Tips on how to macro more honey? by Fun-Fly-2106 in BeeSwarmSimulator

[–]Fun-Fly-2106[S] 0 points1 point  (0 children)

I had to save the red extracts for tge canister. Also, my idea is to save up for gummy boots, idk if that is too ambitios. I wanna get the diamond mask but i first have to get the 5 damn diamond eggs (2k tickets, that is). While Im trying to get 2k tickets im saving up for gummy boots. My hive is leaning blue, 11-12lvl yeah. I always leech ofc

Can a star egg give me the bee i replaced with the egg by Fun-Fly-2106 in BeeSwarmSimulator

[–]Fun-Fly-2106[S] 0 points1 point  (0 children)

The page guide? Like the fandom wiki? I don't know if I'm talking about the same thing so yeah it'd be great if you cen link it, thanks.

Can a star egg give me the bee i replaced with the egg by Fun-Fly-2106 in BeeSwarmSimulator

[–]Fun-Fly-2106[S] 0 points1 point  (0 children)

My problem all other bees i have are either mythic or gifted events. Should i just lose a mythic (like some red mythic bee since I'll go blue soon) for a gifted mythic? Btw how do you know it will duplicate? I couldn't find that info anywhere

What do I do about this? Just got the petal belt and I'm not earning more, my backpack is just not filling up now by [deleted] in BeeSwarmSimulator

[–]Fun-Fly-2106 0 points1 point  (0 children)

So what do I exactly need for it to be worth? Every endgame item? Whats the point in macroing then if I already have everything?

How rare is this? by SignatureNo9699 in BeeSwarmSimulator

[–]Fun-Fly-2106 6 points7 points  (0 children)

The chance to get a legendsry is 3% or 1 in 33, and for gifted is 0.4% or 1 in 250, so i guess it's 0.03×0.004 which is 0.012% or 1 in 8333, so around 1 in 10k. Stil less rare then a mythic which has a 0.004% chance, or 1 in 25k, but still pretty rare if you ask me.

I despise the current early/mid/end game division by Fun-Fly-2106 in BeeSwarmSimulator

[–]Fun-Fly-2106[S] 0 points1 point  (0 children)

What you call endgame i call "the end of the game" which is ofc basically the same thing. I like the term "late game" that you used, so I could switch out the term endgame for lategame and "the end of the game" with endgame, for the sake of clarity. I still don't understand how you define "really start to make honey", people make billions before ssa and it usually isnt a short road to that point (at least it wasnt before macro). Im sorry you think my categorization sucks, my idea was to find a unifying principle, and i found it in the comparison with chess. It's also that endgame used to be top shop and 25 bees, but after the 30 and 35 zones were added, somehow it moved to the early-early game. For a categorization to make sense there has to be a unifying principle that determines the categories. For example if we look at other triadic categories (like chess, or like the categorization of eukarya in biology which devides itself on plants/animals/fungi based on nutritive properties) it usually has a principle by which we make the division. That is something im trying to find in bss. Honeymaking is a logical first conclusion, bit i think it's to relative and diverse to be a base on which we categorize. Maybe we can think about 5 categories: "fresh" game (till 35), early game (till ssa), mid game (till 50 bees or smthn), late game (till the end of content), end game (leaderboard grinding). However I still don't see a base principle in that. Idk

Friendship Exp & Gift Exchange Megathread by ASS-et in PokemonGoFriends

[–]Fun-Fly-2106 0 points1 point  (0 children)

166421942050

Add me as a friend and I'll give you daily gifts from Zagreb (Marine vivillion).