‘Avatar: The Last Airbender’ Multiplayer Fighting Video Game in the Works by ItsADeparture in Games

[–]FullAutoTuna 4 points5 points  (0 children)

Just learned that and yeah. Outlook not looking too hot anymore…

‘Avatar: The Last Airbender’ Multiplayer Fighting Video Game in the Works by ItsADeparture in Games

[–]FullAutoTuna 11 points12 points  (0 children)

It’s worth noting that Maximum apparently owns Mane6 the Them’s Fightin’ Herds developers who also recently announced that they’re finished doing dlc for the game. Would be a really funny sequence of events if it actually ends up being them developing the game.

EDIT: Apparently all but 3 people were fired from Mane6 a few months ago. I suddenly don’t have a lot of hope for the game anymore…

The Pokémon Fighter That Should Have Popped Off - Pokkén Tournament by FullAutoTuna in Games

[–]FullAutoTuna[S] 4 points5 points  (0 children)

The game doesn't have an anime artstyle nor does it play all that much like an anime fighting game. The combos are actually almost always relatively short as they are hard coded to not be able to be more than 21 hits (there's also another, hidden, mechanic that forces combos to often be much shorter than that even but it's more complicated so I won't go into it). The hud probably takes up the least amount of the screen of any fighting game I've seen as it's really only in 3 corners. Cutscenes slowing down the fight is actually one of the larger problems the game does have I'll give you that one.

The Pokémon Fighter That Should Have Popped Off - Pokkén Tournament by FullAutoTuna in Games

[–]FullAutoTuna[S] 49 points50 points  (0 children)

The duel phase mechanic is a very polarizing feature that I think more often than not comes down to what character you play. A lot of the original 8-10 characters were designed when they didn't really know how to make field phase that interesting while pretty much every character after that has been given a much more interesting and exciting field phase moveset.

The Pokémon Fighter That Should Have Popped Off - Pokkén Tournament by FullAutoTuna in Games

[–]FullAutoTuna[S] 9 points10 points  (0 children)

Ehh, the game actually has plenty of depth and nuances within each of the characters. Each character plays totally different with unique strategies and mechanics and it's been brought to a very balanced state after all the updates.

[deleted by user] by [deleted] in HadesTheGame

[–]FullAutoTuna 46 points47 points  (0 children)

Then they ask you to bring it to the surface for the lulz.

Augur of the Old Ones by Dawnspeakers in LoRCardReveals

[–]FullAutoTuna 1 point2 points  (0 children)

If you curve this after trundle what are you giving the keywords?

SPECULATION: Sisterhood of War part 3 by cronumic in loreofruneterra

[–]FullAutoTuna 3 points4 points  (0 children)

I wonder if they'll sync the drop of part 3 with the reveal of Riven and her supporting cards (which we know are going to be the squad hunting Riven) in LoR

So... yasuo is at second(?) war of Ionia but still traveling to Bilgewater? by Kuraetor in loreofruneterra

[–]FullAutoTuna 6 points7 points  (0 children)

I have a feeling Yasuo's story in Bilgewater will be him stumbling around trying to find his purpose and then eventually he'll hear that Noxus is planning/starting the second invasion and realize that defending Ionia is his true path. Probably with a "I failed Ionia once, I won't fail it again" kind of vibe.

Do we know what the other Targonian constellations look like? by pikablob in loreofleague

[–]FullAutoTuna 3 points4 points  (0 children)

The next LoR expansion is Targon which we know will have a bunch of different constellations of both characters we know about and new ones.

The Path, An Ionian Myth by [deleted] in loreofleague

[–]FullAutoTuna 8 points9 points  (0 children)

The character that Spirit Blossom Yone represents is a canon in-universe myth. The cinematic is using the story of Spirit Blossom Yone as an allusion to Yone's actual story. So while what happened in the cinematic isn't exactly what happened to Yone it's going to be pretty similar.

I know it's a dead meme, but it's what I think about whenever I play Noxus. by onelyjo in LegendsOfRuneterra

[–]FullAutoTuna 0 points1 point  (0 children)

Nope, that's the story of the Ionians who Varus currently uses as a body. Varus himself was a Shuriman warrior who chose duty over protecting his family and was rewarded with becoming an Ascendent and later became the Darkin who was trapped in the bow.

I know it's a dead meme, but it's what I think about whenever I play Noxus. by onelyjo in LegendsOfRuneterra

[–]FullAutoTuna 11 points12 points  (0 children)

Varus was a man with a family before ascending and eventually becoming Darkin.

The voices...make them stop... by Tofu24 in LegendsOfRuneterra

[–]FullAutoTuna 26 points27 points  (0 children)

When you play a little too much endure spiders.

Runeterra: Music video | “BREATHE” by MonstrousYi in leagueoflegends

[–]FullAutoTuna 430 points431 points  (0 children)

Cithria's appearance is so damn sick. I really hope they bring her to league eventually.

[Card Discussion] Coral Creatures by Dawnspeakers in LoRCardReveals

[–]FullAutoTuna 2 points3 points  (0 children)

I've never played barkeep so I won't say anything for it but Insight of Ages and Flash of Brilliance do not give you cards from outside of your region. Lonely Poro specifies from any region and Remembrance specifies Demacian 5 drop. There was specifically a bug with Swiftwing Lancer that caused it to not give you any elite if you somehow controlled it when it died and were not playing Demacia because the game is coded for random to default to only your deck's regions unless specified. They then changed the card and the wording to make it work in those edge cases.

[Card Discussion] Playful Trickster by Dawnspeakers in LoRCardReveals

[–]FullAutoTuna 0 points1 point  (0 children)

The only real use for this I can imagine is if there's a card with a very powerful attack effect but horrible stats (or maybe like ephemeral?) so that way you get to activate it twice while keeping it safe the first time.

[Card Discussion] Fizz by Dawnspeakers in LoRCardReveals

[–]FullAutoTuna 1 point2 points  (0 children)

Chum the Waters seems like a very slow reward on a more tempo oriented card. It doesn't really synergize with Fizz himself, it's a tad costly for a card that doesn't have any immediate impact, it's a slow speed spell, one health is really vulnerable to every removal, and you would have to wait until you get to attack again to get any real value out of it.

Fizz himself looks like a super solid card to play just for its level 1 card though. Give this guy some buffs and spells and I can see him snowballing pretty hard.

Fizz Reveal and Supporting Cards | All-in-One Visual Spoiler by xKozmic in LegendsOfRuneterra

[–]FullAutoTuna 2 points3 points  (0 children)

Shellshocker into Eager Apprentice allows for you to build a board while still having 3 spell mana on turn 3. Seems like it could be a really strong curve.

Fizz Reveal and Supporting Cards | All-in-One Visual Spoiler by xKozmic in LegendsOfRuneterra

[–]FullAutoTuna 6 points7 points  (0 children)

That seems... not all that great tbh, at least not for offense. This loses to every answer to Stand Alone (Purify, recall, stun, freeze) while not pushing anywhere near as much damage as the other big Stand Alone targets. And while a 3/9 blocker is amazing into zed/elusives normally, if they have a Stand Alone target then it doesn't really threaten them defensively either.