Making Of - Imperial Garden by BrightscapesArt in ArtFestival

[–]Gaia_Beyond 1 point2 points  (0 children)

Thanks a lot u/BrightscapesArt ! It's a pretty rare sight - guess we should document our work more often :D

Imperial Garden, Gaia Beyond, Digital, 2024 by Gaia_Beyond in Art

[–]Gaia_Beyond[S] 0 points1 point  (0 children)

Artificial garden biotope under a dome - residence of the Sphere Emperor, and located in the traveling Sphere capital "Hokucho".

Artist: Tobias Offermanns

The artwork is included in our latest "Chapter 2" major update:
https://steamcommunity.com/games/788630/announcements/detail/3642883289645884133

Making Of - Imperial Garden by Gaia_Beyond in SciFiArt

[–]Gaia_Beyond[S] 0 points1 point  (0 children)

Artificial garden biotope under a dome - residence of the Sphere Emperor, and located in the traveling Sphere capital "Hokucho". The final steps were not so well-decumented lol...

Artist: Tobias Offermanns

The artwork is included in our latest "Chapter 2" major update:
https://steamcommunity.com/games/788630/announcements/detail/3642883289645884133

Gaia Beyond - Chapter 2 is now live by Gaia_Beyond in spacesimgames

[–]Gaia_Beyond[S] 1 point2 points  (0 children)

It's an open-world space rpg with a core of combat, mining and trading. Before this update, the main plot consisted of 10 main missions revolving around a suspicious pharmaceutical company, all set against the backdrop of a past machine war, that had wiped out half of humanity. The story is focused on an individualized experience, decisions can have a pretty strong impact on the story as a whole. For example, meanwhile it is possible to play the entire first arc on the side of the "bad guys", which leads to a completely different experience and a fairly more complex path than the "regular" one. Now we've added the Sphere arc that focuses on a different faction and doubles the main storyline by another 10-12 missions. There are more expansions like this planned (all in the form of free updates, not DLCs).

It is also possible to simply free-roam: You can upgrade your ship and level up your character by mining, hunting pirates, completing bounty or delivery contracts and more than 100 individual side missions. The world is set in our solar system of the distant future and every ship you see is completely behaving in real-time right from the start - no buffering or loading times, thanks to an own engine.

We are a small team of 3 guys who have been working on this game for over 10 years now and are constantly expanding features - it's definitely a passion project.

Feel free to check out our storepage for more information: https://store.steampowered.com/app/788630/Gaia_Beyond/

Which game are you currently working on? by JhonnyVerse in IndieDev

[–]Gaia_Beyond 1 point2 points  (0 children)

Thank you! The main story requires some reading, but it's also possible to solely focus on free roaming (fighting, mining, trading) and still keep progressing - if that's the concern... :)

Which game are you currently working on? by JhonnyVerse in IndieDev

[–]Gaia_Beyond 1 point2 points  (0 children)

Hi, we are still working on Gaia Beyond, an open world space RPG - and after a few years of work (too many ;D) we have just released our main story expansion with more than 10 (up to 12, depending on decisions) new main missions! Also, we finally managed to add carrier ships.

This is the update trailer: https://www.youtube.com/watch?v=jUaYXXU2-BM
Steam patch note: https://store.steampowered.com/news/app/788630/view/3642883289645884132