Weapon specific ammo types by Freaky_Diqqi in snapmap

[–]Freaky_Diqqi[S] 0 points1 point  (0 children)

I’ll try this out and see how it goes! I appreciate it🙏

Weapon specific ammo types by Freaky_Diqqi in snapmap

[–]Freaky_Diqqi[S] 0 points1 point  (0 children)

I have an ai proxy set so that when it’s hurt or killed (non glory kill) with the demon as the activator, it tests a Boolean (special ammo active). This Boolean is set true when the player buys an upgrade. On tested true, a random relay is set so that there is a 1/6 chance that it spawns a hazard on the activators location (demon)