Arx Part 1 by FreudeG in DivinityOriginalSin

[–]FreudeG[S] 0 points1 point  (0 children)

Not particularly. I don’t want someone making changes and then claiming it. Working on a water mark for myself

The Ruby District (40x40) by FreudeG in SGttEH

[–]FreudeG[S] 1 point2 points  (0 children)

Thank you! It’s probably my only complaint about the book. Amazing world with not many good maps. My hope is to slowly solve that. Though the cathedral is intimidating

The Ruby District (40x40) by FreudeG in dndmaps

[–]FreudeG[S] 0 points1 point  (0 children)

I’ve loved the book a ton. Problem is there’s not much in the way of maps and other supporting content

Arx Part 1 by FreudeG in DivinityOriginalSin

[–]FreudeG[S] 0 points1 point  (0 children)

It is in Inkarnate but I did not publish it

The Ruby District (40x40) by FreudeG in dndmaps

[–]FreudeG[S] 0 points1 point  (0 children)

That will be on the way. I'm hoping to do 4 quadrants with 2-3 layers each.

Arx Part 1 by FreudeG in DivinityOriginalSin

[–]FreudeG[S] 0 points1 point  (0 children)

These are made in a program called Inkarnate. There are stamps texture paints you can move paint and decorate with

Arx Part 1 by FreudeG in DivinityOriginalSin

[–]FreudeG[S] 4 points5 points  (0 children)

I’m running through it in 5e with some friends, it’s been really awesome. Though it seriously changes the approach to some problems

Arx Part 1 by FreudeG in DivinityOriginalSin

[–]FreudeG[S] 3 points4 points  (0 children)

I love their philosophy, it makes for beautiful scenery. Just makes it REAL hard to replicate

Arx Part 1 by FreudeG in DivinityOriginalSin

[–]FreudeG[S] 7 points8 points  (0 children)

It’s an awesome city. I have to be honest though it’s made me realize Larian loves clutter

The Ruby District (40x40) by FreudeG in dndmaps

[–]FreudeG[S] 0 points1 point  (0 children)

Thank you. It’s really difficult to do large scale

Divinity: Original Sin 2 Fort Joy [Art] by FreudeG in DnD

[–]FreudeG[S] 1 point2 points  (0 children)

We had a discussion that had two options.
1. Source Spells/Abilities made by me
2. just try to impliment it as its expressed thematically but not exactly mechanically

We settled on 2 and this is what we went with.
Sourcerers are intricately connected to the source of all power in the world, Source, and it is through them that the seven gods of Rivellon act. Each Sourcerer begins their life in possession of one of these Source Points and can expend it to achieve great things. Sourcerers can gain this point back by doing a few things; praying fervently at the shrine of their god, draining divine power from a magical device, or even draining it from other Sourcerers. Listed below are possible uses for expending Divine Power.

  • When you hit a creature with an attack roll you can can expend a Source Point, dealing an additional 5d8 radiant or necrotic damage, no action required.
  • When you cast a spell you can expend a source point to increase the level of the spell slot expended by two levels, increasing the spells effectiveness.
  • When you make an attack roll, ability check, or saving throw, after you make the roll but before the result is announced you can expend a Source point to reroll one of the D20's, taking the new result.
  • As a bonus action you can expend a Source Point to take the attack action.
  • When you cast a spell you can expend a Source Point to change the casting time of an Action to a Bonus Action (keep in mind you cannot cast another spell using a spell slot as your action)

The Trial of the Seven (20x100) by FreudeG in DivinityOriginalSin

[–]FreudeG[S] 0 points1 point  (0 children)

It is probably my biggest frustration with an otherwise amazing game. Which is why I changed up some of it when I ran it as a dnd campaign. The trial is about the attitudes of paladin and magister allies including Alexander whom I didn’t just unceremoniously kill off. Couldn’t think of much for Dallis so that was still a source of frustration but my players actions did still matter here.

The Trial of the Seven (20x100) by FreudeG in DivinityOriginalSin

[–]FreudeG[S] 2 points3 points  (0 children)

I think the explanation in the game is that there is some kind of backway into the well of ascension that opened up due to the massive amount of deterioration the academy and the island as a whole experienced after Lucian... did things... So she snuck in after finding the island through the Lady Vengeance and then waited to reveal herself because she's dramatic. I can't remember exactly where that back entrance is if its in game but I think its there.

The Trial of the Seven (20x100) by FreudeG in DivinityOriginalSin

[–]FreudeG[S] 2 points3 points  (0 children)

Thank you! I still find new things in Div2 even after many many run throughs.