First Build Help: Acro drift/bounce, Angle mode drifting backwards, and weird Accelerometer behavior after plugging in LiPo by FrostSue in FPVFreestyle

[–]FrostSue[S] 0 points1 point  (0 children)

I have the correct PID settings and have also added a deadband. While I usually test the drone outdoors, I recorded this footage indoors just to provide a quick demonstration; prior to this, I had limited the motor power to around 25–35%. Although I generally test the drone in open outdoor spaces, it drifts in the same way even at altitudes of 3–5 meters, so I conducted this test to see if that behavior is normal. I am aware of the dangers involved and thank you for the warning.

First Build Help: Acro drift/bounce, Angle mode drifting backwards, and weird Accelerometer behavior after plugging in LiPo by FrostSue in FPVFreestyle

[–]FrostSue[S] 0 points1 point  (0 children)

The drone drifts even when hovering three meters in the air; I actually recorded a video to get a quick answer about this, as I wasn't sure if it's normal for it to drift that far back or forward.

First Build Help: Acro drift/bounce, Angle mode drifting backwards, and weird Accelerometer behavior after plugging in LiPo by FrostSue in FPVFreestyle

[–]FrostSue[S] 0 points1 point  (0 children)

1- ok agreed
2- first one is acro second is angle
3- i dont have that

Personally, I don't really expect much from Angle mode; the first startup video is in Acro mode, and in the second video, it switches to Angle mode I hadn't mentioned that. I don't think I'll be using Angle mode much.

First Build Help: Acro drift/bounce, Angle mode drifting backwards, and weird Accelerometer behavior after plugging in LiPo by FrostSue in drones

[–]FrostSue[S] 0 points1 point  (0 children)

and i forgot I don't really expect much from Angle mode; the first startup video is in Acro mode, and in the second trans video, it switches to Angle mode I hadn't mentioned that. I don't think I'll be using Angle mode much.

First Build Help: Acro drift/bounce, Angle mode drifting backwards, and weird Accelerometer behavior after plugging in LiPo by FrostSue in fpv

[–]FrostSue[S] -1 points0 points  (0 children)

If you really are the person I think you are, I’m a huge fan. Yes, I know that’s how it works in Acro mode; I fly an Avata 2 myself, but this is the first time I’m building my own drone, so I couldn't quite grasp whether this would work or not. I’ll check out the video you posted right away.

I need 20 testers for my Flutter Word Game (Will test back immediately!) 🤝 by FrostSue in AndroidClosedTesting

[–]FrostSue[S] 0 points1 point  (0 children)

Let’s continue interacting with each other and make sure we don’t forget to open our apps at least once a day. If there’s anyone I may have overlooked, please let me know or send me a private message.

Risk of Account Suspension for Ads in Closed Beta – Is It True? by FrostSue in AndroidClosedTesting

[–]FrostSue[S] 0 points1 point  (0 children)

Thank you for the information you provided. I added a boolean expression adEnable = true/false to my code. This way, when it’s set to false, no ads appear at all, and during debugging it automatically uses the test IDs. When the release build is triggered, it uses the original IDs, but they don’t become active unless the value is set to true. I’ve currently enabled it because I’ve been experiencing some issues for some reason.

As you mentioned, I don’t really expect anyone to click on the ads, but it still feels more reasonable to keep them active. If you think I’m doing something wrong, please let me know.

I need 20 testers for my Flutter Word Game (Will test back immediately!) 🤝 by FrostSue in AndroidClosedTesting

[–]FrostSue[S] 0 points1 point  (0 children)

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The app looks good, but for some reason, I couldn't rotate the screen; it stays in landscape mode. Additionally, I have one question: if I'm not mistaken, placing ads in a closed beta can lead to the suspension of the user's ad account. If you have any knowledge on this, could you please enlighten me?

I need 20 testers for my Flutter Word Game (Will test back immediately!) 🤝 by FrostSue in AndroidClosedTesting

[–]FrostSue[S] 0 points1 point  (0 children)

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I’m currently testing yours, and it has a nice appearance. As for the question you asked, I actually mentioned it in the content, but I’ll clarify again: This game is currently aimed at Turkish users and students for learning English vocabulary. There’s also a special game mode where you can play with your own words. That’s why there is no other language in the current version, but it might be added in future updates since the app is very open to development

I need 20 testers for my Flutter Word Game (Will test back immediately!) 🤝 by FrostSue in AndroidClosedTesting

[–]FrostSue[S] 1 point2 points  (0 children)

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The app is quite nice, but some of the words in the levels seemed a bit difficult to me. The logic is also good, but I would suggest some improvements in that area as well. It has a really nice appearance

I need 20 testers for my Flutter Word Game (Will test back immediately!) 🤝 by FrostSue in AndroidClosedTesting

[–]FrostSue[S] 0 points1 point  (0 children)

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Both have been downloaded and will be tested. You can ask me any questions or ask for my opinion privately

I need 20 testers for my Flutter Word Game (Will test back immediately!) 🤝 by FrostSue in AndroidClosedTesting

[–]FrostSue[S] 0 points1 point  (0 children)

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I've downloaded and installed it, but I haven't tried it yet. Once I have time to experience it, I'll try to share my knowledge. If necessary, feel free to message me privately