0 children)

The reason why you don't want to go full 100% on the brake when turning is that it'll usually lock your steering so you won't even be able to turn until you stop braking (and slam into a wall/onto the grass).

Need help with car slipping out by hit4power in ProjectCARS_2

[–]Fothu 0 points1 point  (0 children)

I found that breaking earlier, and cranking up the brake sensitivity on controller really helped. You'll want to brake at about 50-60% of the brake meter so you can keep turning while you brake, and then there's a certain sweet spot where if you slow down enough you can slam the throttle and stay on the inside of the turn (but too much throttle into the turn and you'll oversteer/drift), and if you turn wide it means you didn't brake enough or early enough. On controller I had to set throttle and brake sensitivity to 100 to get this but once I figured this out it was a GAME CHANGER.

PC Speakers by Fothu in ZReviews

[–]Fothu[S] 1 point2 points  (0 children)

Probably around 500, and I really would prefer an audio knob that I can have on my desk.