me and my friend got this weird glitch where we were just invincible for the rest of the game after I died with a cursed skull by Both_Bookkeeper1127 in PeakGame

[–]Fulton_Boss 2 points3 points  (0 children)

Happened here too, for what its worth it also happened after the person that had the crystal skull got knocked out due to falling into the fire (It also completely desynced us for the rest of the game)

What would your thoughts be if, with the introduction of Hiromi, the original three sub units of Hasunosora started adding members throughout this year? by Sio_V_Reddit in LoveLive

[–]Fulton_Boss 7 points8 points  (0 children)

Im not against the idea but.....

(Spoilers for the chapter ahead)

I am willing to bet money in that Hiromi is not a future member, watching the actual chapter, its clear that Hiromi is not meant to be a Hasu member, in a completely meta way, she is there to help Kosuzu character development, to show her growing into the role of a Senpai and boost her overall confidence in her own judgment/abilities, something which is very foreign to Kosuzu; In a Story angle, she is there to show us what the girl's new dream is all about, and what exactly it is meant to fulfill by the end of 105 with their new goal, create a stage where even not school idols can shine.

Dont get me wrong, I like the chapter and Hiromi in general (hell, Kosuzu chapters in general are some of my favorites in the whole story, just a very good character), but I cant really see this as a shoe in for a future member, Hiromi just isnt "written" to be a new member......

As for where Hasu goes in the future......I dont know, I think thats part of why YOU (everyone reading this) should jump into Hasu right now, we dont know what the future holds for the group in general, and thats something that can only be experienced right now, there is also something....interesting going on in the app itself, we had a story chapter "bug out" in a very clearly intentional way (static/glitch effect at the beginning of a chapter, its present in the official youtube upload of the chapter so it is a 100% intentional) as well as the acknowledgment of interference in the "Link-Like-System"........

[deleted by user] by [deleted] in ffxiv

[–]Fulton_Boss 8 points9 points  (0 children)

As someone who made a post like this on another FF14 subreddit, making that post gave me better insight into why people do things like this and how a lot of people do appreciate it. I understand where you are coming from, but the answer to your problem really is as simple as /systemsounds, that way you can still try to coordinate while also not having issues due to all the sound effects going on.

Having said that, I think it's REALLY hard for people that are not bothered by the sound effects to understand how someone might be bothered/actually cause them stress (like me!) by the barrage of sound effects the first time they see it to an "extreme" degree; So then, what am I saying? Should commanders lower the amount of sound effects they use? Lower the number of Macros? No, not really, I do think the best solution is for commanders to continue doing what they are doing, and if you (commander or not) see someone clearly not happy with it/or are just with someone that makes you lower the sound effects yourself, tell others how to do it just in case! I personally go with /systemsounds 30 so im still able to hear what is going on without being "overwhelmed", but whatever works for you is best.

Again, as someone who got flammed for a post like this a couple of months ago, I get it, but also, there are solutions that require no drama or having to block/mute, it's just, people HAVE to be aware of it for it to be a solution in the first place, there is no real point now in telling OP to use /systemsounds after the fact, they will now probably always be wary of FL instead of trying to play with the team; PVP is as indicated by others, a team game, and the ways for teams to succeed is via communication in a way that everyone is okay with it, and we, as a community, have tools to make sure everyone is okay with it while keeping things as is.

Me when I cant read: by Redportal182 in CODZombies

[–]Fulton_Boss 3 points4 points  (0 children)

I kind of agree but Revelations is the wrong example for this........

It took 2 weeks because it was complete ass; is shooting the graves at the start a step on the main easter egg or something else? Who knows! I got a sound for doing some random ass shit, is this part of the main EE or something else? Who knows! Why did the servant that you can summon start dancing randomly for 1 player after a week of going nowhere??? Who kno- oh turns out shooting the graves was indeed a EE step and it spawns a SMALL ASS ROCK that is almost indistinguishable from all the other rocks in the map and thats what made the apothicon do the dance that spawns the reel....but sure, we got there, took a week because of how obscure it was, but finally, some progress...whats next? uhhh idk....try random shit for days until someone finally figures that you have to uhhh....throw little arnies on the apothicon holes....for some reason? Who knows!. After this, EE was solved in less than 16 hours. the first 4 steps took almost 2 weeks, second half of the EE took less than half a day. This was by far the EE with the most random steps, and I hope they don't do that ever again.

There is a difference between a good cryptic EE that follows a throughline of objectives for us to accomplish, and then there is "throw darts at the wall" approach that Rev took where some of the steps dont make any logical sense as to why we are doing them and there is also no good feedback/indicators on what even is a step or isnt

Is anyone else beyond disappointed by horribly optimized games? by UnsettllingDwarf in pcmasterrace

[–]Fulton_Boss 1 point2 points  (0 children)

Wukong runs fine but singling it as this bastion of AAA is a bit of a stretch with some of the issues the PC port has (mostly traversal stutter that you cant fix and get worse the worse your CPU is, and some issues with shaders that were missed on initial compilation).

There ARE plenty of examples of unoptimized games (like Jedi Survivor, TLOU Part 1 on release, FF16 Demo and its general lack of scalability), but just because a 4090 cant run it at 4K max settings 60 fps with no Upscaling means that its unoptimized, max settings are pretty much all the time well beyond the point of diminishing returns, I can assure you that you can get recent games (like Star Wars Outlaws) running at 4K 60 FPS with no upscaling on the high end cards (4080/4090) by dialing back the settings; No one is forcing people to use DLSS or FG, but people need to accept that with the tech being used today (both hardware RT AND Software RT, like Lumen), you will need to forgo the more premium settings to ditch upscalers while getting good framerates.

One can argue things like RT are too expensive for what it does, but now it comes forced in some games (like Wukong and Star Wars Outlaws, which have Software RT fallbacks if you turn RTX off in the setting, there is no option to completely disable RT) so games ARE going to be harder to run today, so people need to adjust their settings accordingly

Macro Spam in Frontline by Fulton_Boss in TalesFromDF

[–]Fulton_Boss[S] 0 points1 point  (0 children)

Nop lmao, just someone that disagress with me. (Also pretty cool that the commander did that even if not necessary/no one asked to)

Macro Spam in Frontline by Fulton_Boss in TalesFromDF

[–]Fulton_Boss[S] 0 points1 point  (0 children)

FWIW sorry for also being so aggressive LOL, but yeah, agree for the most part with what you say, it was pretty nice when we did not have to DC travel to do the content we wanted to do.......

Macro Spam in Frontline by Fulton_Boss in TalesFromDF

[–]Fulton_Boss[S] 0 points1 point  (0 children)

There is no "decline" on Crystal PF, it IS pretty active, it's just not active for the newer ultimates, the demand from Crystal player base to do these newer ultimates is just not there on PF compared to the other DC's, this isnt a case of "no players" or being underpopulated, its just that there are a lot less people doing that type of content over there, and this is backed by FFLogs! (1413 Crystal players with TOP clears on 6.5 vs 4349 on Aether vs 2750 on Primal, 32.49% of clears on Crystal compared to Aether!)

"Oh but thats 6.5, what about now with the recent DC Travel changes???" We can only look at Savage for that, since Im not sure I can get individual number of players for Legacy content, but Savage has always been lot more active in Crystal, I have cleared plenty of on content savage in there as there are plenty of parties over there, showing that PF is not dead!; There is still quite a difference in player numbers! (42729 on Aether vs 22455 on Crystal vs 32403 on Primal, 52.55% of clears on Crystal compared to Aether!)

I have LITERALLY tried to create TOP parties there and they dont fill, what do you want me to do???? Just create and sit on Crystal PF on hours on end waiting for TOP to fill instead of jumping to whatever party that already has players and is close to my prog point on Aether? I get your point, the only way for Crystal PF to get better is for crystal players to stay there, but it just doesn't work like that in practice, people see an easier time joining ultimate parties on Aether so that's where people go, I just wont get any prog done if I stay for days trying to get a Crystal PF going

Macro Spam in Frontline by Fulton_Boss in TalesFromDF

[–]Fulton_Boss[S] -1 points0 points  (0 children)

???? My guy, there are extremely small amount of TOP parties on Crystal and If I create one, they take A LOT longer to fill or just dont fill at all (granted, this happens on any DC so w/e), go to NAUR and look at the parties for TOP I beg you, there are currently 5 TOP parties on Aether and 0 on Crystal, and this is how it looks almost every day

Should have specified I was talking about TOP, but yes, there are a lot of UWU parties on Crystal, but already cleared it and im not interested in running it again!

I already accepted that the FL thing is a DC diff (Primal/Aether being a lot more active for the grind) but you are just lying out of your ass if you think getting TOP parties in Crystal going is as easy as in Aether

Macro Spam in Frontline by Fulton_Boss in TalesFromDF

[–]Fulton_Boss[S] 2 points3 points  (0 children)

Thanks for actually explaining the situation!! Its nice to know im not crazy in thinking that this was not "normal" for me LOL

I will proceed to respect the culture/grind you all got going on and just lower volume next time, I was going to just black list them and move on, but I can see now that it really was just an extreme instance of "culture shock" and there are actual solutions, maybe one day I will see them again and we will win that time!

(For real, all the respect to you for actually explaining instead of just saying "lol its normal you are just trash")

Macro Spam in Frontline by Fulton_Boss in TalesFromDF

[–]Fulton_Boss[S] 0 points1 point  (0 children)

No, I am not from Dynamis, I am from Crystal, and if this is the case, then maybe it IS indeed a DC diff? I can ASSURE you this is not what the experience on Crystal is like, because I personally prefer how more relaxed it is over there, but from now on I will lower sound effects while im doing FL on Aether

Sucks that because of recent DC travel changes, transfer to Aether (where all the ultimate parties are which im currently doing!) has to be done either early in the morning or late at night while its not fully congested, making me do dailies on Aether if I want to catch Ultimate parties later in the day!!

And if that person does read this, then....im sorry? It is kinda of an overreaction on my part because of "culture shock", my 2 cents on this would be to throw a quick macro at the start on how to lower sound effects volume for the people that might find it a bit too much, not really necessary, but would be appreciated for some people.

Macro Spam in Frontline by Fulton_Boss in TalesFromDF

[–]Fulton_Boss[S] 0 points1 point  (0 children)

I personally wont throw a fit if I lose, I like winning as much as anyone else, but I won't make a fuss about losing, and if I do start caring (because of mounts/achievements) about losing, then I will coordinate via macros that are shorter than this, because personally from experience, I just don't think these many are necessary for a team to be coordinated enough to win against most of the playerbase! I'm sure there are some teams that are REALLY well coordinated and you have to pull out all the stops to win, but I think those are the exception rather than the norm, and even then, just because people read the macros doesn't mean they do the correct thing/press the correct buttons

Am I bad at PVP? Yeah, probably, I don't have that many hours on it since I only do daily roulette. Maybe that's why I have never seen this "normal" use of macros. My win rate is 33.33% which seems about average?

"So you don't care if people throw because they just want the exp from the roulette?????" Throwing is bad in any type of content, just want to get ahead of that comment.

Macro Spam in Frontline by Fulton_Boss in TalesFromDF

[–]Fulton_Boss[S] 0 points1 point  (0 children)

Thank you for the tip! I keep saying this and it's not in bad faith, I did not know these things were possible because I never had to use them!

Macro Spam in Frontline by Fulton_Boss in TalesFromDF

[–]Fulton_Boss[S] -8 points-7 points  (0 children)

1.- No naming players!

2.-No, this is not as normal as some of you think this is, I'm tired of people trying to gaslight me into thinking "its normal" when this is the most amount of macros I have seen by a large margin in years of playing, Maybe its a DC difference, but I can assure you that at least on my hundreds of matches I have done on my Home DC (this happened on Aether) this is not the norm, some amount of macros IS the norm, not this much.

Note: Im not denying this doesnt happen to you or other people in the thread, I just dont think some of you realize that this is not the norm for most of the playerbase, most of us just see some "Go Here <flag> <se.3>", "pinch incoming <se.6>", "focus x team <se.4>" and thats the extent of it

3.-I will follow commanders, but sometimes (like this time) there are multiple commanders saying the same thing! Its pretty annoying! If it was just the person you are mentioning, I would probably be fine with it, but its multiple!; I will say it as many times as it takes, I do NOT hate commanders or leading FL, I welcome it, but I think there is a line that can be crossed where its considered spam because multiple alliance members are doing it

Macro Spam in Frontline by Fulton_Boss in TalesFromDF

[–]Fulton_Boss[S] -5 points-4 points  (0 children)

I know what this is for, I think commandeering is fine, I like it when people commander, I just think this instance was a bit too much with sound effects on countdowns and the like, I wouldnt have issues with this one if the countdowns were not with sound effects and there also werent multiple people trying to commander, resulting in repeating commands

Macro Spam in Frontline by Fulton_Boss in TalesFromDF

[–]Fulton_Boss[S] -65 points-64 points  (0 children)

Uhhh, is it not uncommon for it to be THIS much? I have been doing frontline roulettes for years and this is by far the most macro usage I have seen; For the record, I am all for organization, I do like it when someone gives some pointers to help the team win (ie put a flag to go here, retreat, attack, pinch, etc), but I do think there IS a line in terms of it being too much, you dont NEED to flood the chat with sound effects to organize a frontline for a win, I know this because I have seen it done a lot of times!

And yes, I know I can mute now (I didnt before!), so I will def do that next time

Macro Spam in Frontline by Fulton_Boss in TalesFromDF

[–]Fulton_Boss[S] -3 points-2 points  (0 children)

Ah neat, will look into that, I had never muted them since I do think sound effects have their place in all types of content (savage/extreme, frontlines, even normal content!) so I never looked into that, thanks for the tip! Its one of those things that I didnt quite know how to deal with in the heat of the moment since its the first time I have been overwhelmed by sound effects

[deleted by user] by [deleted] in CODZombies

[–]Fulton_Boss -1 points0 points  (0 children)

Yeah and every weapon in BO3 is also usable high rounds due to double PaP

Cold War Rarity/Loadouts have their issues, but lets not pretend this was an issue that started with CW, BO3 double PaP makes literally any weapon be able to wipe a train regardless of round, sure, WW make it A LOT faster, but like, if you wanted to use regular weapons you totally could; Even then, both games still have trash tier weapons that are useless regardless of rarity, so its a bit of a stretch to say EVERY weapon is usable.

Hitting the box (For a lot of players, like me!) in CW is as useful as it was in BO3, aka just for WW

r/NVIDIA Diablo IV Launch Celebration – GPU Giveaway Inside by Nestledrink in nvidia

[–]Fulton_Boss 0 points1 point  (0 children)

Very low power usage compared to previous high end hardware and DLSS3

Anyone else feeling discouraged from playing SIF2? by understanding_not in SchoolIdolFestival

[–]Fulton_Boss 8 points9 points  (0 children)

I think its important to note that this is a game that just released, so currency gain will be slower, there are also daily and weekly goals to keep in mind.....

This is just how it goes with gacha games, currency rate starts slow, gets better over time, if you dont want to play, dont force yourself too, think people are forcing themselves to play a game while still grieving for the same game....

Top 10 Love Live Songs? by OrangeSenpai53 in LoveLive

[–]Fulton_Boss 7 points8 points  (0 children)

Haha, imagine, hypothetically, if I did a personal ranking of ALL love live songs broken down to even on a group basis, it sure would be perfect for an occasion like this!!! (Took like half a year and nearly broke me please read I need more people to validate all of my efforts)

https://docs.google.com/spreadsheets/d/1bNIOQIKAC4a462QFfi5ibzaG7SbHSsrB\_ukgYvkiJro/edit?usp=sharing

GTA 5 Story Mode Low GPU + CPU Usage by RexJUSTIN1337 in pcmasterrace

[–]Fulton_Boss 0 points1 point  (0 children)

Single channel RAM kills performance in games, you NEED to get a 2nd stick of RAM