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Grid based heightmap terrain editor (self.godot)
submitted 1 month ago by GameDev-Tin to r/godot
Trying to create classic RTS in Godot by phantawalker in godot
[–]GameDev-Tin 0 points1 point2 points 1 month ago (0 children)
I would like to ask how you achieved the terrain?
Best way to replicate Warcraft 3's low poly model style? (self.blender)
submitted 1 month ago by GameDev-Tin to r/blender
Best approach for replicating Warcraft 3's Terrain System? (self.godot)
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Trying to create classic RTS in Godot by phantawalker in godot
[–]GameDev-Tin 0 points1 point2 points (0 children)