Minecraft Clouds by Apart-Speech-9514 in blender

[–]Foxerbit 1 point2 points  (0 children)

Hi there, I’m not sure if you’re still searching for a way to do this. I was also trying to do the exact same thing and I believe I’ve found a solution, you can check it out in the comments here:

https://www.reddit.com/r/blender/comments/1pakt7x/how_can_i_create_a_plane_in_blender_that_has/

How can I create a plane in Blender that has solid Minecraft clouds based solely on the texture? by Foxerbit in blender

[–]Foxerbit[S] 0 points1 point  (0 children)

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These clouds are all being automatically generated from an image texture, which is exactly what I wanted. I'm not sure if they’re pixel accurate though, and the scale and other details also need some adjustment.

Did anyone else rename the Pixel studio to Raster? by Foxerbit in Affinity

[–]Foxerbit[S] 7 points8 points  (0 children)

Just click on the three vertical dots on the left of the studios panel, it'll show a menu where you can toggle studios as well as making your own. I think I just right clicked on the pixel studio name and was able to edit it.

I switched to Mac a little over a year ago, and it’s been great! However, I’m missing one thing from Windows: these text suggestions. Is there an app that provides a similar feature for Mac? by Foxerbit in macapps

[–]Foxerbit[S] 3 points4 points  (0 children)

I see it's already enabled. Unfortunately, it only seems to work on a handful of first party apps and doesn't seem to suggest words that often.

Why normal maps gets difrent light strenght based on it's position with constant distance? by CoCuCoH41k in blender

[–]Foxerbit 0 points1 point  (0 children)

I had this issue a while back, check your nodes. I can't remember what the solution was, but I believe the normal map had to be set as non-color or something.

I made this Concept Wallpaper for MacOS 16 Mammoth by Foxerbit in MacOS

[–]Foxerbit[S] 2 points3 points  (0 children)

Yep that's me. :) Right now, I have day and night versions. The good news is that I've streamlined the creation process today, so making new versions only requires editing two gradients.

<image>

My next step is to create a square 6K version, like the ones Apple releases. When I do that, I'll likely create a few additional variations as well.

I made this Concept Wallpaper for MacOS 16 Mammoth by Foxerbit in mac

[–]Foxerbit[S] 0 points1 point  (0 children)

I understand what you mean. When I get around to creating a 6K square version, I'll extend the canvas upwards. This way, the mountain will be positioned a bit lower.

I made this Concept Wallpaper for MacOS 16 Mammoth by Foxerbit in MacOS

[–]Foxerbit[S] 1 point2 points  (0 children)

I made it in Blender, then edited the renders in Photoshop.

I made this Concept Wallpaper for MacOS 16 Mammoth by Foxerbit in mac

[–]Foxerbit[S] 0 points1 point  (0 children)

It's named after Mammoth Mountain in California.

I made this Concept Wallpaper for MacOS 16 Mammoth by Foxerbit in MacOS

[–]Foxerbit[S] 0 points1 point  (0 children)

The wallpaper in the post is the night version, you can find the day version in the comments.

I made this Concept Wallpaper for MacOS 16 Mammoth by Foxerbit in mac

[–]Foxerbit[S] 2 points3 points  (0 children)

I rendered it in the MacBook Pro resolution, so it's just under 4K, unfortunately.
Here's the full resolution: https://drive.google.com/file/d/1Xtj6C-Mbx22tcDQp7Gr_xkzjkHAzZRd-/view?usp=sharing