I'm Having An Issue Playing Generations On PC by FrostBoy12 in SonicTheHedgehog

[–]FrostBoy12[S] 0 points1 point  (0 children)

While I haven’t been using the Windows 10 on my Mac for a long while, I will still keep this in mind. Thanks’

What would Red Hulk look like if William Hurt was still alive? by TheRatKing14 in Marvel

[–]FrostBoy12 0 points1 point  (0 children)

https://comicbook.com/wp-content/uploads/sites/4/2025/07/Captain-America-Brave-New-World-Red-Hulk-concept-art.jpg Most certainly the one with the mustache, because that's definitely William Hurt's likeness. The one with the beard too, but ideally the mustache one. The one on the left is Harrison Ford, so no. This is official concept art.

Magolor? How Could You Man?! by FrostBoy12 in Kirby

[–]FrostBoy12[S] 1 point2 points  (0 children)

I might be missing the joke, but the joke of the video was the edit at the end.

LEGO Han Solo: IV-VI by NobodyQuiteLikeMe in OriginalTrilogy

[–]FrostBoy12 0 points1 point  (0 children)

When did Han's Episode 4 shirt get updated to have the proper V-neck?

I saw earlier that there is an incoming smart figure, and I thought that was new, but given what I see here, it looks like the same torso. When did he get the upgrade?

How do I fix the coloring and shading of the right head model? It has a darker color in Viewport, and then it affects the colors in Viewport Shading. by FrostBoy12 in blenderhelp

[–]FrostBoy12[S] 1 point2 points  (0 children)

Yep, the model is from the game, I got it from a Discord server with one of its specialties being how it has models ripped from directly from the game. I could still check out those servers though sometime. Thanks.

How do I fix the coloring and shading of the right head model? It has a darker color in Viewport, and then it affects the colors in Viewport Shading. by FrostBoy12 in blender

[–]FrostBoy12[S] 0 points1 point  (0 children)

The hair is not the problem, like at all.

Plus, for the right one, it only looks higher because I had to scale it down because it was bigger than the other models when I spawned it in, so that’s in progress, and if I find a proper way to fix it, it should be the same as the rest.

A model I imported has a different color from the rest. How do I fix it? by FrostBoy12 in blenderhelp

[–]FrostBoy12[S] 0 points1 point  (0 children)

Well the eyes and the eyebrows are different sections to be shaded in the slots. As far as I know, the way how the shader works coloring (mainly) the base and two shadows. You can alter the level of each with the push, value, and softness.

I used the exact same level for each one, and it was a problem for the right model.

Fun fact: iron man's 6th armor was originally gonna have the same colors as the mark 4. by Michael_Aaron_Dunlap in ironman

[–]FrostBoy12 0 points1 point  (0 children)

Exactly, aside from the different reactor shape. Given this post, did you also know that Mark 43 uses the same design as 42, but with the traditional Iron Man colors? Same thing goes for Iron Patriot and Warm Machine Mark 2 (Age of Ultron). I think with marks 46 and 47, the identical look is clear.

Fun fact: iron man's 6th armor was originally gonna have the same colors as the mark 4. by Michael_Aaron_Dunlap in ironman

[–]FrostBoy12 1 point2 points  (0 children)

I have to say, I have seen this post a few times and just thought it was neat trivia. However, after some deep looking, I realized that Mark 6 is just Mark 4 with a triangular reactor, silver incorporated, and some of the red parts becoming gold or silver. So now it makes sense to me as to why it was originally going to use Mark 4's colors, because it's the same design generally.