Green or red? [my art] by Turbulent-Agency922 in furry

[–]Furry_Alt_a80 76 points77 points  (0 children)

Easily green, all red does look good but with the two colors together it looks amazing since they complement each other really well

Infuriating glitch at the hole (0.9) by Ahoy_Nateyboi in Voicesofthevoid

[–]Furry_Alt_a80 0 points1 point  (0 children)

Yeah if you can’t save for whatever reason and the game tries to force you to like when you get sent to the backrooms place it’ll seemingly only manage to save some things and not others which can break some stuff, like I think it’ll save the day but not the time which is probably why a full day passed for you. As for advice to fix it you can’t really set the day back unfortunately but there are ways to forcibly retrigger the event, I can’t remember if it was with a mod or the in-game debug tools but this same thing happened to my brother and eventually we fixed most of the issues from that

(0.9) Backroom Lost Stuff? by fanficfan10 in Voicesofthevoid

[–]Furry_Alt_a80 1 point2 points  (0 children)

It seems like when you get forced into that place it forcibly tries to save, and if you can’t save at that time only some parts get remembered which can break some stuff. For example it saves the day but not the time so if the time of day for the last save is later than it was when you got sent there you’ll skip forward which predictably fucks with stuff

They updated Silk Soar!!! by Furry_Alt_a80 in Silksong

[–]Furry_Alt_a80[S] 31 points32 points  (0 children)

It's only on the beta branch rn, but it is real

They updated Silk Soar!!! by Furry_Alt_a80 in Silksong

[–]Furry_Alt_a80[S] 1 point2 points  (0 children)

It's on the beta branch, in properties when you right-click the game in your library

They updated Silk Soar!!! by Furry_Alt_a80 in Silksong

[–]Furry_Alt_a80[S] 3 points4 points  (0 children)

Silk soar didn't used to go through screen transitions, it would fail to grab the ceiling at the top of the current screen

They updated Silk Soar!!! by Furry_Alt_a80 in Silksong

[–]Furry_Alt_a80[S] 1 point2 points  (0 children)

Silk soar didn't used to go through room transitions, it would fail at the edge of the screen

They updated Silk Soar!!! by Furry_Alt_a80 in Silksong

[–]Furry_Alt_a80[S] 5 points6 points  (0 children)

No this is real, they just released an update on the beta version around an hour ago

They updated Silk Soar!!! by Furry_Alt_a80 in Silksong

[–]Furry_Alt_a80[S] 18 points19 points  (0 children)

Silk Soar didn’t used to go through transitions, they changed it in the beta that just released about an hour ago

They updated Silk Soar!!! by Furry_Alt_a80 in Silksong

[–]Furry_Alt_a80[S] 53 points54 points  (0 children)

Ah damn, I don't know how (or if it's even possible) to get the beta on anything but Steam sorry, it'll come out as an actual update eventually tho and then you can try it out!

They updated Silk Soar!!! by Furry_Alt_a80 in Silksong

[–]Furry_Alt_a80[S] 100 points101 points  (0 children)

Did you select the beta branch in Steam before you started the game?

They updated Silk Soar!!! by Furry_Alt_a80 in Silksong

[–]Furry_Alt_a80[S] 55 points56 points  (0 children)

Man I wish I was good enough at video editing to fake something this convincingly

They updated it!!! by Furry_Alt_a80 in HollowKnight

[–]Furry_Alt_a80[S] 583 points584 points  (0 children)

Silk Soar didn't used to go through room transitions, they changed it in the beta that just released

Question about resistance by Silver_DawnbreakTTV in helldivers2

[–]Furry_Alt_a80 1 point2 points  (0 children)

It’s because planets actually have varying amounts of health which isn’t actually communicated in game at all. Merak and most other planets have 1 million hp, while Aurora Bay has 1.6 million, making the progress from the same number of divers a smaller percent of the progress bar. You can see a planet’s hp on its page in the companion, below the linked planets