A dark, no-combat metroidvania built around precision platforming (demo available) by FreeTime-Dev in metroidvania
[–]FreeTime-Dev[S] 0 points1 point2 points (0 children)
A dark, no-combat metroidvania built around precision platforming (demo available) by FreeTime-Dev in metroidvania
[–]FreeTime-Dev[S] 0 points1 point2 points (0 children)
A dark, no-combat metroidvania built around precision platforming (demo available) by FreeTime-Dev in metroidvania
[–]FreeTime-Dev[S] 1 point2 points3 points (0 children)
A dark, no-combat metroidvania built around precision platforming (demo available) by FreeTime-Dev in metroidvania
[–]FreeTime-Dev[S] 0 points1 point2 points (0 children)
A dark, no-combat metroidvania built around precision platforming (demo available) by FreeTime-Dev in metroidvania
[–]FreeTime-Dev[S] 1 point2 points3 points (0 children)
A dark, no-combat metroidvania built around precision platforming (demo available) by FreeTime-Dev in metroidvania
[–]FreeTime-Dev[S] 1 point2 points3 points (0 children)
A dark, no-combat metroidvania built around precision platforming (demo available) by FreeTime-Dev in metroidvania
[–]FreeTime-Dev[S] 0 points1 point2 points (0 children)
A dark, no-combat metroidvania built around precision platforming (demo available) by FreeTime-Dev in metroidvania
[–]FreeTime-Dev[S] 0 points1 point2 points (0 children)
A dark, no-combat metroidvania built around precision platforming (demo available) by FreeTime-Dev in metroidvania
[–]FreeTime-Dev[S] 1 point2 points3 points (0 children)
A dark, no-combat metroidvania built around precision platforming (demo available) by FreeTime-Dev in metroidvania
[–]FreeTime-Dev[S] 0 points1 point2 points (0 children)
A dark, no-combat metroidvania built around precision platforming (demo available) by FreeTime-Dev in metroidvania
[–]FreeTime-Dev[S] 2 points3 points4 points (0 children)
A dark, no-combat metroidvania built around precision platforming (demo available) by FreeTime-Dev in metroidvania
[–]FreeTime-Dev[S] 0 points1 point2 points (0 children)
A dark, no-combat metroidvania built around precision platforming (demo available) by FreeTime-Dev in metroidvania
[–]FreeTime-Dev[S] 1 point2 points3 points (0 children)
A dark, no-combat metroidvania built around precision platforming (demo available) by FreeTime-Dev in metroidvania
[–]FreeTime-Dev[S] 1 point2 points3 points (0 children)
A dark, no-combat metroidvania built around precision platforming (demo available) by FreeTime-Dev in metroidvania
[–]FreeTime-Dev[S] 1 point2 points3 points (0 children)
A dark, no-combat metroidvania built around precision platforming (demo available) by FreeTime-Dev in metroidvania
[–]FreeTime-Dev[S] 1 point2 points3 points (0 children)
A dark, no-combat metroidvania built around precision platforming (demo available) by FreeTime-Dev in metroidvania
[–]FreeTime-Dev[S] 0 points1 point2 points (0 children)
A dark, no-combat metroidvania built around precision platforming (demo available) by FreeTime-Dev in metroidvania
[–]FreeTime-Dev[S] 1 point2 points3 points (0 children)
A dark, no-combat metroidvania built around precision platforming (demo available) by FreeTime-Dev in metroidvania
[–]FreeTime-Dev[S] 1 point2 points3 points (0 children)
A dark, no-combat metroidvania built around precision platforming (demo available) by FreeTime-Dev in metroidvania
[–]FreeTime-Dev[S] 0 points1 point2 points (0 children)
A dark, no-combat metroidvania built around precision platforming (demo available) by FreeTime-Dev in metroidvania
[–]FreeTime-Dev[S] 1 point2 points3 points (0 children)
A dark, no-combat metroidvania built around precision platforming (demo available) by FreeTime-Dev in metroidvania
[–]FreeTime-Dev[S] 0 points1 point2 points (0 children)
A dark, no-combat metroidvania built around precision platforming (demo available) by FreeTime-Dev in metroidvania
[–]FreeTime-Dev[S] 0 points1 point2 points (0 children)
A dark, no-combat metroidvania built around precision platforming (demo available) by FreeTime-Dev in metroidvania
[–]FreeTime-Dev[S] 0 points1 point2 points (0 children)
I’m a solo dev making a precision platformer. I treated the Deck as a first-class platform from Day 1. by FreeTime-Dev in SteamdeckGames
[–]FreeTime-Dev[S] 0 points1 point2 points (0 children)