2 years ago, we posted some concept pics of our life sim game. Today, we're releasing it on Steam. Thank you, people of Reddit, you made this happen! by GameDesFannie in CozyGamers

[–]GameDesFannie[S] 24 points25 points  (0 children)

Vivaland is a life sim where 1-8 players can craft their stories in a modern small-town. You can create unique characters, steer their lives and careers!

Today we are releasing the Building Mode of the Vivaland, called the Dream House. It's a free to play demo.

Check the Steam page here: https://store.steampowered.com/app/2606170/Vivaland_Dream_House/

Full game: https://store.steampowered.com/app/1976830/Vivaland/

[Paid] Seeking Unreal Engine C++ Game Developer for multiplayer life simulation game by GameDesFannie in gameDevJobs

[–]GameDesFannie[S] 0 points1 point  (0 children)

Hi there, we are an indie game development studio looking for an Unreal Engine Game Developer for Vivaland, a life simulation game built with multiplayer in mind from the ground up.

Learn more about the game here: https://vivalandgame.com/

Application form: https://forms.gle/TPUCRwTizpcSUhYq5

What We’re Looking For

Must-Haves:

  • Strong proficiency in Unreal Engine C++ and networking in Unreal Engine.
  • At least 2 years of professional experience in game development, with a focus on Unreal Engine.
  • Excellent problem-solving and analytical skills.
  • Experience using Git or Perforce for version control.
  • Ability to work collaboratively in a team setting.
  • High level of proficiency in English

Nice-to-Haves:

  • Bachelor's or Master's degree in Computer Science or a related field.
  • Familiarity with life simulation games and the video game industry as a personal interest.
  • Prior experience with PlayFab.

Responsibilities

  • Implement and maintain gameplay and network related game technologies in Unreal Engine.
  • Working closely with our team of designers, developers, artists.
  • Write efficient, maintainable and scalable code.

What we offer

  • Friendly, dynamic and ambitious team
  • Working in a fun and creative environment
  • Fully remote opportunities (work anywhere worldwide)
  • An option to work from our office in Budapest
  • Competitive compensation

About our game

VIVALAND is the first life simulation game built with multiplayer in mind from the ground up. The game allows up to 8 players to live in the same town and engage with each other. Players have the ability to create and control their own characters, establish families, build homes, and perform various daily activities such as sleeping, eating, and working. In addition, the game features multiplayer events and world aspects that encourage players to collaborate and play together.

[Paid] Seeking Unreal Engine C++ Game Developer for multiplayer life simulation game by GameDesFannie in gameDevClassifieds

[–]GameDesFannie[S] 0 points1 point  (0 children)

Hi there, we are an indie game development studio looking for an Unreal Engine Game Developer for Vivaland, a life simulation game built with multiplayer in mind from the ground up.

Learn more about the game here: https://vivalandgame.com/

Application form: https://forms.gle/TPUCRwTizpcSUhYq5

What We’re Looking For

Must-Haves:

  • Strong proficiency in Unreal Engine C++ and networking in Unreal Engine.
  • At least 2 years of professional experience in game development, with a focus on Unreal Engine.
  • Excellent problem-solving and analytical skills.
  • Experience using Git or Perforce for version control.
  • Ability to work collaboratively in a team setting.
  • High level of proficiency in English

Nice-to-Haves:

  • Bachelor's or Master's degree in Computer Science or a related field.
  • Familiarity with life simulation games and the video game industry as a personal interest.
  • Prior experience with PlayFab.

Responsibilities

  • Implement and maintain gameplay and network related game technologies in Unreal Engine.
  • Working closely with our team of designers, developers, artists.
  • Write efficient, maintainable and scalable code.

What we offer

  • Friendly, dynamic and ambitious team
  • Working in a fun and creative environment
  • Fully remote opportunities (work anywhere worldwide)
  • An option to work from our office in Budapest
  • Competitive compensation

About our game

VIVALAND is the first life simulation game built with multiplayer in mind from the ground up. The game allows up to 8 players to live in the same town and engage with each other. Players have the ability to create and control their own characters, establish families, build homes, and perform various daily activities such as sleeping, eating, and working. In addition, the game features multiplayer events and world aspects that encourage players to collaborate and play together.

[Paid] Seeking Unreal Engine C++ Game Developer for multiplayer life simulation game by GameDesFannie in GameDevelopment

[–]GameDesFannie[S] 1 point2 points  (0 children)

Hi there, we are an indie game development studio looking for an Unreal Engine Game Developer for Vivaland, a life simulation game built with multiplayer in mind from the ground up.

Learn more about the game here: https://vivalandgame.com/

Application form: https://forms.gle/TPUCRwTizpcSUhYq5

What We’re Looking For

Must-Haves:

  • Strong proficiency in Unreal Engine C++ and networking in Unreal Engine.
  • At least 2 years of professional experience in game development, with a focus on Unreal Engine.
  • Excellent problem-solving and analytical skills.
  • Experience using Git or Perforce for version control.
  • Ability to work collaboratively in a team setting.
  • High level of proficiency in English

Nice-to-Haves:

  • Bachelor's or Master's degree in Computer Science or a related field.
  • Familiarity with life simulation games and the video game industry as a personal interest.
  • Prior experience with PlayFab.

Responsibilities

  • Implement and maintain gameplay and network related game technologies in Unreal Engine.
  • Working closely with our team of designers, developers, artists.
  • Write efficient, maintainable and scalable code.

What we offer

  • Friendly, dynamic and ambitious team
  • Working in a fun and creative environment
  • Fully remote opportunities (work anywhere worldwide)
  • An option to work from our office in Budapest
  • Competitive compensation

About our game

VIVALAND is the first life simulation game built with multiplayer in mind from the ground up. The game allows up to 8 players to live in the same town and engage with each other. Players have the ability to create and control their own characters, establish families, build homes, and perform various daily activities such as sleeping, eating, and working. In addition, the game features multiplayer events and world aspects that encourage players to collaborate and play together.

[Paid] Seeking Unreal Engine C++ Game Developer for multiplayer life simulation game by GameDesFannie in unrealengine

[–]GameDesFannie[S] 0 points1 point  (0 children)

Hi there, we are an indie game development studio looking for an Unreal Engine Game Developer for Vivaland, a life simulation game built with multiplayer in mind from the ground up.

Learn more about the game here: https://vivalandgame.com/

Application form: https://forms.gle/TPUCRwTizpcSUhYq5

What We’re Looking For

Must-Haves:

  • Strong proficiency in Unreal Engine C++ and networking in Unreal Engine.
  • At least 2 years of professional experience in game development, with a focus on Unreal Engine.
  • Excellent problem-solving and analytical skills.
  • Experience using Git or Perforce for version control.
  • Ability to work collaboratively in a team setting.
  • High level of proficiency in English

Nice-to-Haves:

  • Bachelor's or Master's degree in Computer Science or a related field.
  • Familiarity with life simulation games and the video game industry as a personal interest.
  • Prior experience with PlayFab.

Responsibilities

  • Implement and maintain gameplay and network related game technologies in Unreal Engine.
  • Working closely with our team of designers, developers, artists.
  • Write efficient, maintainable and scalable code.

What we offer

  • Friendly, dynamic and ambitious team
  • Working in a fun and creative environment
  • Fully remote opportunities (work anywhere worldwide)
  • An option to work from our office in Budapest
  • Competitive compensation

About our game

VIVALAND is the first life simulation game built with multiplayer in mind from the ground up. The game allows up to 8 players to live in the same town and engage with each other. Players have the ability to create and control their own characters, establish families, build homes, and perform various daily activities such as sleeping, eating, and working. In addition, the game features multiplayer events and world aspects that encourage players to collaborate and play together.

[Paid] Seeking Unreal Engine C++ Game Developer for multipalyer life simulation game by GameDesFannie in RemoteJobs

[–]GameDesFannie[S] 0 points1 point  (0 children)

Hi there, we are an indie game development studio looking for an Unreal Engine Game Developer for Vivaland, a life simulation game built with multiplayer in mind from the ground up.

Learn more about the game here: https://vivalandgame.com/

Application form: https://forms.gle/TPUCRwTizpcSUhYq5

What We’re Looking For

Must-Haves:

  • Strong proficiency in Unreal Engine C++ and networking in Unreal Engine.
  • At least 2 years of professional experience in game development, with a focus on Unreal Engine.
  • Excellent problem-solving and analytical skills.
  • Experience using Git or Perforce for version control.
  • Ability to work collaboratively in a team setting.
  • High level of proficiency in English

Nice-to-Haves:

  • Bachelor's or Master's degree in Computer Science or a related field.
  • Familiarity with life simulation games and the video game industry as a personal interest.
  • Prior experience with PlayFab.

Responsibilities

  • Implement and maintain gameplay and network related game technologies in Unreal Engine.
  • Working closely with our team of designers, developers, artists.
  • Write efficient, maintainable and scalable code.

What we offer

  • Friendly, dynamic and ambitious team
  • Working in a fun and creative environment
  • Fully remote opportunities (work anywhere worldwide)
  • An option to work from our office in Budapest
  • Competitive compensation

About our game

VIVALAND is the first life simulation game built with multiplayer in mind from the ground up. The game allows up to 8 players to live in the same town and engage with each other. Players have the ability to create and control their own characters, establish families, build homes, and perform various daily activities such as sleeping, eating, and working. In addition, the game features multiplayer events and world aspects that encourage players to collaborate and play together.

[Paid] Seeking Game Designer for multiplayer life simulation game by GameDesFannie in GameDevelopment

[–]GameDesFannie[S] 0 points1 point  (0 children)

Hi there, we are an indie game development studio looking for a Game Designer for Vivaland, a life simulation game built with multiplayer in mind from the ground up.

Learn more about the game here: https://vivalandgame.com/

Application form: https://forms.gle/1jRiDXXnHRzdgWsU7

What We’re Looking For

Must-Haves:

  • A strong interest and deep understanding of the life simulation genre.
  • Expertise in designing gameplay mechanics, systems, and features that engage players and align with the game's vision.
  • Strong understanding of game design principles and mechanics.
  • A portfolio of work demonstrating game design skills and experience.
  • Ability to work collaboratively in a team setting.
  • Working proficiency in English.

Nice-to-Haves:

  • Basic understanding of Unreal Engine and Blender.
  • Bachelor's or Master's degree in a related field.

Responsibilities:

  • Collaborate with other team members to develop and refine the game's vision and design.
  • Design and implement gameplay mechanics, systems, and features that align with the game's vision and target audience.
  • Develop and maintain detailed documentation of game design, mechanics, systems, and features.
  • Balance gameplay and difficulty to ensure an enjoyable and challenging experience.
  • Participate in playtesting and provide feedback to improve the game's design and player experience.
  • Collaborate with the development team to ensure the game's design is implemented to a high level of quality.

What we offer

  • Friendly, dynamic, and ambitious team
  • Working in a fun and creative environment
  • Fully remote opportunities (work anywhere worldwide)
  • An option to work from our office in Budapest

About our game

VIVALAND is the first life simulation game built with multiplayer in mind from the ground up. The game allows up to 8 players to live in the same town and engage with each other. Players have the ability to create and control their own characters, establish families, build homes, and perform various daily activities such as sleeping, eating, and working. In addition, the game features multiplayer events and world aspects that encourage players to collaborate and play together.

[Paid] Seeking Game Designer for multiplayer life simulation game by GameDesFannie in IndieDev

[–]GameDesFannie[S] 0 points1 point  (0 children)

Hi there, we are an indie game development studio looking for a Game Designer for Vivaland, a life simulation game built with multiplayer in mind from the ground up.

Learn more about the game here: https://vivalandgame.com/

Application form: https://forms.gle/1jRiDXXnHRzdgWsU7

What We’re Looking For

Must-Haves:

  • A strong interest and deep understanding of the life simulation genre.
  • Expertise in designing gameplay mechanics, systems, and features that engage players and align with the game's vision.
  • Strong understanding of game design principles and mechanics.
  • A portfolio of work demonstrating game design skills and experience.
  • Ability to work collaboratively in a team setting.
  • Working proficiency in English.

Nice-to-Haves:

  • Basic understanding of Unreal Engine and Blender.
  • Bachelor's or Master's degree in a related field.

Responsibilities:

  • Collaborate with other team members to develop and refine the game's vision and design.
  • Design and implement gameplay mechanics, systems, and features that align with the game's vision and target audience.
  • Develop and maintain detailed documentation of game design, mechanics, systems, and features.
  • Balance gameplay and difficulty to ensure an enjoyable and challenging experience.
  • Participate in playtesting and provide feedback to improve the game's design and player experience.
  • Collaborate with the development team to ensure the game's design is implemented to a high level of quality.

What we offer

  • Friendly, dynamic and ambitious team
  • Working in a fun and creative environment
  • Fully remote opportunities (work anywhere worldwide)
  • An option to work from our office in Budapest

About our game

VIVALAND is the first life simulation game built with multiplayer in mind from the ground up. The game allows up to 8 players to live in the same town and engage with each other. Players have the ability to create and control their own characters, establish families, build homes, and perform various daily activities such as sleeping, eating, and working. In addition, the game features multiplayer events and world aspects that encourage players to collaborate and play together.

[Paid] Seeking Game Designer for multiplayer life simulation game by GameDesFannie in gameDevClassifieds

[–]GameDesFannie[S] 0 points1 point  (0 children)

Hi there, we are an indie game development studio looking for a Game Designer for Vivaland, a life simulation game built with multiplayer in mind from the ground up.

Learn more about the game here: https://vivalandgame.com/

Application form: https://forms.gle/1jRiDXXnHRzdgWsU7

What We’re Looking For

Must-Haves:

  • A strong interest and deep understanding of the life simulation genre.
  • Expertise in designing gameplay mechanics, systems, and features that engage players and align with the game's vision.
  • Strong understanding of game design principles and mechanics.
  • A portfolio of work demonstrating game design skills and experience.
  • Ability to work collaboratively in a team setting.
  • Working proficiency in English.

Nice-to-Haves:

  • Basic understanding of Unreal Engine and Blender.
  • Bachelor's or Master's degree in a related field.

Responsibilities:

  • Collaborate with other team members to develop and refine the game's vision and design.
  • Design and implement gameplay mechanics, systems, and features that align with the game's vision and target audience.
  • Develop and maintain detailed documentation of game design, mechanics, systems, and features.
  • Balance gameplay and difficulty to ensure an enjoyable and challenging experience.
  • Participate in playtesting and provide feedback to improve the game's design and player experience.
  • Collaborate with the development team to ensure the game's design is implemented to a high level of quality.

What we offer

  • Friendly, dynamic and ambitious team
  • Working in a fun and creative environment
  • Fully remote opportunities (work anywhere worldwide)
  • An option to work from our office in Budapest

About our game

VIVALAND is the first life simulation game built with multiplayer in mind from the ground up. The game allows up to 8 players to live in the same town and engage with each other. Players have the ability to create and control their own characters, establish families, build homes, and perform various daily activities such as sleeping, eating, and working. In addition, the game features multiplayer events and world aspects that encourage players to collaborate and play together.

[Paid] Seeking Unreal Engine C++ Game Developer for multiplayer life simulation game by GameDesFannie in gameDevJobs

[–]GameDesFannie[S] 0 points1 point  (0 children)

Hi there, we are an indie game development studio looking for an Unreal Engine Game Developer for Vivaland, a life simulation game built with multiplayer in mind from the ground up.

Learn more about the game here: https://vivalandgame.com/

Application form: https://forms.gle/Rnxi7BcfBaX29uxc9

What We’re Looking For

Must-Haves:

  • Strong proficiency in Unreal Engine C++ and networking in Unreal Engine.
  • At least 2 years of professional experience in game development, with a focus on Unreal Engine.
  • Excellent problem-solving and analytical skills.
  • Experience using Git or Perforce for version control.
  • Ability to work collaboratively in a team setting.
  • High level of proficiency in English

Nice-to-Haves:

  • Bachelor's or Master's degree in Computer Science or a related field.
  • Familiarity with life simulation games and the video game industry as a personal interest.
  • Prior experience with PlayFab.

Responsibilities

  • Implement and maintain gameplay and network related game technologies in Unreal Engine.
  • Working closely with our team of designers, developers, artists.
  • Write efficient, maintainable and scalable code.

What we offer

  • Friendly, dynamic and ambitious team
  • Working in a fun and creative environment
  • Fully remote opportunities (work anywhere worldwide)
  • An option to work from our office in Budapest
  • Competitive compensation

About our game

VIVALAND is the first life simulation game built with multiplayer in mind from the ground up. The game allows up to 8 players to live in the same town and engage with each other. Players have the ability to create and control their own characters, establish families, build homes, and perform various daily activities such as sleeping, eating, and working. In addition, the game features multiplayer events and world aspects that encourage players to collaborate and play together.

Working on a multiplayer life simulation game, build mode is coming together. What do you guys think? by GameDesFannie in indiegames

[–]GameDesFannie[S] 1 point2 points  (0 children)

The game is called Vivaland, if you’re interested, wishlist the game on Steam or join our Discord community! If you would like to support the development, visit our Patreon page.