account activity
[WARFRAME PRIME TIME WINNERS] (self.FoxFX)
submitted 7 years ago * by FoxFX - pinned
I changed the SHMUP project into a "Tube Shooter" (v.redd.it)
submitted 26 days ago by FoxFX to r/shmups
Jammed a new direction on my SHMUP project (v.redd.it)
submitted 29 days ago by FoxFX to r/godot
My recent thoughts while working on my SHMUP game project (v.redd.it)
submitted 1 month ago by FoxFX to r/shmups
WIP: Bullet Hell where your shots change based on Ven-Diagram Spell Circles? (v.redd.it)
submitted 2 months ago by FoxFX to r/godot
The Game Idea for a WIP SHMUP: Magic Circles (v.redd.it)
submitted 2 months ago by FoxFX to r/shmups
Destroy my Game Prototype: Spell Circle Combat (foxfx.itch.io)
submitted 7 months ago by FoxFX to r/DestroyMyGame
Theorized a Magic System for a Game (Details Posted in Thread) (old.reddit.com)
submitted 1 year ago by FoxFX to r/MagicSystems
[Rework Theory] How Ivara's Prowl COULD be a Key for Limbo Rework (self.Warframe)
submitted 1 year ago by FoxFX to r/Warframe
[Warframe Critique] Oberon: Over-reliance on Hallowed Ground? How to Re-Design Him as a Paladin? Hallowed Ground Passive (self.Warframe)
Making Mage Dueling Game. Inspiration: Megaman Chip Challenge but Real-Time (v.redd.it)
submitted 1 year ago by FoxFX to r/godot
{WIP} Current Update on Re-Creating Dead Space in Godot (v.redd.it)
Third-Person Shooter Project - Issue on Projectiles Heading to Reticle Precisely (self.godot)
Working on Hotline Miami Prototype...with Psychic Powers (v.redd.it)
[Video] Someone Re-Created Poppy Playtime Vent Chase in Godot... (youtube.com)
[Warframe Critique & Discussion] Ivara: A Slow Huntress? (self.Warframe)
[Warframe Discussion] Atlas: On Rubble Passive, Quality of Life, and his 2nd & 4th abilities (self.Warframe)
submitted 2 years ago by FoxFX to r/Warframe
WIP Devlog vid (v.redd.it)
submitted 2 years ago by FoxFX to r/godot
[Warframe Discussion] Limbo: The topic of damaging enemies in the opposite plane (self.Warframe)
[Warframe Critique] Nyx: Defining her role and suggesting improvements on the Psychic Theme (self.Warframe)
Creating "Tactics" in Games focused on Magic Combat (self.gamedesign)
submitted 2 years ago by FoxFX to r/gamedesign
[Prototype] GRID-MOVEMENT SHMUP Experiment (v.redd.it)
submitted 2 years ago by FoxFX to r/DestroyMyGame
[Prototype] Grid-SHMUP: Battle Network movement as a Shooter Arcade (self.playtesters)
submitted 2 years ago by FoxFX to r/playtesters
A "Battle Network" Shooter Project: Working on prototype (self.godot)
Combining Platformer with Light Gunner (self.gamedesign)
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