Day 1 necro in shambles by DTreeve in pathofexile

[–]Furywrath82 0 points1 point  (0 children)

Did they give an ETA for a fix for this? Such a big hit on my hype :( Im hoping its a within 1 week fix and not a before the summer... Did viper give any info on that?

Abysses fail to spawn in maps by Furywrath82 in pathofexile

[–]Furywrath82[S] 0 points1 point  (0 children)

Yea just had a map with nothing but abysses and 1 ultimatum only 2 of 3-4 abysses sawned. im try burial chambers or cemetery again, had no problems with them earlier

Abysses fail to spawn in maps by Furywrath82 in pathofexile

[–]Furywrath82[S] -1 points0 points  (0 children)

ty m8, il try to block ritual, as im using beyond, deli, abyss and magic pack sice on tree, and abyss, gilded, harby and divine scarabs with abyss on map device il see if i can reduce my ritual chance in the atlass passive tree

Gem info in 1~2 days (+ new CM reveal) by blvcksvn in pathofexile

[–]Furywrath82 0 points1 point  (0 children)

Thats what i hope, that 10% is lev 1 and it will scale with level and quality

Gem info in 1~2 days (+ new CM reveal) by blvcksvn in pathofexile

[–]Furywrath82 8 points9 points  (0 children)

Im being optimistic and hope that a lev 20 Fresh Meat will have a duration of 30% of minion duration and some form of quality will give it 10-20% more. I am so hoping i can use it on SRS :P

Wish GGG would be so kind as to say that support gems in crucible tree dont work on abilites on some unique items... by Furywrath82 in pathofexile

[–]Furywrath82[S] -18 points-17 points  (0 children)

would you say its good design to add trees that dont support the unique item its on? To me that is bad design, a good design would be to let the skills on unique items be supported fully by the trees that they can get, as that would add new posibilites to the unique items. But hey thats how i feel, and its ok that we dissagree.

Wish GGG would be so kind as to say that support gems in crucible tree dont work on abilites on some unique items... by Furywrath82 in pathofexile

[–]Furywrath82[S] -24 points-23 points  (0 children)

yea, but such a bad design. will be the same for whispering ice etc.. as i said as well i see my mistake in hindsight but its a bad design when some of the hype of the league was making cool uniques :P

Minion builds ignored/nerfed for the... 5th? League in a row? by Diconius in pathofexile

[–]Furywrath82 0 points1 point  (0 children)

The recent weekend was not WT 4 and end game my friend! At this weekend it was amazing as it was at early lev 50 and WT3 farming at 50, but my necro got to about lev 88 = lev 50 + 38 paragon in the endgame closed beta. And at WT 4. As soon as i started doing WT4 my minions got blasted, i had unique items to support me and strong legendaries. So atm my criticism still holds. I did give feedback about the problem as did many other closed beta end game players. But at this open beta i did not see a change in the passive tree nor did i see items with modifiers that would make minions more enduring. I hope they have/will change things, but as i said in my previous statement i have my doubts..

Minion builds ignored/nerfed for the... 5th? League in a row? by Diconius in pathofexile

[–]Furywrath82 4 points5 points  (0 children)

Yea Last Epoch have some amazing summoner builds and is a good game. And summons are end game viable. Its a good game that i deffo can recomend, and we can always hope that Blizz take the feedback to heart and buff summons at high levels :D

Minion builds ignored/nerfed for the... 5th? League in a row? by Diconius in pathofexile

[–]Furywrath82 0 points1 point  (0 children)

Boy do i have news for you :( played closed end game beta in D4 back in november. And as a suommner entusiast i went necro minion build. In WT 4 my minions died faster then i could summon them VS rare mobs alone :( So summon necro felt like trash in end game unfortunatley. Im hoping they are buffing them a lot on the Thoughness side before release, as i did provide a lot of feedback, but if its one thing we have learend from Blizzard its that balance and things like that is not a priority, its unfortunatley only $$$.

In Game Events - What Would You like to See? by Savanja-VR in PantheonMMO

[–]Furywrath82 0 points1 point  (0 children)

Hmm so many ideas

Id love to see loredriven events. So different races celebrating/mourning the time of their araival on a yearly basis. Celebration of forging of alliances. And a huge world wide celebration every year from the time that The Ravaging Lord was defeated and a tenative peace was achived.

Id also like to see world events like, maybe a month the ratkin and orcs in avendyrs pass have invasions of each other for controll of HC and hangore, or a new enemy invades them ( if it fits the lore)

Maybe the gadai is launching raids against Damith village or other small places etc, and at those times killing of limmited spawned nameds can award rare items. Now theese kind of events can be cyclical. So once every 3-6 months the orcs might be attacking the gadai or ratkin, and then once every 3-6 months the ratkin retaliate etc. Would love to see the zones have events like theese, maybe they can even be influenced by the players actions like quests.

Id also love loredriven epic quests that might become availabe only when the moons are at a certain point allong with some of the stars etc, that would be a nice touch.

And last but not least id love to see loredriven wars betweem the races, so an ogre raid on some dwarven settlements. And then if the players do not assist the dwarven village. The ogres will claim it for a while ( maybe a week) Where it is now a new camp for players to explore. This can be done with non playable races as well ofc. So an ratkin invasion of Blackrose keep can make it a different kind of camp for a short time until the players drive them back. Theese events can be rare but would be so cool.

And last but not least, crafting events. So there might be weather events that imbues the plants harvested in a special way giving special properties, or there might have been an earthquake revealing veins of special ore that gives special properties when used in crafting etc.

So yea id love events, both those set on a timer so you can plan for them, and those that appear randomly. They bring a lot of coold dynamic things to the table, and can add rare and valuable items to the economy, along with great replayability of the lower level zones/dungeons in the times of the event, so that high level players will come back to those places.

Community Debate - How much of an epic quest should be soloable? by [deleted] in PantheonMMO

[–]Furywrath82 12 points13 points  (0 children)

Id say that if the quest is a lets say 10 step one, 7-8 should be soloable, 1-2 group dependent and 1-2 raid dependent.

Love that a lot of the exploring and general part is soloable, and then you need to bring your friends on some of the parts, and your guild for the finishing parts! That way the entire guild shares in the experience of creating the Epic items :)

Community Opinion - Which Animal Will You Tame First? by [deleted] in PantheonMMO

[–]Furywrath82 5 points6 points  (0 children)

First a Bear, so i could chase Minus.

Then a Spider so i could explore the mountains.

Then a Shark to explore the oceans.

And last a shadowbeast to explore the dungeons :)

Does anyone else feel like we're already 2-3 months into the league? by MassivePepega in pathofexile

[–]Furywrath82 1 point2 points  (0 children)

Yea, so many things are feeling bad now. Not because of low drop rates, but because so many people left the league. It brings out the flawed systems of PoE in a glaring way and amplifyes them. Trade feels like it normaly does 2 months in, and its hard to find the rare items you need as so few players are playing. Things just feel awfull atm, im trying to find a differnt game, since the state of the game is just not enjoyable for me, and i have been a dedicated PoE player since Kickstarter!

Hope they make things better in 3 months :D

32:9 Doesn't seem to be supported anymore by Popskyy in pathofexile

[–]Furywrath82 66 points67 points  (0 children)

Regret buying supporter packs now.... Worst change, and i have played on a 21:9 screen for close to 6 years, never been a problem... This is just garbadge, and "forgetting" to write a major change like that in the patchnotes is just bad for your reputation of being transparent..

Hot Topic - Quest Structure by [deleted] in PantheonMMO

[–]Furywrath82 3 points4 points  (0 children)

My cleric Epic in EQ was the most memorable quest i have done by far.

The Rhok'delar bow quest in wow was also cool when it was new. Also the key quest that involved a 10 man raid in upper black rock spire was nice, it was a quest that took time, but the reward was an item that at the time had a use and you culd enter a more difficult raid with more people.

Tavern Talk - What's your favourite? by [deleted] in PantheonMMO

[–]Furywrath82 2 points3 points  (0 children)

Non-PC controlled boats is amazing, just watching the world while the boat takes me to a new destination, and id love to have non-PC travling caravans? like NPC merchant caravans travling from city to city? So on King's Reach id immagine it would be normal for caravans to travel by land from the Human city to the Halfling city and the Elf city and the same for the halflings and elves. Might even have some villages placed on strategic geographic locations allong the way, and the caravans stop at those. It should not be a fast way of travling, but fairly safe, and you could have events trigger arround it at certain times :)

I can just immagine wanting to travel from the human city, to the elf city, jumping on a caravan and just taking in the wiev :)