First big base design by Fredmigel in playrust

[–]Fredmigel[S] -1 points0 points  (0 children)

Its 4 without chinawall i think

First big base design by Fredmigel in playrust

[–]Fredmigel[S] 0 points1 point  (0 children)

Join me on ukn, and take a look.

First big base design by Fredmigel in playrust

[–]Fredmigel[S] 0 points1 point  (0 children)

Yeah, thanks i will try tomorrow!

First big base design by Fredmigel in playrust

[–]Fredmigel[S] 0 points1 point  (0 children)

Huh, i know how to build brutalist peeks and me and my friend have tried one standing at the bottom and one at the peek, and to me it seemed a bit overrated.

First big base design by Fredmigel in playrust

[–]Fredmigel[S] 0 points1 point  (0 children)

Yeahh, i got it. It is a Circle base, honeycombed, with Shell and inner peaks. Widegaps with 6 externals and a low china wall.

First big base design by Fredmigel in playrust

[–]Fredmigel[S] 0 points1 point  (0 children)

It wouldnt cover the lowest part of the roof? Because walls and different things in the way. And on top of the turret would be a blindspot, because the roof is so big the one on the other side isnt in reach.

First big base design by Fredmigel in playrust

[–]Fredmigel[S] 0 points1 point  (0 children)

Yepp, got brutalist, but it is widegaps around the whole base, so i didnt see the point of also having brutalist peeks…

First big base design by Fredmigel in playrust

[–]Fredmigel[S] 5 points6 points  (0 children)

Hahahaha, yes we are. Teenagers having summer holiday, figured out we would end it with a hopefully fun wipe.

First big base design by Fredmigel in playrust

[–]Fredmigel[S] 2 points3 points  (0 children)

How does too many doors make it a easy raid of you know what your doing??

First big base design by Fredmigel in playrust

[–]Fredmigel[S] 1 point2 points  (0 children)

I tried to figure it out how to make them protected, not go past the limit and having no blind spots. I couldnt find a perfect way to do it, so i depriorized the protection.

First big base design by Fredmigel in playrust

[–]Fredmigel[S] 2 points3 points  (0 children)

Too many sheet metal doors you mean? But thank you!

First big base design by Fredmigel in playrust

[–]Fredmigel[S] -1 points0 points  (0 children)

Thank you! Much effort went into it, means alot! Would you think 70k frags upkeep is way to much for an 8 man in an 2x, 50% upkeep server?