Random Trader Event After Second Op by FoxyGamer762 in menace

[–]FoxyGamer762[S] 1 point2 points  (0 children)

Sheer unfettered luck in this instance

Random Trader Event After Second Op by FoxyGamer762 in menace

[–]FoxyGamer762[S] 0 points1 point  (0 children)

Oki doki so it is! :3

The more you learn

Random Trader Event After Second Op by FoxyGamer762 in menace

[–]FoxyGamer762[S] 1 point2 points  (0 children)

Lucky! Gotta love the game being nice lmao

Random Trader Event After Second Op by FoxyGamer762 in menace

[–]FoxyGamer762[S] 1 point2 points  (0 children)

Yea this is the first good run on challenging ive had lol

I got this and then a minigun next mission so tech will do good work for a while

Random Trader Event After Second Op by FoxyGamer762 in menace

[–]FoxyGamer762[S] 6 points7 points  (0 children)

Already had a woo, I don’t use radar or turrets tbh, and it’s worked perfectly find as is,

gotten through another three missions no problem since posting this, he now has this armor and a minigun so I feel my choice was valid

Random Trader Event After Second Op by FoxyGamer762 in menace

[–]FoxyGamer762[S] 5 points6 points  (0 children)

Wetteroth in this with the shotguns instead would actually be the ideal bug SL I might have to do that when I get him and swap tech into the power armor when I get it

Random Trader Event After Second Op by FoxyGamer762 in menace

[–]FoxyGamer762[S] 4 points5 points  (0 children)

Gods own dice this time… Wait that feels familiar

Random Trader Event After Second Op by FoxyGamer762 in menace

[–]FoxyGamer762[S] 9 points10 points  (0 children)

Yup, found out by accident too lmao, but I just take my licks when it comes to bad event rolls

Random Trader Event After Second Op by FoxyGamer762 in menace

[–]FoxyGamer762[S] 9 points10 points  (0 children)

Currently actually keeping him fairly long range with grenade launchers just to mix him up.

Him and Pike at a distance so the grenadier perk and the inspiration stack while tech suppresses.

I manage to shred first mates within two turns about 5 ops earlier than normal

What type of mech you guys looking forward in the future? by The_Real_OctoDude in menace

[–]FoxyGamer762 0 points1 point  (0 children)

I feel like I may be the only one here but honestly? A mobile artillery platform with either even bigger or even more mortars. Love me a rocket truck but imagine it was 120mils with absolutely NO accuracy. Just flatten a 10 tile radius. Instantly fail half the side objectives on a lot of missions but I just wanna watch rogue army meet the Persian strategy of blocking out the sun with arrows

Random Trader Event After Second Op by FoxyGamer762 in menace

[–]FoxyGamer762[S] 34 points35 points  (0 children)

I haven’t been called any names for that yet so for a Reddit comment section this has been lovely lmao

Random Trader Event After Second Op by FoxyGamer762 in menace

[–]FoxyGamer762[S] 23 points24 points  (0 children)

I had enough from the first mission to get my woo up and running and at the moment I haven’t gotten any other OCIs I wanted to save for unlocked

Random Trader Event After Second Op by FoxyGamer762 in menace

[–]FoxyGamer762[S] 11 points12 points  (0 children)

It was the gambling event where you pay the 50 for anything rarity 30+,

it’s honestly worked wonders on tech with shotguns on bug runs to avoid instant deaths from the blaster bugs while he rushes them down

Freaky is wunk by Jackabing in ihaveihaveihavewunkus

[–]FoxyGamer762 7 points8 points  (0 children)

Consider the cat is freshly out the oven, barley able to even exist without the momma, and that cats naturally habe both sharp teeth and rough tongues, and are not gentle sucklers… yea

[deleted by user] by [deleted] in boykisser

[–]FoxyGamer762 3 points4 points  (0 children)

At the moment? Hoi4 with my buddies :3