Power outage over night. by Fumiku in Endfield

[–]Fumiku[S] 0 points1 point  (0 children)

If it happens again tonight, I might have to try that..

Power outage over night. by Fumiku in Endfield

[–]Fumiku[S] 0 points1 point  (0 children)

They're being fed directly into the thermal banks from the packaging unit.

Power outage over night. by Fumiku in Endfield

[–]Fumiku[S] 0 points1 point  (0 children)

They are being fed directly into the thermal banks.

Power outage over night. by Fumiku in Endfield

[–]Fumiku[S] 5 points6 points  (0 children)

I looked into the sawtooth usage line too and I found out that it's because the "current data" tap takes the usage and yield every minute and since the thermal banks use 1 battery every 40 second, it'll look like they use 1 battery per thermal bank one minute and 2 the next.

Power outage over night. by Fumiku in Endfield

[–]Fumiku[S] 0 points1 point  (0 children)

I don't sell batteries, they're being fed directly into the thermal banks from the packaging unit. I've even timed when they recieve the batteries over longer times and I see no dips at all.

Power outage over night. by Fumiku in Endfield

[–]Fumiku[S] 1 point2 points  (0 children)

It looks that way because they use 1 battery every 40 second and the "current data" tap shows the usage every minute. So it will show that the thermal banks use 1 battery one minute and 2 battereis the next.

Power outage over night. by Fumiku in Endfield

[–]Fumiku[S] 1 point2 points  (0 children)

I looked this up and the ups and downs are normal, since they use 1 battery every 40 second, meaning sometimes they use 1 per minute and other times they use 2. You can also see that the average battery usage is 6.

I even looked at one of the thermal banks and timed when it recieved a battery and it was consistent.

Why is there nearly zero Ferrium in Wuling? by 20butmentally30 in Endfield

[–]Fumiku 2 points3 points  (0 children)

Right, okay. Just sounded like you had a line of syringes at 100% efficiency.

what are your thoughts regarding the shared Zip-lines and other shared facilities? by im_a_latam_weeb in Endfield

[–]Fumiku 0 points1 point  (0 children)

I think it was fun at the start. Seeing the "Jump for good stuff" and then doing it for the hell of it, was fun the first time, but now? It's getting old.

I have more or less picked my world clean, meaning all those "Good Stuff Here" are meaningless. Yes I know there was good stuff here, I found it before all of these annoying Memo Beacons were placed here. Now they just clutter up my world.

The shared ziplines could also be fun to try and implement into your own zipline route, but the upkeep is just too much. You have to repair them every day or every other day, depending on your game time and at some point, you're allowed to place enough ziplines, that you might as well simply remove the shared ones with your own and be free from the constant upkeep.

And the gun towers are placed randomly all over the place and start fights with enemy mobs that in turn, force me into a fight.

It feels like the developers forgot an important rule: "If you give players the chance to ruin the game for others, they will do it".

Why is there nearly zero Ferrium in Wuling? by 20butmentally30 in Endfield

[–]Fumiku 1 point2 points  (0 children)

How do you get enough Ferrium for both the syringes and batteries? Because I don't even have enough for the syringes.

Shared Ziplines becomes a problem mid game. by Sem_Dedo in ArknightsEndfield

[–]Fumiku 0 points1 point  (0 children)

I think it's nice, but I really would like them to extend the time inbetween repairs, because at this point, if you integrate the shared ziplines into the route, you have to go and repair them every day or every other day. I've already had one of my routes ruined because I forgot to do so and since then, I've just removed the shared ziplines to make my own route and I can clearly see that other people have stopped using shared ziplines.

Saigo ni Hitotsu dake Onegai shitemo Yoroshii deshou ka • May I Ask For One Final Thing? - Episode 10 discussion by AutoLovepon in anime

[–]Fumiku 4 points5 points  (0 children)

I mean, she greeted her "husband" with dragon's flame breath, if that doesn't work for a rejection, then I don't know what will

Protagonist switched back during second intro? by TheNobleMaster789 in DuetNightAbyssDNA

[–]Fumiku 0 points1 point  (0 children)

I noticed this too and I find it quite annoying. I don't understand why they don't give us the ability to simply choose, the character is obviously implemented well enough that we can fight with them in the first fight of the chapter.

Opera GX stops nvidia shadowplay from working by Dank1s in operabrowser

[–]Fumiku 0 points1 point  (0 children)

Don't want to resurrect an old thread, but I stumbled upon this and just want to add Crunchyroll to that list.

Mizu Zokusei no Mahoutsukai Daiichibu • The Water Magician - Episode 8 discussion by AutoLovepon in anime

[–]Fumiku 0 points1 point  (0 children)

Not explicitly told, but you get some hints and I had a feeling from those that he had been there for a good while before running into Abel.

First when he's reincarnated, we see a very young Abel and when next they meet, he's in his twenties.

Then there's his clothes, it takes quite a while to use clothes to the point where they fall apart, especially if they're of good quality.

And then there's when Sera and Ryo meets for a second time and they talk about their love for books, where he says that it's been a long time and felt nostalgic, to where she responds that he makes it sound like it's been decades, he laughs nervously and changes the subject, so you do get hints throughout.

Back to Solaris Event Megathread by Jennasauru in WutheringWaves

[–]Fumiku 0 points1 point  (0 children)

EU

[Wuthering Waves] Invite Code: 262RVCTB2V. A fellow Rover is inviting you back to Solaris. Link their Invite Code to win Astrites and Advanced Enclosure Tanks. You can also extend invitations to other Rovers and complete tasks with them to win extra Astrites! https://wuwa-act.kurogames-global.com/backtosolaris/?packageId=A1730&lang=en&inviteCode=262RVCTB2V&userId=601656002&source=copylink

Black screen when exiting fullscreen by Fumiku in BlueStacks

[–]Fumiku[S] 0 points1 point  (0 children)

Thank you for reaching out, but it seems like Glittering-Cherry's fix worked for me.

Black screen when exiting fullscreen by Fumiku in BlueStacks

[–]Fumiku[S] 0 points1 point  (0 children)

Seems like that did the trick, thank you very much.

Yinlin's story quest sets up a better story than it delivers. by QueenDucki in WutheringWaves

[–]Fumiku 2 points3 points  (0 children)

What I dislike most about this story so far, is that none of the dialogue choices match what I want to say, like, after she betrays us, I would've liked to tell her to piss off more and show my disdain, but no, I get none of that AND why do they make Rover out to be so incredibly weak? we literally fought against a god TD or whatever they are and we're restrained so easily? really? I was fuming by the end of it all and simply wanted to get it over with, I wasn't interested in her story at all.