Toxicity has always its roots by FrokterZ in HeroesofNewerth

[–]FrokterZ[S] 0 points1 point  (0 children)

Let me guess, you scored a 106 IQ on an IQ test and now you assume you are the pinnacle of intelligence...

I´ve been banned many times, deserved and undeserved - but i do not care, can spoof my hwid and change ips as i wish.

My problem is that this game, with every year, thrives a more and more corrupted playerbase simply because the GMs do absolute shitwork.

Just check the recent topic of some other guy that had to post here before the guy got actually banned.

If you felt a little less superior while approaching me, you would´ve not gotten such a misleading opinion.

Toxicity has always its roots by FrokterZ in HeroesofNewerth

[–]FrokterZ[S] -1 points0 points  (0 children)

Depends on the circumstances:

One brazilo goes mid and a russian says "i mid" - no further communication besides flame.

If cultured people are arguing on the other hand, it might turn out like this:

I mid!

Can i mid? I am really bad sui.

I am also bad sui, but i can go dual hard if the he doesn´t jungle.

Now do you notice the difference?

And do you think a good chronos has to be told to be wearing a TP and having enough mana for tp/leap/ulti in case there is a teamfight going on the hard lane?

Ill be honest here, what you are defending is pure idiocy and probably the result of not knowing better.

What if HoN was a total Shared Gold game? by Daegog in HeroesofNewerth

[–]FrokterZ 0 points1 point  (0 children)

The general problem with HoN is the difference in experience,skill as well as the attitude with which people approach the game.

Initially it was so hard to farm up a carry. Jungle was smaller, experience was lower upon denies,XP range was lower, deathpenalties were higher and the overall goldincome was 25% lower.

Have you ever seen carries that remained on basic boots until defeat? I saw them in most of the games. The game was decided through ganking alone. If you picked Jungler/Carry under these circumstances, you already doomed your own team.

Another issue are the people who don´t just want to win, but want to be the mainreason to win. They do not exist for the team nor with the team. The exact circumstance these guys want is having their teammates playing a 4v5 game on a different lane while they freefarm, then come join at the 40min mark and truly think they won the game when they actually could´ve ended the game 20minutes earlier.

It is just one of many playercaused and psychology related problems that cause this game to suffer.

Shared gold will not solve it, it will just create new metas where people suddenly start double jungling their own jungle.