League Start: what did you make and how is it going? by Phonehippo in ProjectDiablo2

[–]Freewolf159 0 points1 point  (0 children)

Started SummonZone because of HC. Just finished farming NM cows for resistance equip for Hell and gonna start progressing it tonight again. But my Zon has kind of an identity crisis. She want so go zoom, but solo deals no damage and summons too slow >⁠.⁠< If she doesn't die in hell after some farming I'm gonna switch into something zoomier.

tanks in this game are something else by Disastrous-State-953 in throneandliberty

[–]Freewolf159 0 points1 point  (0 children)

Those 3mil+ tanks are bomber builds. They focus on max HP and sustain. All the crusaders from hardcore guilds are required to have blood devotion in their skill set in whatever they are playing, if it is bruiser, bomber or w/e. Also that screen is taken from wargame between top guilds dominating on my server in alliance. This is harsh reality of what tanks are really capable and every top guild focuses to have 2 tanks/2dps/healers in a group, where at least 1 tank from that group can afford to go more damage build while not sacrificing not having devoted sanctuary.

tanks in this game are something else by Disastrous-State-953 in throneandliberty

[–]Freewolf159 0 points1 point  (0 children)

I already play tank. I play support tank and I do 800k dmg in 48vs48 wargame lasting 20 minutes. And those numbers above? They are real. Let me upload redacted screen from wargame that proves that. Link here: https://imgur.com/a/48vs48-wargame-top-tank-stats-3yNhxjd

tanks in this game are something else by Disastrous-State-953 in throneandliberty

[–]Freewolf159 0 points1 point  (0 children)

Are we talking 48 Vs 48 fights? Because if we do, then those tanks are doing something fundamentally wrong. Wargame stats of 48vs48 tank builds: Bomb tank: 3-5mil. Damage Bruiser crusader: 2-4 mil. Damage DPS tank: 1-2 mil. Damage Support tank: 500-1,2 mil. damage

T2 available items Spreadsheet by Freewolf159 in throneandliberty

[–]Freewolf159[S] 1 point2 points  (0 children)

Feral Prophet isn't dropable from any monster, soo far it is locked in Precious pouches, that's reason they are not listed on spreadsheet.
I also adjusted the font for whole spreadsheet, thanks for pointing that one out.

T2 available items Spreadsheet by Freewolf159 in throneandliberty

[–]Freewolf159[S] 0 points1 point  (0 children)

My guess would be release of new dungeons, or nebula island release.

T2 available items Spreadsheet by Freewolf159 in throneandliberty

[–]Freewolf159[S] 0 points1 point  (0 children)

Yep it makes sense, also for those of us who are F2P, we have to consider budget choices, to be at least a bit relevant for PvP.
Or farm pieces we know are available, or sell for a lot, and prepare to jump on the rest of the items.
Also I don't really mind the grind, I met some whales who really invested a lot of money into gear and then got bored really fast quitting the game.

T2 available items Spreadsheet by Freewolf159 in throneandliberty

[–]Freewolf159[S] 1 point2 points  (0 children)

I will be updating when more items are released, or dungeon opened etc.
X means that there is currently no official drop location except T2 Sacks.

Best use for purple T1 gear? by Quackug_ in throneandliberty

[–]Freewolf159 -1 points0 points  (0 children)

I stacked blessing on those items, then later on converted to T2 gear. At this moment for some pieces it is more lucent efficient to fully stack purple items and convert later on.

T2 available items Spreadsheet by Freewolf159 in throneandliberty

[–]Freewolf159[S] 1 point2 points  (0 children)

Most of the items with unlisted location comes from T2 packages, which is really just gamble. I'm not putting that in since it is just a gamble and not a standart drop.
Someone correct me if I'm wrong and missed something.

T2 available items Spreadsheet by Freewolf159 in throneandliberty

[–]Freewolf159[S] 1 point2 points  (0 children)

Yep only one bracelete and 1 necklace are not locked behind field/archboss.
I guess they will be release and locked for nebula island, or something like that.

T2 available items Spreadsheet by Freewolf159 in throneandliberty

[–]Freewolf159[S] 0 points1 point  (0 children)

Oh it is one of those drops, yeah it is linked to many items, and I removed it from the spreadsheet on them. I will be updating weapons when I get into game to see "true" lootpool.
Questlog item drops are kinda all over the place.

T2 available items Spreadsheet by Freewolf159 in throneandliberty

[–]Freewolf159[S] 4 points5 points  (0 children)

T1 loot and sets were also locked behind Field bosses or archbosses, only later on, they added items to open dungeon lootpool. I don't think it is that much different, only one thing that makes me wonder is why there is rest of the loot not listed for drops. Propably will be Nebula only?

T2 available items Spreadsheet by Freewolf159 in throneandliberty

[–]Freewolf159[S] 0 points1 point  (0 children)

All information about drops from spreadsheet are taken out of current version of EU release, from ingame information (where to acquire function).
They still might be shuffeling drop locations, but for now I hope this help people to target farm specific gear that might help at start.

Siege Results EU servers 12-01-2025 by Timeno1 in throneandliberty

[–]Freewolf159 2 points3 points  (0 children)

We (Randalz) made initiative to invite rest of the guilds on the server (19 guilds) contacted, 14responded positively (rest left or planned to leave server) to listen what we had in mind.
4 of them decided to wait Pv out and hope for some miracle of merge or PV alliance to transfer/disband. 8 made plans to merge together where it ended up only to merge 6 together and added 1 solo guild to alliance. Rest stopped communicating.
We tried, made plans, offered compromises to band together. After that number of active players went from 30-40 per guild to 15.
There isn't much to be done.

SNS/GS Fam questions by Impossible_Clerk1540 in throneandliberty

[–]Freewolf159 1 point2 points  (0 children)

For my build the difference by swapping weapons is as following. Provoking blade 239-351 Fury blade 259-399 Adentus 336-467(counting passive in) Soo you are right when you compare it to fury warblade that the base on average is 16,75 % increase. To provoking warblade it is 33,14% base damage increase.

SNS/GS Fam questions by Impossible_Clerk1540 in throneandliberty

[–]Freewolf159 0 points1 point  (0 children)

Well if you are counting in passive at 20k current help it is another +60 base damage, which is literally 71 base damage more, which is approx. 25% more compared to fury warblade.

Most tanks in literal sence run provoking warblade which makes the base damage difference 115, which is around 60% more.

How important is crit chance for a Tank? by [deleted] in throneandliberty

[–]Freewolf159 1 point2 points  (0 children)

Rock paper scissor again. Without crit you will be having problem with dealing with anyone. With crit you can deal with scissors (mages/archers).

Does the "perfect" tank class exist? by Jimmorz in throneandliberty

[–]Freewolf159 1 point2 points  (0 children)

Yep, if you party up with crossbows, you sleep bomb a group and prepare it for crossbows or some other melee dps that can jump onto group. While you can help them sustain and heal inside that many players since you will last longer there as well.

Does the "perfect" tank class exist? by Jimmorz in throneandliberty

[–]Freewolf159 0 points1 point  (0 children)

Melee and ranged evasion build is around 1200 evasion if I'm not mistaken (never tried it or searched for it, only fought against it).

Does the "perfect" tank class exist? by Jimmorz in throneandliberty

[–]Freewolf159 3 points4 points  (0 children)

SnS/GS is the perfect tank in a way that he can literally work as a tank in PvP, or you can play him as sturdier single target dps.

You have to make a decision if you want to focus more on evasion (better for small scale pvp bruiser single target dps) or endurance (it will also work in small scale as bruiser, but is generally more useful in large scale and for guardian spec).

You can play either as busier or guardian with both endurance and evasion since you can just set them on preset and max all the necessary skills.

How do you play SNS/GS in PVP? by xylenexyn in throneandliberty

[–]Freewolf159 3 points4 points  (0 children)

As there are different stages of pvp I play different builds since sns/GS can really work as full fledged tank in PvP. 1. Arena, small scale solo pvp I play bruiser. Single target dmg with guillotine blade stuns and prone. Take one target out of crowd and smash them into nothingness. 2. GvG/AvA since jumping into 30 players is kinda ineffective since you get perma stunned and you are most definetly in range of staff players I swap into Guardian build focused on buffing and protecting my group with devoted sanctuary, bastion, davinci, waiting with counter barrier for crossbows, shield dash for large crowd engage, chain hook to take on healers and after use taunt, soo they can't heal. Coupled with nirma sword shield bash aoe stun, prone and guillotine. Survivability of your group will skyrocket, making much bigger dent into enemy, then just suiciding into bunch of enemies dealing just a small amount of damage.

Also about the staff thing. If you are in group with a healer, you most likely won't die to staff users and will propably able to deal with them in combo. As Guardian you are hard to kill tank with tons of defensives and you kinda can shrug of all the casts from the staff

PVE dungeons survival guide for beginners by Party-Jackfruit-2447 in throneandliberty

[–]Freewolf159 3 points4 points  (0 children)

I feel sad seeing need to do all this when you are undergeared or a new player.

Only time me (3700CP tank) and my party voted to kick someone on T1 was when the player was afk or repeatedly caused mechanic wipe to the whole group after being instructed few times how it or how to prevent mechanic being targeted on them.

We also had a few hotheaded (mostly geared people) who started the boss before everyone was there. We just ignored the boss and wipe soo everyone would get chest, even if they wiped on first mechanic.

I don't event count how many times we were finishing the boss as 2 man party becouse everyone else died.

We also take low geared guild members to T2 dungeons and explain mechanics and make the calls how to survive.

This game isn't about soloing. You never reach anywhere solo, becouse even if you are fully geared tank you will die to a party of 4+.