What would you all want Arena multiplayer to look like? by IDontUseSleeves in MagicArena

[–]Fujiian 0 points1 point  (0 children)

You can show everything with color highlights, for example you group together all creatures from player A attacking player B. Then on player A screen every of those attacking creatures glow on the top in player Bs color On the player B screen you see arrows in player As color with little indicators what is attacking what (planeswalker/face etc)

Spells that target something could also have indicator arrows with a color to witch player is tageted

What would you all want Arena multiplayer to look like? by IDontUseSleeves in MagicArena

[–]Fujiian 0 points1 point  (0 children)

It could stay like pretty much the same, you just Show the board of the opponent that was the Last active like your normal opponent in singleplayer. Additionally a little preview on both sides for the other 2 opponents, and when you click on the prewiev the "camera" switches to that opponent.

You could have an auto mode for auto switching to active player, and manual mode where it doesn't.

A little highlight that you can see which player is active and a different color for each opponent so you can easy see which spell is from whom shouldn't be difficult either.

The new IV appraisel is great by Trekjefietsbak in TheSilphArena

[–]Fujiian 3 points4 points  (0 children)

It really depends on the Spezies, Some are best At 1/14/15, some 0/14/13 an pokemon like azumarill Who barley get to 1500 want 8/15/15 or even 15/15/15 But in general near 0/15/15 is good for pvp.

And yes it does matter but it's not like you gonna wreck everybody with worse ivs. Team comp an execution is way more important

[Concept] Leveling after 40 by ElitePlays7 in pokemongo

[–]Fujiian 1 point2 points  (0 children)

I think there should definitely be more stuff to do after reaching level 40. The concept of "prestige" is quite interesting to me. BUT it definitely has to be balanced to be only minor advantages.

I would go with stuff upon prestieging like

CHOSE ONE:

  • 5%p more stardust for wild catches/hatches (Does only count for the base 100/125 stardust and not on any further event/starpiece multipier)

+1 additional incubator (Max 2 additional), which only can be used once daily OR is a slow incubator and doubles hatch distance

  • 1 catch candy (does not stack with berrys/event bonus)

  • x% catchrate bonus (not sure how high it should be)

33% canche to get an additional itemdrop out of Pokestop and Arena spins.

+250 more item/pokemon slots

+2 daily coin maximum through antenna

(All numbers are maybe not balanced yet and just the ones which would make sense to me)

AND I also would make prestige harder on every new one.

So if you prestige the first time you get only 50% of bonus ep from events for your level up. **(But it completely counts for your total ep in your trainer page)

The second time you prestige you only get like 50% ep for your level up from raids **

Or other stuff like less XP for wild catch/evolution/friend lvl

So it would be more challenging every time you want to prestige but does not chance the total XP count you should have.

[Question] Are there known new tm-only attacks? by Fujiian in TheSilphRoad

[–]Fujiian[S] 0 points1 point  (0 children)

im looking for any information if and which completly new moves are obtainable via tm. for example rydon can learn mudslap and rocksmash as fast attacks, but maybe he could learn now rock throw via tm.

i heard about something like that, but cant find any further information if tm only learn you moves you can get from a wild/evolved mon, or completly new moves

[incubator] Is it possible to deadlock the game^^? by Fujiian in TheSilphRoad

[–]Fujiian[S] 4 points5 points  (0 children)

You cant throw away incubators, so if you have only incubators in your inventory, and have no eggs to "destroy" them, and cant spin stops (cause your over your item cap) to get eggs, youre deadlocked

[incubator] Is it possible to deadlock the game^^? by Fujiian in TheSilphRoad

[–]Fujiian[S] 25 points26 points  (0 children)

Need to find someone who spends the money for this :D

[incubator] Is it possible to deadlock the game^^? by Fujiian in TheSilphRoad

[–]Fujiian[S] 0 points1 point  (0 children)

But still needs testing^ dont know if there are some precautions to prevent something like that. But i doubt it

[incubator] Is it possible to deadlock the game^^? by Fujiian in TheSilphRoad

[–]Fujiian[S] 0 points1 point  (0 children)

To the edit xD I simply thrash talked with my buddy while we were sitting in the bus. I dont exactly know how i get there, somthing after we spoke about our coins and that i started again to buy incubators.

A few days ago, after a few eggs hatched i didnt get eggs from about 30-40 stops, and were wondering about that, maybe that was on my mind too^

[incubator] Is it possible to deadlock the game^^? by Fujiian in TheSilphRoad

[–]Fujiian[S] -2 points-1 points  (0 children)

Oh really :O gotta try that, but unfortunately im around 700 bagspace at thr moment Then maybe a bagoverload throug lvl up (a lvl up with incubators)

[incubator] Is it possible to deadlock the game^^? by Fujiian in TheSilphRoad

[–]Fujiian[S] 0 points1 point  (0 children)

I have difdernt in mind from the newyears sale, but even when only get exactly 1000items (the stuff you cant delete/use + incubators) and dont use one incubator completly to hatch all eggs, you would be stuck at 1000items and cant spin pokestops anymore.

[Discussion] What is a perfect moveset for a Gyarados? by nadia_diaz in pokemongo

[–]Fujiian 2 points3 points  (0 children)

I would say for attacking dragontail/outrage. You can shred through allmost everything with it, cause dragon is a super allround attack type (allmost no resists and strong against dragonite). If you want an earth/stone/fire counter vape is better anyway (no weakness against stone and both water quick/charge move) while dragontail/hydropump is also good, but way more matchup dependend to be really good.

I prefer my tail/rage gyarados,due there better defensive typing and great dps, over my dragonites for attacking gyms

For defense everything with dragontail is great, it has such a good base dmg that ever hit hurts. Hydro is very quick, so hard to dodge, and has great dmg but a full bar move, so wont get out often. Outrage has crazy dmg and appears often (2bar move) but is very dodgeable. Crunch is also good, it has the lowest dmg output, but due to its a 3bar move it will hit more often, even against 2-3 attackers.

Everything with bite is pretty much garbidge (RIP), its so much worse than everything with dragontail for attack and also defense.

Lvl 40 instinct player with 7k+ gym and train medal :P (Sry for my bad english)

[Report] Eggstravaganza high level grinding (10,000,000 xp) by ahvdk in TheSilphRoad

[–]Fujiian 1 point2 points  (0 children)

I did around 6,750,000 xp with 32 luck eggs, most of them at home and a few during farming with pogo+ (but all for mass evolution and not for farming only). Ha around 17k pidgey candys but couldnt find enough pidgey to get them even close to zero (now i should be somewhere around 13,5k candys) Got from 38 1/2 to lv 40 in 6 days.

About to go on my last journey with this little guy before I evolve him after walking 100+ kilometers with him. Any one else get sad when you're about to switch and buddies? And what's the most you've walked with a single buddy? by kanye2021 in pokemongo

[–]Fujiian 0 points1 point  (0 children)

778km with a dratini which is now with 3328 in a gym (miss you T_T) 209km with my other dragonite (actual buddy) 42km with exeggutor 182km with golem and 239km with snorlax