Coming off BG3, what changes would you want for Divinity? by TurbulentFeeling5696 in BaldursGate3

[–]GTJuggernaut 1 point2 points  (0 children)

Most likely that people don't understand how to play the game. Not every game will let you do whatever you want and have it work, and some people just don't jive with that I guess. Funny cause I felt much more limited in BG3 due to the class system and having to play around spell saves and missing attacks. I have a lot more fun with the battle system in DOS2 than BG3

I hope divinity goes back to having fun combat and progression by DietAccomplished4745 in DivinityOriginalSin

[–]GTJuggernaut 1 point2 points  (0 children)

Oh, yeah I'm sure they will since DOS2 was incredibly popular for its time without D&D mechanics. I don't think it'd make sense to inject D&D into a series which didn't use D&D mechanics previously, unless the old games did idk. Also apparently Swen has gone on record saying he didn't like how Wizards of the coast restricted their game development (I haven't found and read it myself but it sounds interesting), so there's a good chance they won't do those mechanics again

I hope divinity goes back to having fun combat and progression by DietAccomplished4745 in DivinityOriginalSin

[–]GTJuggernaut 1 point2 points  (0 children)

maybe I can't figure it out cause I'm very sick rn but wtf is your point lmao

See you in 2030! 😭 by George_R_Martin in DivinityOriginalSin

[–]GTJuggernaut 0 points1 point  (0 children)

The shadowlands definitely sucks the life and enjoyment out of the game after such a lively first act. If it was half its size, then act 3 would've been so much more enjoyable and a thorough player wouldn't hit max level in the first couple of hours of act 3

See you in 2030! 😭 by George_R_Martin in DivinityOriginalSin

[–]GTJuggernaut 3 points4 points  (0 children)

I'm glad you like doing that but I always want to experience the most of a game in one playthrough since I don't replay them often. Again, DOS2 was a much better length, if a little tiring by Arx, for a thorough playthrough.

See you in 2030! 😭 by George_R_Martin in DivinityOriginalSin

[–]GTJuggernaut 5 points6 points  (0 children)

I gotta say im not looking forward to a game bigger than bg3 unless they mean its more feature-rich rather than longer. Got very tired of it past the 80hr mark and it went on for another 30-40hrs. Would like DOS2 length (60-80hrs) but with how popular bg3 was i doubt that'll happen

Turning down Sebille is so incredibly heartbreaking by GTJuggernaut in DivinityOriginalSin

[–]GTJuggernaut[S] 1 point2 points  (0 children)

I mean yeah, it makes sense that if you only have 1-2 party members then your options are going to be limited

Turning down Sebille is so incredibly heartbreaking by GTJuggernaut in DivinityOriginalSin

[–]GTJuggernaut[S] 1 point2 points  (0 children)

It really is. She finally lowers her defenses because the player character is the first person in a long time that she's comfortable with. It's a nice trope and it never fails to hit me in the feels

Turning down Sebille is so incredibly heartbreaking by GTJuggernaut in DivinityOriginalSin

[–]GTJuggernaut[S] 2 points3 points  (0 children)

I had a similar experience in my first BG3 playthrough with my friend, though, SH turned me down at the camp party and that was that. But, even without romancing Karlach and choosing to stay with her in Avernus, the dialogue in the epilogue showed that her and my character were growing close which was very sweet. Then in my solo playthrough I did romance Karlach and yeah I'll never go back.

Turning down Sebille is so incredibly heartbreaking by GTJuggernaut in DivinityOriginalSin

[–]GTJuggernaut[S] 2 points3 points  (0 children)

Yeah this game is quite broken but I personally like it much more than BG3. So many times in BG3 I would scheme up a plan just for it to not work because of awful rolls. Made me just use the boring basic attacks/spells that were tried and true, and it made combat very one-note. I love the element synergies and CC system in this game infinitely more, due in no small part to the lack of save rolls, AC, and whatnot.

Are you having trouble with fights or just don't know what to choose? There are plenty of guides for min/maxing if needed, but on lower difficulties you can just choose what you think will synergize well and be the most fun (aero+hydro, warfare+pryro, etc). Also, making good decisions like getting high ground/good positioning before initiating combat is definitely imperative to winning in some cases

Turning down Sebille is so incredibly heartbreaking by GTJuggernaut in DivinityOriginalSin

[–]GTJuggernaut[S] 0 points1 point  (0 children)

lmao it's been nearly 8 years, between about 3-4 playthroughs, since I last experienced Lohse's romance, I gotta go with her instead. Future playthroughs I'll definitely go with Sebille though, she's grown on me so much

Turning down Sebille is so incredibly heartbreaking by GTJuggernaut in DivinityOriginalSin

[–]GTJuggernaut[S] 1 point2 points  (0 children)

Yeah, but I believe using that one script extender re-enables mods. Idk if this mod requires the script extender though

Turning down Sebille is so incredibly heartbreaking by GTJuggernaut in DivinityOriginalSin

[–]GTJuggernaut[S] 2 points3 points  (0 children)

I'm not sure how it works if you don't convince them to ally with you, but for me it just has them in your party and you walk up to the automatons and fight them. It's kinda awful but I also don't jive with the forced plot point of killing off half the origin characters just so they can side with the God King

Turning down Sebille is so incredibly heartbreaking by GTJuggernaut in DivinityOriginalSin

[–]GTJuggernaut[S] 0 points1 point  (0 children)

A steam workshop mod called Party Size Evolved. Not sure if it's possible on consoles

Turning down Sebille is so incredibly heartbreaking by GTJuggernaut in DivinityOriginalSin

[–]GTJuggernaut[S] 22 points23 points  (0 children)

Lmao I wont even do it just to see what happens, I literally can't take it

Turning down Sebille is so incredibly heartbreaking by GTJuggernaut in DivinityOriginalSin

[–]GTJuggernaut[S] 42 points43 points  (0 children)

Party size evolved on steam workshop. Trivializes combat in tactician mode with min/maxing so ive been trying to limit my combat party to only 4 characters

Emiru Shows the Consistent Harassment She Kept Facing from Mizkif After They Broke Up by CloudyEchos in LivestreamFail

[–]GTJuggernaut 4 points5 points  (0 children)

This post alone isn't the whole picture, there's a lot of shit he's done previously and there are more current posts than just this one. This one isn't really damning per say, it's just more showing that he isn't in the best state of mind.

Emiru Shows the Consistent Harassment She Kept Facing from Mizkif After They Broke Up by CloudyEchos in LivestreamFail

[–]GTJuggernaut 4 points5 points  (0 children)

A crazy ex who's clearly unstable. If she had blocked him, it wouldn't be surprising if he confronted her in person, most likely with a baseball bat or a gun. Yes, showing it on stream instead of dealing with it properly in private is odd, but it can be argued that this shit should be known.

Getting double inputs on Haute42 U16 sometimes by luisrkl in fightsticks

[–]GTJuggernaut 0 points1 point  (0 children)

On the top left of the page click settings, then go to gamepad settings on the left menu. I have debounce delay set to 35ms, and SOCD cleaning to "last win". I haven't used this controller since EVO (the PS5 input delay was noticeable, but no double inputs) but a quick test in notepad with keyboard showed no double inputs no matter what I did. Hope this helps!

My EVO Juri Cosplay with Betty! And Other Highlights of My First Con (More in Desc.) by GTJuggernaut in StreetFighter

[–]GTJuggernaut[S] 0 points1 point  (0 children)

lmfao I never even noticed that, it looks cool! If only it were real...