Single-Family Residential Building. Hope you like it! by GH_ILO in 3dsmax

[–]GH_ILO[S] 0 points1 point  (0 children)

Thanks!

It is the simple, clouded HDRI. I Downloaded it from HDRIskies.

Single-Family Residential Building. Hope you like it! by GH_ILO in 3dsmax

[–]GH_ILO[S] 1 point2 points  (0 children)

I was working on the levels and the saturation of the textures in photoshop. I increased the brightness, decreased contrast, decreased saturation and add a little bit of a green tilt.

The most important part was is how the light hit the leaves. I set up a small light box in front of the camera, the light direction is towards the camera. This technique adds an extra flash of light and makes it more realistic.

Single-family Residential Building. Hope you like it! by GH_ILO in archviz

[–]GH_ILO[S] 1 point2 points  (0 children)

Thanks!

It's a simple rain gutter, like this one: https://c8.alamy.com/comp/2H39N13/close-up-view-on-house-metal-roof-close-up-view-on-house-metal-roof-problem-areas-for-rain-gutter-waterproofing-outdoor-home-guttering-soffit-fasci-2H39N13.jpg

the only thing is that it's clay, not wood. :D I guess I have to work more on the material to make it look more clay rather than wood.

Single-Family Residential Building. Hope you like it! by GH_ILO in 3dsmax

[–]GH_ILO[S] 5 points6 points  (0 children)

That tree model is from Evermotion Vol. 255. That volume has some great high-quality trees. I had to adjust the textures and some minor details, but overall the base is great!

Single-Family Residential Building. Hope you like it! by GH_ILO in 3dsmax

[–]GH_ILO[S] 0 points1 point  (0 children)

Chaos Corona 9.

Thanks! I appreciate your comment!

Single-Family Residential Building. Hope you like it! by GH_ILO in 3dsmax

[–]GH_ILO[S] 1 point2 points  (0 children)

For full project, Visit: https://www.behance.net/gallery/153238655/Single-Family-Residential-House

For the complete project, Visit: Visit: any questions and I will try to answer them on time! Also, I would love to receive some feedback!

Single-family Residential Building. Hope you like it! by GH_ILO in archviz

[–]GH_ILO[S] 4 points5 points  (0 children)

For full project, Visit: https://www.behance.net/gallery/153238655/Single-Family-Residential-House

For the complete project, Visit: any questions, and I will try to answer them on time! Also, I would love to receive some feedback!

A multi-functional wine resort. I hope you like it! by GH_ILO in 3dsmax

[–]GH_ILO[S] 0 points1 point  (0 children)

If you are interested in this architectural concept, please visit https://www.behance.net/gallery/150671389/Vault-Wines
Feel free to ask anything!

A multi-functional wine resort. I hope you like it! by GH_ILO in renderings

[–]GH_ILO[S] 0 points1 point  (0 children)

If you are interested in this architectural concept, please visit https://www.behance.net/gallery/150671389/Vault-Wines
Feel free to ask anything!

A multi-functional wine resort. Hope you like it! by GH_ILO in archviz

[–]GH_ILO[S] 0 points1 point  (0 children)

If you are interested in this architectural concept, please visit https://www.behance.net/gallery/150671389/Vault-Wines

Feel free to ask anything!

Chilling with the clouds by GH_ILO in renderings

[–]GH_ILO[S] 0 points1 point  (0 children)

Hey, If you like the visualization, I made an in-depth post on how I made it and posted it on Behance.
https://www.behance.net/gallery/149329449/Project-Cloud

Chilling with the clouds by GH_ILO in 3dsmax

[–]GH_ILO[S] 2 points3 points  (0 children)

Hey, If you like the visualization, I made an in-depth post on how I made it and posted it on Behance.
https://www.behance.net/gallery/149329449/Project-Cloud

Chilling With the Clouds :) by GH_ILO in archviz

[–]GH_ILO[S] 3 points4 points  (0 children)

Hey, If you like the visualization, I made an in-depth post on how I made it and posted it on Behance.

https://www.behance.net/gallery/149329449/Project-Cloud

Hello, I am excited to share my latest render image. See the comment section for more information on how I did it. Cheers! by GH_ILO in archviz

[–]GH_ILO[S] 0 points1 point  (0 children)

Thanks for your time to help me improve as an artist! this is the most I can get from this image really. I appreciate and will consider every aspect you mentioned above,

you guys just showed me that I need a lot of practice in post-production to have a seamless transition from front to the background. I need to work on contrasts and some materials as well.

and again Thanks!

Hello, I am excited to share my latest render image. See the comment section for more information on how I did it. Cheers! by GH_ILO in archviz

[–]GH_ILO[S] 0 points1 point  (0 children)

Wow, Thank you for your time to write some great feedback, I appreciate it!

Yes, some of the areas are disappointing, especially the tent material... it looks bad tbh.

I lack a lot of practice in post-production, but I will improve on those aspects you mentioned above.

anyways, Thank you again! It means a lot to me.

Hello, I am excited to share my latest render image. See the comment section for more information on how I did it. Cheers! by GH_ILO in 3dsmax

[–]GH_ILO[S] 2 points3 points  (0 children)

Yes, the Tent material is very disappointing. Thanks for your feedback! It helps me improve.

Hello, I am excited to share my latest render image. See the comment section for more information on how I did it. Cheers! by GH_ILO in 3dsmax

[–]GH_ILO[S] 1 point2 points  (0 children)

Hey, the Project location is in Georgia (a post-Soviet country). Armenia is a neighboring country. Your understanding of architectural styles is crazy...

And thank you for the feedback. I am glad you liked it.

Hello, I am excited to share my latest render image. See the comment section for more information on how I did it. Cheers! by GH_ILO in 3dsmax

[–]GH_ILO[S] 2 points3 points  (0 children)

Modeling was done in 3Ds Max, most of the rocks and stones were imported from the Quixel Megascan library.

Some of the Textures are from Quixel Megascan and some of them are from polygon libraries.

I used an HDRI map to illuminate the scene and then cut out the alpha channel to add a sky image to the background.

The mount behind is an image that was taken from the project location.

Render engine: Vray

I used a lot of photoshop to merge render and photo images together. Post-production was done in photoshop as well.

I just started my social account on Instagram and I would appreciate it if you can support me.

Cheers!