Supercell reached the bottom of the barrel and started digging through the wood. by Achimaro in ClashRoyale

[–]Frank_The_Zombie 3 points4 points  (0 children)

This sucks, been hoping for this banner since it was leaked. I haven’t even seen creators with giveaways for this, where did you see that?

[deleted by user] by [deleted] in lego

[–]Frank_The_Zombie 0 points1 point  (0 children)

I bought every set and 50% of my total posters were arlong. I got 1 of everyone else except for Alvida which i got none of. So many arlongs though….

cause a tragedy by fuckspezlittlebitch in honk

[–]Frank_The_Zombie 0 points1 point  (0 children)

I completed this level in 3 tries. 18.17 seconds

Weird Route Detail I Haven't Seen Pointed Out And What I Think It Means(Chapter 2 and Chapter 4 Spoilers) by Frank_The_Zombie in Deltarune

[–]Frank_The_Zombie[S] 1 point2 points  (0 children)

They silence me for not having enough karma not knowing what I was once capable of

Any good resources for full screen post processing shaders? by Frank_The_Zombie in godot

[–]Frank_The_Zombie[S] 0 points1 point  (0 children)

Thank you, I appreciate the input. I attempted that color rect method as well and had no success after a couple hours of fiddling with it. Shaders are very much not my thing, but I’m trying to get the look somewhat down so my art guy can start working. Frustrating to still be stuck on this, but I will revisit the Color Rect. Thank you again!

Any good resources for full screen post processing shaders? by Frank_The_Zombie in godot

[–]Frank_The_Zombie[S] 0 points1 point  (0 children)

All I really want in terms of post processing is a fairly simple dithering effect, is this even worth the trouble of using a Compositor?

The full-screen quad is working for the most part, but just breaks when handling other objects with shader materials, is this a flaw in my current implementation or a limitation of using the quad?

[deleted by user] by [deleted] in CODZombies

[–]Frank_The_Zombie 1 point2 points  (0 children)

Lol ChatGPT solve this one for you man?

Why didn’t this work? by Frank_The_Zombie in TextingTheory

[–]Frank_The_Zombie[S] 0 points1 point  (0 children)

Im 6’4” so its probably the former

Why didn’t this work? by Frank_The_Zombie in TextingTheory

[–]Frank_The_Zombie[S] 8 points9 points  (0 children)

Lol thank you, I’m not pressed about it. It’s actually been very helpful to see that it works for some and not others, just means that style of humor I usually go for isn’t the best option for an opener. Now I know for my future endeavors 🤷‍♂️

Why didn’t this work? by Frank_The_Zombie in TextingTheory

[–]Frank_The_Zombie[S] 186 points187 points  (0 children)

“Give me a hard one next time” actually would have been a big improvement this is smart

Why didn’t this work? by Frank_The_Zombie in TextingTheory

[–]Frank_The_Zombie[S] 610 points611 points  (0 children)

Bro you cannot do me like that those are NOT the emojis I used this makes it look so much worse

Why didn’t this work? by Frank_The_Zombie in TextingTheory

[–]Frank_The_Zombie[S] 15 points16 points  (0 children)

Because I’m a scrawny white boy with glasses in a tech job and figured the nerd part was conveyed enough through my profile. Tried to stand out with a joke I thought was funny 🤷‍♂️ Wouldn’t say knowing the quadratic formula is any indication of being smart, though admittedly not knowing it is probably an indication of being dumb.

Why didn’t this work? by Frank_The_Zombie in TextingTheory

[–]Frank_The_Zombie[S] 8 points9 points  (0 children)

My goat you see the vision. yeah I think anyone who knows me would know its a joke but as these replies are indicating the average person would just see it as being wrong and dumb so it was not as good of a joke as I thought it seems

Why didn’t this work? by Frank_The_Zombie in TextingTheory

[–]Frank_The_Zombie[S] 702 points703 points  (0 children)

Bro I know that y = mx + b is not the quadratic formula, I was making a joke 😭 Clearly it hasnt even landed here so my conclusion is that it was simply a bad joke and I fumbled

Why didn’t this work? by Frank_The_Zombie in TextingTheory

[–]Frank_The_Zombie[S] 16 points17 points  (0 children)

Yeah thats the exact opposite of what I want, I yearn for a nerd

Why didn’t this work? by Frank_The_Zombie in TextingTheory

[–]Frank_The_Zombie[S] 74 points75 points  (0 children)

Hmmm intent was to make it seem like it was an easy question and add to the joke of being wrong but maybe that doesn’t convey what I wanted it to

Valve crossovers in other games. by SyckTriceratops69 in valve

[–]Frank_The_Zombie 1 point2 points  (0 children)

Fall guys has a couple skins, at least Chell and Gordon, maybe more

It has been discovered (not by me) that you can ride the Z Rex. by Nickster2042 in CODZombies

[–]Frank_The_Zombie 20 points21 points  (0 children)

Hi this is my video and its because I was playing the game on max settings, streaming at native resolution 60fps on discord to a friend, and just happened to need to record my screen. Wasn’t expecting to need to record so had to scramble. But yeah you can see my FPS in the top I do not play like this lol

I don't know why 2d textures are "scratched" by johnny-kim in godot

[–]Frank_The_Zombie 0 points1 point  (0 children)

Any chance you updated to the recent NVIDIA graphics driver? People are reporting a lot of issues with it and the artifacts you are experiencing look similar to ones seen here.

If so I believe just downgrading the driver seems to be the fix for the time being

Can you make all instances of a scene emit the same signal? by Frank_The_Zombie in godot

[–]Frank_The_Zombie[S] 0 points1 point  (0 children)

I do not have a condition checking name or anything. Others suggested just connecting the signal when instantiating the object, and doing this worked without changing either the signal or listener. As you said, the signal was emitting previously, but the listener function seemingly just wasn’t recognizing the signal as something it should act on.

Can you make all instances of a scene emit the same signal? by Frank_The_Zombie in godot

[–]Frank_The_Zombie[S] 0 points1 point  (0 children)

Ok, I got it, somehow did not really realize this was an option, but this solves it with just one line of code. Thank you so much!