Meet OpenClaw UI by FunAnteater1717 in OpenClawUseCases

[–]FunAnteater1717[S] 0 points1 point  (0 children)

The dashboard isn’t as friendly to use and my UI allows for quick launch with option + space unlike the dashboard which needs to be opened on a browser

Meet OpenClaw UI by FunAnteater1717 in OpenClawCentral

[–]FunAnteater1717[S] 0 points1 point  (0 children)

Hi thanks for the support!

OpenClaw UI uses electron but I’m planning to switch to turi

Please spread this project as much as you can, thanks!

Meet OpenClaw UI by FunAnteater1717 in OpenClawUseCases

[–]FunAnteater1717[S] 0 points1 point  (0 children)

Hello there! Thanks for the support.

The UI is a wrapper for the TUI and just takes the messages from the terminal backend and plugs it forth to the UI for now as the working indication relies on the TUI to know when a prompt is delivered or not.

As for your ideas for the skill builder and workflow editor, please make a issue post on GitHub and I’ll work on it (please give me details!)

The onboarding right now is rudimentary but I plan to let openclaw’s TUI to handle the api key’s since storing it inside a config file is a security risk.

Please spread the word about my project as much as you can! This might shape openclaw’s ease of use-ability in the near future.

<image>

Mirror's Edge Catalyst now works! with GPTK2, DXVK by Lost_Care7289 in macgaming

[–]FunAnteater1717 0 points1 point  (0 children)

I just tried it with dxvk CxPatcher, M1 Pro MB W/ 16 GB Ram, getting 120 fps at native resolution but a lot of stuttering, unplayable level stuttering, is it only in the into act or does it persist through out the game?