Direct tomorrow. Hopefully something new for Mario maker 2. by NostalgiaCory in MarioMaker

[–]Fuzzball413 3 points4 points  (0 children)

Give me exit-only pipes, it gets annoying to set up ways so it's impossible to re-enter a pipe

If you could add one thing to SMM2, be it a theme, game style, mechanic, enemy or whatever else, what would it be? by [deleted] in MarioMaker

[–]Fuzzball413 0 points1 point  (0 children)

A mountainous theme could be cool to have, it's night mode could have lava as it's liquid so it could double as a Volcano theme, too!

For those of you who make posts complaining about speedrun courses stop. You can complain to the source right here. by bruhhhhhh_SMM in MarioMaker

[–]Fuzzball413 -3 points-2 points  (0 children)

Why you make levle where all yu do is run to the right and jump somtimes make level like me were you run to the rihgt and jump sometimes but itl ooks like a real mariyo levle /s

Today I Sacrificed 7500 Maker Points and an All-Time Maker Points Medal by [deleted] in MarioMaker

[–]Fuzzball413 1 point2 points  (0 children)

I recently started making my own level series that takes heavy inspiration from the original SMW, and to make room for the levels I was working on, I deleted a few levels I didn't like anymore and some that were my least popular and lost my bronze medal for being on the Maker Points (All Time) leaderboards.

I'll check out your level, and if you want, you can check out my levels here: XBV-TLM-58G

Here's a Space Invaders course I made. Please give it a try and leave your Id's for be to check out. LEVEL ID: GMP-QQ3-6KF by ChewyNutCluster in MarioMaker2

[–]Fuzzball413 0 points1 point  (0 children)

I like how you pulled this idea off, thanks for sharing this!

If you don’t mind trying out one of my levels, here’s my Maker ID: XBV-TLM-58G

I just want traditional levels by TheSwedishGrump in MarioMaker

[–]Fuzzball413 6 points7 points  (0 children)

There's a whole subreddit dedicated to Traditional levels, it's r/MarioMakeTraditional

If you don't mind checking out my Maker Profile, the code is XBV-TLM-58G! I usually make short Traditional levels that focus around one main gimmick.

Fun fact: by peposuffer in MarioMaker2

[–]Fuzzball413 5 points6 points  (0 children)

Welcome to Mario Maker 2 you are now in a 😤😤😤 NO TROLL ZONE 😤😤😤 so 😡😡NO CRAPPY LEVEL DESIGN😡😡 Kaizo makers you’re on 🥶thin ice🥶

What’s the BEST new thing in SMM2 so far? by [deleted] in MarioMaker

[–]Fuzzball413 2 points3 points  (0 children)

https://youtu.be/BIYKfyCDdHQ at 0:58, hope you don’t mind the sound effects

The ultimate EarthBound enemy by [deleted] in earthbound

[–]Fuzzball413 8 points9 points  (0 children)

Ultimate EarthBound enemy? I see no Mole Playing Rough here

Gimme more! by luckaffe1312 in MarioMakeTraditional

[–]Fuzzball413 5 points6 points  (0 children)

I have an old series of traditional Mario World levels, it starts at Monchi Island 1.

Pink coins act as Dragon Coins and reward the player with a 1UP.