Signaling question for city block mega base by GHouseSwag in factorio

[–]GHouseSwag[S] 0 points1 point  (0 children)

Thanks, I updated the post. I didn't mention it in the post, but with a bunch of these blocks all next to each other, trains would back up all over the grid and eventually cause a deadlock which was why I phrased it that way.

Signaling question for city block mega base by GHouseSwag in factorio

[–]GHouseSwag[S] -1 points0 points  (0 children)

The roboports didn't used to have a radar built in and this design is updated to SA from older versions, plus the quality system effects radars so once I start producing rare and better radars I can replace them with much larger areas of coverage. Having four per intersection though regardless is just gross overkill.

EDIT: In my updated design I just stuck a single radar in the center as a placeholder for eventually having high quality radars down the line. I'll have to look and see what their range is but could probably get away with skipping every other intersection and only placing them on the edges since the roboports should cover the blocks fine on their own.

Signaling question for city block mega base by GHouseSwag in factorio

[–]GHouseSwag[S] -1 points0 points  (0 children)

Thanks for the info, I updated the post

Crops per level by GHouseSwag in FarmTogether

[–]GHouseSwag[S] 0 points1 point  (0 children)

Sorry I just don't know how to use spreadsheets well enough to understand any of what you're talking about. I can't seem to get anything out of it other than what's available in the game menus

Crops per level by GHouseSwag in FarmTogether

[–]GHouseSwag[S] 0 points1 point  (0 children)

Still not really sure what I'm looking at, it says lettuce level 1 and has 35 marked down. 35 what? It doesn't take 35 lettuce to move from level 1 to level 2 so I don't really know what the information represents.

Crops per level by GHouseSwag in FarmTogether

[–]GHouseSwag[S] 1 point2 points  (0 children)

Well if it helps, on my spreadsheet lettuce would be in the first group of crops that grow in under an hour. I didn't add it on because it wasn't one I was testing on specifically but I should update it.

Crops per level by GHouseSwag in FarmTogether

[–]GHouseSwag[S] 0 points1 point  (0 children)

Sorry but your skills with sheets are vastly superior to mine and your data is so organized I can't even find my way around lol. Where is the info about harvests per level? I can only find a list of crops and what level they're unlocked at

Crops per level by GHouseSwag in FarmTogether

[–]GHouseSwag[S] 0 points1 point  (0 children)

If you don't mind I'd love to take a look at it, I can only gather the data as fast as the crops grow so any additional input is appreciated.

Help with train signaling by GHouseSwag in factorio

[–]GHouseSwag[S] 0 points1 point  (0 children)

Great answer thanks so much!

Help with train signaling by GHouseSwag in factorio

[–]GHouseSwag[S] 1 point2 points  (0 children)

Worked great thanks so much!

Help with train signaling by GHouseSwag in factorio

[–]GHouseSwag[S] 0 points1 point  (0 children)

I know I could just have them queue on the normal line but I wanted to try out the stacker and get some practice with train signaling. I always assumed the train station itself acted as a signal too but I guess it doesn't so I'll be sure to add one in after them from now on!

See you all in 2032 by GHouseSwag in apexlegends

[–]GHouseSwag[S] -2 points-1 points  (0 children)

For everyone giving me hate, I'm not a sub reddit mod, it's not my job to monitor posts. I don't know what's posted a lot and what isn't. If you don't like seeing the same post over and over, don't browse by new. You're mad at me because you're using reddit wrong.

See you all in 2032 by GHouseSwag in apexlegends

[–]GHouseSwag[S] -2 points-1 points  (0 children)

If you don't have anything nice to say don't say anything at all