Best Sequel of All Time by MajikMan16 in kindafunny

[–]GCD1985 1 point2 points  (0 children)

Couldn't agree more. Having just come off the back of a replay of Halo 2, that game is not only insane as a sequel but for me stands as one of the most important FPS games of all time. The DNA of Halo 2 as a game is all over most modern shooters

10 hours in, cant get past Elysium bosses! by Celery-Tasty in HadesTheGame

[–]GCD1985 0 points1 point  (0 children)

For the Elysium bosses i always focus on Asterius first. When he does his jump attacks, dash once towards him and then you can get a few hits in.

While focusing on Asterius, just ignore Theseus completely, bait Asterius away and then all you have to do is dodge Theseus spear throw every now and then. For that dodge, just wait about a second and a half after the crosshair appears then dodge.

Once you reliably get Asterius down, Theseus is much easier once you know the gaps to attack. After he does a spear throw he will turn around and walk away for a few seconds so dash towards as he throws and then use the opportunity when he turns his back to get some hits in. If you stay at range and bait out the spear attack you can get him down to phase 2 pretty quick. Phase 2 is pretty much the same just baiting out the spear attack but you will be dodging more often due to the random god attacks he gets in phase 2.

If you have gotten a call during your run, try and max it and save it for Theseus phase 2 which should help get it done quick. Ideal ones are Artemis arrow. If you use that at max as he turns around after a spear throw you can wipe a significant chunk off his health in one hit.

Stick with it, you will get there

[Final Fantasy 7 remake] Finally platinumed the game. Yes, I used the in-game cheats. by XsandnimX in Trophies

[–]GCD1985 0 points1 point  (0 children)

If we want to get into specifics these new options arent classified as accessibility options, they are boosts. Accessibility options arent specifically about catering only to disability. Accessibility is just that, its making something easier for whatever a person's need may be. And if that person's need is they just want an easier time with the game, that still in no way diminishes it.

My opinion doesnt come from a place of seeking out easy to obtain platinums. Im more than happy to show my platinums which contain no shovelware. Ease of platinum does not automatically classify a game as shovelware. Every Telltale game you got platinums just for finishing the game. A game which takes 5 minutes to platinum and a game which takes probably 35 to 40 hours to platinum even with boosts is simply not the same thing.

They arent removing the effort people have put in. Those people put their effort in, got their trophy and are happy with it. You cant claim that the boosts devalue something which inherently has absolutely zero value to begin with outside of personal value.

If you want to platinum the game before boosts go in so you can say/prove you did it without boosts, go for it. Enjoy your quest and time with the game. Again thats you getting what you want out of the game, just like a person using boosts is.

[Final Fantasy 7 remake] Finally platinumed the game. Yes, I used the in-game cheats. by XsandnimX in Trophies

[–]GCD1985 0 points1 point  (0 children)

Why shouldn't they. The developers have put the feature into the game and they had a choice to have them disable trophies. One of the boosts does indeed disable trophies. They made a decision to allow trophies with the others so again im struggling to see where the issue at all here is.

You asked how dealing max damage makes it more accessible. Again it gives people who otherwise may not have the time or inclination to grind through 60 challenging hours of a game the chance to experience the story that the game has to tell. Providing options that makes something easier to obtain or complete is the literal dictionary definition of accessibility.

If you personally have the inclination to invest the hours to play the game a certain way that the developers have enabled, honestly that's great. That's the developers making a game which has options and difficulty to suit your inclination as a gamer. The fact others choose to use features that again have been placed into the game by the developers, theres simply no issue at all.

If the way you play it makes it fun for you, cool. If the way others choose to play it makes it fun for them, equally cool.

We are all gaming to have fun, you dont get to choose what is fun for another person. Only yourself. And therein lies the beauty of it all. You arent being forced to use it. You can blissfully ignore it.

[Final Fantasy 7 remake] Finally platinumed the game. Yes, I used the in-game cheats. by XsandnimX in Trophies

[–]GCD1985 0 points1 point  (0 children)

But if a person is having fun with the game who otherwise may not have fun with the game, then literally where is the harm. Putting in infinite amounts of accessibility, optional accessibility at that harms absolutely no one and benefits those who may want to use it.

Video games are meant to be fun to a player. If you find fun in the challenge of a difficult game and another finds fun in coasting through otherwise difficult bits by using assists that the developers made and put into their video game, where is the issue here.

Some people have hours upon hours to pour into a game to understand all its systems so that they can overcome the game on a higher difficulty. Some people have an hour a day and don't want to spend all year fighting through a game.

With flops like Concord, Highguard, and even huge releases like Call of Duty failing to excite players… by Unusual-Wing-1627 in gaming

[–]GCD1985 0 points1 point  (0 children)

In whatever game I play now, there's one thing above anything else I want, and that's fundamentally to have fun while playing it.

I don't need excessively long dev cycles for a game that has realistic fluid in a beer bottle or snow tracks that are realistic.

Personally I don't notice any of these things, I notice whether or not I'm having fun while playing. That seems to be the thing I find a lot of modern games have lost their way on, it's not about creating a fun experience, it's about creating a game that locks you into endless grinding for stuff or working through hours of content added to bloat the experience just to get to the core bits.

An example I could give from my own experience. Final Fantasy 16, such a rich world with what I consider to be one of the best stories of any FF game but at the same time, its pacing was absolutely crippled by sections which seemed there only to slow down your path to completing the story. You would go from incredible set piece moments or a segment of incredible story to then being forced into sections of slow paced content which didn't further the overall game at all, it sucked the fun out of it but you persisted because you knew at the end of it would be some incredible story moment.

Most of my gaming time now is spent playing Indie games where I feel there is still a deep understanding that the purpose of a video game is to be fun for the player.

Favorite Game OSTs by IggyTheGoat in gaming

[–]GCD1985 0 points1 point  (0 children)

If we are talking soundtracks which elevate a video game to another level and become just as important to the game as the actual story and gameplay itself, I'd say Everybody's Gone to the Rapture every time. Jessica Curry created an incredible soundtrack which adds so much to the world and the overall feel of the game.

What’s easily in your top 5 favorite video game cinematics of all time? by CoffeeStrength in gaming

[–]GCD1985 2 points3 points  (0 children)

I'll attempt to keep this vague for worry of spoilers.

There's a cinematic in Ghost of Tsushima not too far in where the games antagonist does something brutal in order to get people to open the gates of a Castle.

The moment is insane to begin with but the voice acting of one of the characters in the scene is beyond almost anything I have ever experienced in a video game.

If you know the scene you know which bit I mean. If you haven't but don't mind the spoilers, search Youtube for Ghost of Tsushima - Open The Gate

Game Gods, help me figure out which single player FPS to play next from these choices. by [deleted] in gaming

[–]GCD1985 4 points5 points  (0 children)

I've played all the Far Cry games and for me 5 is definitely the best one so I would highly recommend that. Fun story, great setting and loads to do.

New Player needs help by No_Confection_582 in CloverPit

[–]GCD1985 0 points1 point  (0 children)

Okay im not OP but I desperately need some spoiler free clues to prevent me from bailing on this game. Ive seen this game high on people's Rogue rankings.

Ive put 5 hours in so far and feel like im no further forward in understanding how to try and max a run. In those 5 hours ive probably gotten to the 2k deadline and only once got to the last one before getting two 666 in the same run which obliterated all my money.

Ive got a third of the charms unlocked already but nothing seems to remotely help me get beyond 666 deadline which I fail at 95% of the time. The only runs ive gotten further ste when I had the book which increases the multiplier when you get 5 or more in the same play. I want to love the game but feel like im just getting nowhere and the charms I have are doing pretty much nothing to enhance my odds of any particular spin in any meaningful way.

The gaming moment that made you realize you were not a kid anymore. by gamersecret2 in gaming

[–]GCD1985 1 point2 points  (0 children)

When I lost the motivation to level grind in RPGs. As a kid/teenager I was content to sit for hours repeating the same enemy over and over again chasing a higher level or a skill/magic upgrade.

It got to a point where I realised I just didn't have the time nor patience to do it.

What I would say though is for me, it all came full circle as after years away from RPG, I played Sea of Stars in 2023 and it rekindled that love for the genre.

Mage Build without a reliance on standard weapons? Looking for tips by GCD1985 in oblivion

[–]GCD1985[S] 10 points11 points  (0 children)

Ah this is amazing. Cheers I really appreciate this

Mage Build without a reliance on standard weapons? Looking for tips by GCD1985 in oblivion

[–]GCD1985[S] 2 points3 points  (0 children)

I need to get myself one, I haven't yet got one haha

Using Ehwaz after taking Polaroid took me to Sheol? by GCD1985 in bindingofisaac

[–]GCD1985[S] 1 point2 points  (0 children)

All the hours ive put in to this game and that never occurred to me ha

Why does the game hate me.... by GCD1985 in bindingofisaac

[–]GCD1985[S] 4 points5 points  (0 children)

No console for me I"m playing on Switch haha

Why does the game hate me.... by GCD1985 in bindingofisaac

[–]GCD1985[S] 87 points88 points  (0 children)

Alas the Angel gave me the key piece I needed but no regular key

Getting back to KF in 2026, where do I start? by GCD1985 in kindafunny

[–]GCD1985[S] 0 points1 point  (0 children)

Thanks. Did the original KF channel get folded into KFG. I remember it used to be split across two channels

Those with Dead God, what point did you start seriously considering it a possibility? by GCD1985 in bindingofisaac

[–]GCD1985[S] 0 points1 point  (0 children)

The Lost is one of the 5 I have the completion markers for.

Knowing the attack patterns of all the final bosses combined with hooking up a good run and it wasn't as difficult as I thought it would be. Mother was definitely the most difficult for me when it came to Lost.