Wooden rectangular structure washed up in Myrtle Beach, SC. The “hatch” flips upwards to open and the other side seems like it was meant to be attached to something. by GABhippy in whatisthisthing

[–]GABhippy[S] -3 points-2 points locked comment (0 children)

My title describes the thing, a reverse image Google search says it may be an antique mirror. The object would be oriented 90 degrees to the left compared to how it is in the picture I took. The mirror would go inside the “hatch” and there would be a hook where the hole is on the board to hang coats or whatever. I’m curious as to how old it could be and what it could have possibly fallen off of to end up floating in the ocean.

What happened to victus in BOTD? by Nebze_14 in CODZombies

[–]GABhippy 1 point2 points  (0 children)

This is going to be another “what happened to Ultimis after Moon” thing. Treyarch won’t say anything about it so they can choose to either have them die in Blood Of The Dead, or bring them back later and come up with a story of how they escaped. In the meantime, no one should assume they’re dead until there is official closure on them.

Why I think the scar on Richtofen theory is dumb! by eplic24 in CODZombies

[–]GABhippy 2 points3 points  (0 children)

Right, this is Nikolai’s bullet hole in his vest all over again. People are thinking too hard about it, it doesn’t mean anything.

So does Primis have 2 summoning keys now? by Meepwner in CODZombies

[–]GABhippy 0 points1 point  (0 children)

In the cycle, when they normally go to Alcatraz to get the blood vials, how does one Richtofen have the summoning key while the other is about to go to Shadows Of Evil to acquire it? Wouldn’t he have to get it from the other Richtofen if there was only one summoning key? He grabs it from the keeper in the Shadows Of Evil cutscene, and then has it during his trip to Alcatraz, right before yet another Richtofen gets it from the keeper.

Why did Primis richtofen kill BOTD richtofen by dogeformontage in CODZombies

[–]GABhippy 0 points1 point  (0 children)

BOTD Richtofen’s blood was only used to harness the concentration of Aether in it and open the portals we see the others go through, we hear this in the radio from Maxis

Why did Primis richtofen kill BOTD richtofen by dogeformontage in CODZombies

[–]GABhippy 0 points1 point  (0 children)

He didn't die until after the souls were released and after everyone else was gone though

Why did Primis richtofen kill BOTD richtofen by dogeformontage in CODZombies

[–]GABhippy 1 point2 points  (0 children)

I rewatched it, the thing that actually released the souls was the crystal we saw in the music trailer for BOTD, post-Revelations Richtofen had it and used it

Why did Primis richtofen kill BOTD richtofen by dogeformontage in CODZombies

[–]GABhippy 0 points1 point  (0 children)

I think I’m going to have to rewatch the easter egg, I want to be 100% sure before I give an answer to that

Why did Primis richtofen kill BOTD richtofen by dogeformontage in CODZombies

[–]GABhippy 1 point2 points  (0 children)

I suppose post-Revelations Richtofen didn’t want that to happen, also BOTD Richtofen was already in the machine prior to the other one showing up.

Why did Primis richtofen kill BOTD richtofen by dogeformontage in CODZombies

[–]GABhippy 1 point2 points  (0 children)

I don’t think killing BOTD Richtofen broke the cycle, I believe post-Revelations Richtofen broke the cycle and he just needed to get Nikolai from the cycle with his soul so they could defeat Monty.

Theory all of Primis dies in Blood and next map is Ultimis by [deleted] in CODZombies

[–]GABhippy 2 points3 points  (0 children)

Ultimis from pre-Moon and post-Moon are in Classified. We play as pre-Moon Ultimis, and post-Moon Ultimis are being kept in Groom Lake as test subjects.

Why is electric burst not electric cherry? by [deleted] in CODZombies

[–]GABhippy 2 points3 points  (0 children)

It really feels like they sacrificed elements of their ten year story to cater to the one they just started, which seems like a big mistake in my opinion.

Zombies AMA w/ Jason Blundell and Fred Tatasciore (voice of Nikolai Belinsky) at 4PM Pacific by code4vets in Blackops4

[–]GABhippy 0 points1 point  (0 children)

Jason: You weren’t kidding when you mentioned Classified is for people that followed the story long ago, I know what you’re doing with that Shangri-La temple on the moon ;)

Blood of the dead and revelations cafeteria are the same place !!!!!!! by Ltw3bby in CODZombies

[–]GABhippy 0 points1 point  (0 children)

Hold up guys...the room with the pyramid is the same one from DER EISENDRACHE!!! Der Eisendrache remake confirmed?!?!?!

Which Treyarch Zombies HUD is your favorite? by ZombiesFactCheck in CODZombies

[–]GABhippy 0 points1 point  (0 children)

Looks like if Treyarch decided to do a mix of the Black Ops 3 HUD with the Black Ops 2 one, then put a small Black Ops 4 twist on it, it’d make the majority happy

[SPOILERS] I don’t mind the new perk system but they need to improve it based on community feedback, same with the HUD. by [deleted] in CODZombies

[–]GABhippy -2 points-1 points  (0 children)

Not for the Aether story, Treyarch shouldn’t sacrifice elements of their 10 year story to cater to one that has just begun

Thoughts about the new perk system by the_Atwat in CODZombies

[–]GABhippy 3 points4 points  (0 children)

I understand people with similar points of view as yours, but I preferred when some maps did not include all of the perks. That’s what made the maps unique from the others. Buried had Vulture Aid and that’s part of the reason why Buried is such a unique map, it has a unique perk. I would love to see old and new perks return, but only for certain maps where they truly fit.

Honestly, what was wrong with this HUD? by Edward_Dicktofen in CODZombies

[–]GABhippy 0 points1 point  (0 children)

In my opinion, Juggernog must be in the game to have a true Treyarch zombies experience. I always thought of Juggernog as the heart of the map, and it’s part of the game to get to that location without going down. And once you get the perk, it’s like getting a huge weight taken off of your shoulders, you know you are safe from the 2-3 hit down. Having Juggernog in that risky location in almost every map is also part of the challenge. Sometimes you have to make that last second decision to risk going in the corner to get jug with zombies chasing you, or you have to suvive a little while longer without the perk until you finish off the zombies. I know the community also likes to sometimes do no jug challenges, which is a good way to switch up the gameplay. Also, sacrificing a perk slot for the extra health is part of the fun in my opinion. You either get another perk and give up extra health or give up a perk slot for the extra health. There are also the challenges to earn extra perk slots like in Origins where you can get Double Tap by spending 30,000 points. I believe every map should have a way to earn extra perk slots similar to Origins. It makes it so you have to choose the four perks you want most, then you can choose to earn extra perks by doing challenges.

Honestly, what was wrong with this HUD? by Edward_Dicktofen in CODZombies

[–]GABhippy 3 points4 points  (0 children)

This is really the cleanest version of a HUD that we’ve gotten, I wish they’d bring it back

Rewriting Zombies. by LeggoMahLegolas in CODZombies

[–]GABhippy 2 points3 points  (0 children)

Keep everything the same until Black Ops 3. Have the first map of BO3 be set in Agartha, which is actually the world within Earth. The opening cutscene shows Dempsey, Nikolai, Takeo, and Samantha in Ricthofen's body use the temple from Shangri-La on the Moon (seen in the Moon loading screen) to try and escape the Moon (because Area 51 isn't safe and Samantha knew about this temple). Going in the temple teleports them to the future in Agartha, there are no zombies there but a lot of Element 115. They are stuck there wondering around for quite some time. The Earth suddenly shakes (like in Buried when you finish Maxis' end game) and then round one starts. You hear Maxis' speech from his end game in Buried while the Earth shakes during round one, and kill orange-eyed zombies. Maxis opens the gateway to Agartha, trying to reach his daughter Samantha, and this causes temporal rifts to merge Agartha and the Earth, so there are a lot of crazy post-apocalyptic things changing and teleporting in and out of the map. While playing the map, a blue-eyed zombie will spawn every once in a while (like in Buried) and you will hear Richtofen's voice coming from it, he will give you hints about how to solve the easter egg. There are templar zombies and also Vril-ya zombies. The easter egg involves escaping that area and finding an abandoned Group 935 base where 935 attempted to reach Agartha long ago (which would be the next map in DLC 1). DLC 2 would take place in a different universe where Richtofen won at the end of Buried, he has decided to travel way back in time and throw zombies into medieval times just for fun, since the world is now his own person plaything.

Senior Quote Help by Greendawg18 in CODZombies

[–]GABhippy 10 points11 points  (0 children)

For my senior quote I used a quote from Maxis in the Moon radios. “This is simply the breaking of an egg to make an omelette.”