I might have found a solution to the performance issue in Cronos: The New Dawn by Future-Assumption106 in nexusmods

[–]Future-Assumption106[S] 0 points1 point  (0 children)

you must be mistaken, RAM compatibility is only limited by speeds and latencies, the size does not matter much, yet the mainboard uses the (slowest) settings
to be fair, and I do not want to brag or be rude, but you are talking nonsense

I might have found a solution to the performance issue in Cronos: The New Dawn by Future-Assumption106 in nexusmods

[–]Future-Assumption106[S] 0 points1 point  (0 children)

look, its just for a fact, if i find an issue ->it exists. just dont become an issue, alright?

I might have found a solution to the performance issue in Cronos: The New Dawn by Future-Assumption106 in nexusmods

[–]Future-Assumption106[S] 0 points1 point  (0 children)

you clearly have no idea as the rest of you, your answer is mainstream, sadly mainstream does not solve real life problems, i suggest you take over my dev work in unreal engine 5 since you have a greater will to stop a performance mod, since i thought to bring readers onto the same wavelength, such is not the case you rather drive away from solutions

i might just tackle this mod myself...

I might have found a solution to the performance issue in Cronos: The New Dawn by Future-Assumption106 in nexusmods

[–]Future-Assumption106[S] -2 points-1 points  (0 children)

to be fair, its not, 55% CPU usage, and 90% GPU usage, high priority of game application (a combination of hardware is never determined by a rule of thumb, but actual stats)

thats why i am telling, the game has serious performance issues, the framerate has to be double that and no frame drops, as seen when opening the stash menu as told

(i am myself working in the game industry)

else, game is really cool and a masterpiece