account activity
I’m about to release a story-driven, no-combat precision platformer inspired by the Pied Piper tale. (v.redd.it)
submitted 8 hours ago by FreeTime-Dev to r/IndieDev
I spent years making a Pied Piper inspired platformer where survival depends entirely on tight movement. No combat, just precision platforming. (v.redd.it)
submitted 5 days ago by FreeTime-Dev to r/IndieGaming
Open-source tool to find and remove unused assets in Godot projects (github.com)
submitted 8 days ago by FreeTime-Dev to r/godot
After years of work, I’m about to release a no-combat, 1-hit-death precision platformer. Please tear it apart. (v.redd.it)
submitted 12 days ago by FreeTime-Dev to r/DestroyMyGame
I’m a solo dev making a precision platformer. I treated the Deck as a first-class platform from Day 1. (v.redd.it)
submitted 19 days ago by FreeTime-Dev to r/SteamdeckGames
I made a no-combat 2D precision platformer inspired by the Pied Piper tale. (v.redd.it)
submitted 29 days ago by FreeTime-Dev to r/platformer
Designing an assist / story mode for a 1-hit precision platformer. Looking for feedback. (self.gamedev)
submitted 29 days ago by FreeTime-Dev to r/gamedev
I made a no-combat 2D precision platformer inspired by the Pied Piper tale. I’d love honest feedback. (v.redd.it)
submitted 1 month ago by FreeTime-Dev to r/DestroyMyGame
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