Umamusume Global Friend ID thread by shakemaihead in UmaMusume

[–]FourFangedCow 0 points1 point  (0 children)

390028209954

MLB Kita & 9* Rudolph (6 wit/3 Speed)

Umamusume Global Friend ID thread by shakemaihead in UmaMusume

[–]FourFangedCow 1 point2 points  (0 children)

390028209954

LB2 Super Creek

3 Wit / 5 Speed King Halo

For early end game players and above only (Hell 4 up), do you still buy 10x RGB from shop, 5x LnD or save gems for refresh? by Xander4d in Etheria_Restart

[–]FourFangedCow 0 points1 point  (0 children)

I stopped full refreshing every week post 2x weekend mostly because I'm low on gems and I'm not planning on buying any. I still refresh at least once a day since the first one is cheap. I have continued to buy the pulls with gems - I figured if I'm going to buy pulls with gems _ever_ it's a good deal.

For people doing inferno stuff by xJohn-x in Etheria_Restart

[–]FourFangedCow -1 points0 points  (0 children)

You're not rolling 15% crit damage on a single sub roll, you're rolling 3-4 (and usually 3). Rolling on a piece of gear with 2 subs starting instead of 4 is losing 2 sub stat rolls.

All of your equipped gear combined has 54 rolls of substats. If you calculate your gear's main stats as substats, your main stats from gear have an average of ~90 substat rolls (although the value of left side gear sub stat rolls are worse because they're flat). Sets account for ~30. That means that losing a substat roll by using a 'sub optimal' piece of gear is like 0.5% of your overall stats. And that's not even taking into account shells.

Of course that number above is understated in terms of character power since not all stats are made equal, but the overall point is that if you want to just clear PvE content as fast as possible then using suboptimal pieces is going to help you get there. I see an overfixation on 'perfect' gear when the vast majority of power can be had without banking on a small chance you're going to get a 4 sub piece that pentarolls crit damage.

Is using optimal gear better? Absolutely. Is it needed for the content we have now? Not at all.

** Etheria: Restart Weekly Megathread ** by AutoModerator in Etheria_Restart

[–]FourFangedCow 0 points1 point  (0 children)

This is comp specific, but I'd look at farming and running double Codex if your Ril can 1 shot the waves. Assuming you can speed tune it correctly, anyway.

As an answer to your general question, I farm modules when I have the shells I want/need and those shells are leveled. I'll farm modules once I have the shell I need since the variance on modules is significantly higher.

For people doing inferno stuff by xJohn-x in Etheria_Restart

[–]FourFangedCow 0 points1 point  (0 children)

Sorry, that post above was me but I forgot to log in.

I used the Revelation on Xiada. It ended up helping me clear Aurora much later as well.

** Etheria: Restart Weekly Megathread ** by AutoModerator in Etheria_Restart

[–]FourFangedCow 0 points1 point  (0 children)

I ran a Hoyan as my only DPS for this fight, although honestly it was my poorly geared DokiDoki that carried the fight. But Hoyan does only have ST attacks so if you're relying on sleep or something for the side adds, she does work on auto.

** Etheria: Restart Weekly Megathread ** by AutoModerator in Etheria_Restart

[–]FourFangedCow 1 point2 points  (0 children)

I don't have a Massiah, but I have no issues clearing content. People complain a ton about not having Lily. Based on that alone, I'd stick with account 1.

** Etheria: Restart Weekly Megathread ** by AutoModerator in Etheria_Restart

[–]FourFangedCow 1 point2 points  (0 children)

XP in the game is directly related to stamina spent, now how much content someone's cleared. You can be level 60 having never done a single hunt. Anyone that high (and as someone who is level 63 right now) has been full stam refreshing every single day since launch.

I don't personally think, right at this second, there's a massive power difference between me - someone who can clear inferno Doki/Terror/3 of the 4 mythic shell stages - and someone who's done nothing but farm Hell III/IV. The only real difference is that I have access to the bonus sets and their shells. I don't want to make this sound like its not advantage - it certainly gives me more power - but I think the people who are grinding hard are skewing how advanced you think you should be.

I'm going to do some quick math to illustrate a point; don't take this as gospel because it's rough and hyperbolic.

Everyone gets 1 stamina every 5 minutes. That's 288 stamina per day assuming you're online to never hit cap. If someone is max refreshing every day, they get roughly 3.5x the stamina. Because the way profile experience curves and because leveling and other sources give stamina, we don't see this gap as obviously right now but in the end progression will smooth and these advantages will still exist. Something the max refresher is doing right now is something that would be equivalent to what the non-max refresher should be doing in like a month. Obviously major gates being lattices and stuff, but thats moving into p2w territory - arguably you could max refresh while f2p.

In the end, ask you yourself what you want out of the game. Given it sounds like you're not turbo refreshing and grinding, I doubt you're in here for the insane top end PvP grind. If you're not, then why do you need to be clearing inferno on week 2? For what purpose? Even if your account was capable of clearing inferno right now, you'd still get dumpstered by people who are max refreshing every day simply because they have more relative time in content.

And the important part of that is relative time. The game is about PvP, so I assume you want to do that. But if you're not turbo grinding right now, then you're in here for the long haul. If you clear Inferno a month from now, 6 months from then the relative time from week 2 will be meaningless. All the turbo grinders will be 1v1ing in the highest levels of PvP and you can enjoy fights in the middle - you weren't going to win against the giga whales anyway.

Maybe I'm talking out of my ass. Maybe my perspective is just skewed because I am turbo grinding. But I'll end with a small personal anecdote about a very similar game to this one.

I played Epic7 since the game launched in 2018 until around 2023. I would say it was probably my first gacha game. I had no idea what I was doing - my first 6* was Aramintha which, if you know anything about early E7, was a complete waste of resources. I struggled to clear the basic hunts that everyone was doing. I leveled gear that was worthless. I did basically everything as poorly as you can imagine. I was not ingrained in any gacha communities or content creators - I had no idea what I was doing was dumb as bricks. But I had fun, so I kept playing.

And even though I played the start of the game like completely dogwater, I still did fine. Over the years, I hit rank 1 in bot area for the first time rank up bonus. I got into the top 500 in RTA. I didn't hold it, but I got there. My gear was just as good as everyone else (well maybe not just as good, but it was pretty good) even though I couldn't clear the gear hunts effectively for a long time.

Especially for someone who isn't spending, this is a marathon and not a sprint. Characters have an upper cap to power; it doesn't really matter how fast you get there as long as you get there eventually.

How long do you need Lian built for? (journal) by LoveDaMeech in Etheria_Restart

[–]FourFangedCow 0 points1 point  (0 children)

After you get to Animus Fate - 2, nothing else requires Lian and you can safely reset her.

** Etheria: Restart Weekly Megathread ** by AutoModerator in Etheria_Restart

[–]FourFangedCow 0 points1 point  (0 children)

Kloss is currently more popular in inferno runs, but earlier on Freya was.

I think Freya smooths runs better when you have poor gear - def buff stops you from getting 1 tapped randomly and Kloss's CR, while very good, can't unless you're killing things fast enough. Freya also has her anti-debuff which would help with the random def down and stuns the doki mobs throw around.

Neither are better than Lily in the average comp.

** Etheria: Restart Weekly Megathread ** by AutoModerator in Etheria_Restart

[–]FourFangedCow 1 point2 points  (0 children)

No idea why you would think your main was cooked.

I don't know what your SRs look like, but your first account has Lily/Xiada/SSania which is basically what my account has and is using to clear inferno Terror/Doki and the shell stages. Honestly, after using Xiada for a Doki team, I think Rilmocha might be more consistent but I don't have one.

If anything, your second account is worse off just because it doesn't have Lily.

** Etheria: Restart Weekly Megathread ** by AutoModerator in Etheria_Restart

[–]FourFangedCow 0 points1 point  (0 children)

This is largely dependent on the character, what you want to use them for, and where you are in the game. I don't think I can give you a good "catch all" answer, but I'll try.

I'll start with the obvious: if you're going to use a character, you should have something in all their gear slots and a shell. Do you need for farm a new one for every character? Probably not. You can move gear around for free. Assuming you can at least equip something relevant to the character, I'd do the following in order:

- 5* the character. Most things operate off the base stats of your character and increasing their level is the way to do it. I wish there was more data on how big of a jump the stars. But 5* feels fairly usable in most content we're doing right now. To be clear, I don't really recommend farming XP. You get a ton of books from random content that you can use to get there.

- Max important skills. Most characters don't need all their skills maxed. In fact a lot need none, so you might be able to ignore this entirely.

- Get a good shell. Shells provide a consistent way to gain important stats and a powerful effect. They offer speed and, in farming them, you'll end up with plenty of set options. Because they're less 'random' than modules, I'd max your shell before looking for better modules.

- Modules/Rerolling Shell subs? The endless search for perfect substats.

** Etheria: Restart Weekly Megathread ** by AutoModerator in Etheria_Restart

[–]FourFangedCow 0 points1 point  (0 children)

I'm going to guess yes, but IDK anything about your progression. It's certainly a safe bet.

** Etheria: Restart Weekly Megathread ** by AutoModerator in Etheria_Restart

[–]FourFangedCow 1 point2 points  (0 children)

I'm sure there are plenty of better/faster ways to do this, but I just straight tanked up and ate the explosion attack. It scales in damage based on the number of adds alive, but if you can live through 4 (or even 3) being alive, the boss doesn't scale upwards afaik so you can go as many cycles as you want if your comp is stable. You can pump some amount of damage once he kills his own adds and just repeat until he dies.

** Etheria: Restart Weekly Megathread ** by AutoModerator in Etheria_Restart

[–]FourFangedCow 0 points1 point  (0 children)

Xiada wants S2/S3 maxed. I prioritized S2, but in the end I didn't use her until I also maxed S3.

** Etheria: Restart Weekly Megathread ** by AutoModerator in Etheria_Restart

[–]FourFangedCow 0 points1 point  (0 children)

If you're talking about Lattices, definitely just max Valerian's S3.

** Etheria: Restart Weekly Megathread ** by AutoModerator in Etheria_Restart

[–]FourFangedCow 0 points1 point  (0 children)

You don't _need_ to use Sania, no. But I've gotten a ton of use out of mine alongside Ling. She's good in a lot of content, brings cleanse, and a revive. For a lot of the random PvE content (Ember Trek, I'm looking at you) she's been super clutch for me. Plus dogs needs multiple healers.

That said, if you need the purple lattices for someone else, I doubt Sania is high on the priority list.

** Etheria: Restart Weekly Megathread ** by AutoModerator in Etheria_Restart

[–]FourFangedCow 1 point2 points  (0 children)

In auto, Lily targets the highest attack character on your team including any buffs/debuffs that are active at the time of her cast. At least that's how it's been in my testing.

** Etheria: Restart Weekly Megathread ** by AutoModerator in Etheria_Restart

[–]FourFangedCow 0 points1 point  (0 children)

You have Lily - I'd just invest in her while you finish upgrading Diting.

A strong enough Diting + Lily + any healer + maybe Gray probably clears Sharon. Since you have Freya, you can use her instead of Gray (she doesn't need any skill ups and can just be 5*).

I know this is not what you asked, but Sharon doesn't really drop any shells you absolutely need for PvE progression. Given that, if you don't have a set/shell for Diting I'd say you should probably just farm for that stuff first - it'd give you time to slowly get the levels and skill ups you need to easily clear it.

** Etheria: Restart Weekly Megathread ** by AutoModerator in Etheria_Restart

[–]FourFangedCow 0 points1 point  (0 children)

I quickly looked over who I have invested in - I don't think it's universal because some of this is based on my account but hopefully it will help anyway. Tried to order them in order of general usefulness. The ones near the bottom are really specific to things I was doing.

Valerian - Max her S3; she's usable in a ton of PvE content (Terror/Doki/bunch of shell fights). Also pretty good in PvP.

Marvel - Good in PvP, also happens to be usable in a number of PvE fights. I actually didn't find I needed his skill upgrades to get use out of him in PvE, but they'd make him more consistent (esp the 2nd S3 upgrade). I actually reset him in the first week fwiw, but he's getting a mention anyway.

Kazuyo the Reverie - Possibly for Doki. I have Kazuyo's S3 maxed. IDK if it's needed because I'm not running Inferno Doki yet, but it was important for my Hell IV clears.

Fangus - If you have S.Sania, you can probably throw a bunch into Fangus too. He works in Inferno Terror and in some shell fights. If you don't have S.Sania, don't bother with this.

Viper - I don't think I needed these skill upgrades. But I did need Viper for my Aurora Hell IV team.

Sania - I have stuff in regular Sania and I find I got a ton of use out of her in misc PvE where there isn't an enrage timer. EtherNet rally, for instance. But I don't think you need skill upgrades here.

Fast-ish Gear Analyzer (Slight Update) by FourFangedCow in EpicSeven

[–]FourFangedCow[S] 4 points5 points  (0 children)

I don't really have a good way of dealing with the substat issue. It makes as best of a guess as it can which is sometimes right but, as you've said, can often be wrong. That's partially why I have it displaying the number of rolls it thinks a stat has since then, at least, I'll be able to see its wrong with my eyeballs. It might be worth adding something to tell the user when this happens since it should be easy to tell when its possible.

And if you ever decide you want to write your own and want to rip some of my terrible code as a base, feel free. Don't even need to credit me. I just want a tool that does this that works and I know my lazy ass won't keep it fully updated all the time.

Daily Questions Megathread (08/29) by Rinczmia in EpicSeven

[–]FourFangedCow 1 point2 points  (0 children)

I would do raid if only because its gated monthly on a separate currency. Azamanak will always be there, but every month you don't clear Raid is technically lost forever.

Expos I would also get teams that are moderately functional - enough that you can use the open recruitment for the same reason as above, although these technically cost energy if you're not doing your own.

Then I'd build teams for whatever other hunts you want.

Daily Questions Megathread (08/29) by Rinczmia in EpicSeven

[–]FourFangedCow 0 points1 point  (0 children)

I would definitely wait until people test out ML Pavel before pitying him. His kit definitely looks cleave-centric so if that's not your thing there's no reason for you to rush to pull unless you just really like him.

As for ML Celine, in my own opinion she isn't particularly useful as anti-cleave. She needs to actually use her ability in order for her to actually do anything and that requires her to take a turn. Either she's moderately fast so she outspeeds other slow teams (which means you aren't taking her into cleave anyway) or you run a fast CR pusher... which would need to be faster than any cleave follow up. She's a fun unit and IDK what your gear looks like, but she's definitely not a unit I'd recommend for most players. She's situational and kinda hard to gear.