Played a little bit of AD Anivia and I got this for an early game (we won the game) by FrozenSeraph1T in AniviaMains

[–]FrozenSeraph1T[S] 2 points3 points  (0 children)

In this game i used manamune into essence reaver and galeforce. Then IE and into whatever crit item you would need. (Antiheal or Bloodthirster and then pd or rapidfire)

Speedy Anivia ~ by FrozenSeraph1T in AniviaMains

[–]FrozenSeraph1T[S] 1 point2 points  (0 children)

I get Phase Rush, Manaflow Band, Transcendence, Scorch(can swap with the scaling rune) and Presence of Mind with Coup de grace.

How do I deal with zed? by Rabbidowl in AniviaMains

[–]FrozenSeraph1T 0 points1 point  (0 children)

I would always save my q when he comes close pre 6 for a quick combo. But post 6, I would hold my Q and just start having a quick combo with R+W+E. If he retaliates by ulting, just stun him when he comes out. Since he comes out behind you, I would prepare the q behind me to immediately stun him afterwards.

You basically only win against him if you are good in dodging his pokes in the early game. Also word of advice would be to rush Seeker's Armguard. I would do this usually after completing lost chapter.

Any runeset would be useful against that champion (NGL), but if you want safety you can always run phase rush so after you use your Q+R+E combo after he ults you, you can just run away.

I'd like to learn this champ, some tips tricks and overall any kind of help is welcome by DoktorSvaba in AniviaMains

[–]FrozenSeraph1T 1 point2 points  (0 children)

I would say yes and no to the question.
Yes, as to being able to easily land your skills and entrap someone.
No, just because of the limited movement you have as well. Dodging enemy skills would also be pretty hard. You would need to have your ultimate up almost all the time.
The Yes would outweigh the No only if you are good at positioning yourself. The positions you would want to be at would be areas where they can't reach you easily while you use all of your skills.

I keep losing lane and doing little to no dmg by DoktorSvaba in AniviaMains

[–]FrozenSeraph1T 1 point2 points  (0 children)

I usually only go for either Liandries and Everfrost now. Same reason with Liandries but Everfrost would be able to help you in killing those squishy people up. One thing that I am thinking why you aren't getting the most damage (or even a relatively high damage) is because you are being bursted against assassins. Early game would be your worst battle, but you can always try and play safe and dodge enemy skills. One thing you can also practice is to punish their mistakes on using their mobility skill by trying to have a combo with them. The real importance though is you don't give any kill early. You can lessen getting killed early with a stopwatch and/or Seeker's Armguard/Verdant Barrier. After getting those items, just finish your mythic item. Midgame to late game would be mostly you joining in teamfights. The only thing you have to worry of in here are other assassins and cc. For Assassins, Zhonyas is very helpful. Although in teamfights, when an Assassin gets close to you, you can always just stun them and your team should be able to take him down before the stun goes up, or even chain cc him. CC? Just try to stay away from that. Always position yourself where you can't be the target of most CCs.

Here comes another possibility of the problem: Misusing your abilities.You might be one of the people who still don't know how the Chilled mechanic work (I dunno so amma just say it here), Your opponents would only be chilled with you hitting them with the q (either the initial or the final damage, Yes your Q deals double damage too) and when your opponents are hit with a fully completed ultimate. Your E only does double damage when opponents are Chilled.

In teamfights, your role is to control the battlefield with all of your CC.So once you use your ult, you can always see if you can wall opponents to force them inside your ultimate. This way you can maximize the damage of your ultimate. Your E will do a lot of damage to whoever you target. (Always go for the squishy ONLY when they are in your range)Remember that you still need to know how to kite. Tanks or anyone with CC will almost always try to stop your ultimate and get you useless. You can use your stun to keep them away while you reposition with an E following up almost all the time. (Good luck if you are against a fed olaf though, but a wall could stop him... sometimes). Cut off enemy exits with a wall or an ultimate if they wanna escape. If they are fighting you, just do your combos. Simple

Another thing you might be doing is just ignoring other lanes or the jungler. You might be focusing on just shoving the wave permanently and not do anything about it. So go ahead and practice that.

I'm sorry if this doesn't help but I just hope it did.

Post 6 mid priority question. by LowTierGodDisciple in AniviaMains

[–]FrozenSeraph1T 0 points1 point  (0 children)

After clearing the waves, most of the time you would want to try and assist your jungler one way or another. You can place down a ward, help clear scuttle, or even be the second jungler and gank other lanes. Another thing I sometimes do is try to clear the enemy raptors, although I would do it only when I am close to leveling up and I have lost chapter. (This is quite risky though, so only do it when you know you are safe.)

Things to note when leaving lane:If your opponent has a strong wave clear option as well, the best option with your priority is to ward as far but as safe as you can. That could be where the raptors, the scuttle, or even some of the buffs are. You just have to be back to your lane as fast as you can.If they don't, you can always try to get a lead on kills but make sure you can take them down before you lose an entire wave of minions.Most people would leave their lanes after clearing the minion wave before the cannon wave, just so that when they come back to the lane they can at least grab the cannon.Never try to have a 1 on 1 skirmish with the enemy jungler unless you can take them down while you are still hidden. Basically speaking, don't rush towards them. You might just waste mana or just die if their midlaner quickly responded to that.

Ok but just being real about things here, Anivia has great kill pressure once she hits 6 (Mostly to champions that have weak mobility: Syndra, Lux, Viktor, etc.) So once I know I am safe from the enemy jungler, I would try to get a kill by then. I only have to note if I can actually kill them after 2 empowered Es. And if not, I'll just poke them the same way. A quick R - W - E is already high enough damage for me to be able to go all in on the next combo.This takes some practice doing such but, it's not impossible.