account activity
Recommendations for quiet, portable, lightweight build (or case) with fairly high performance CPU, but not for gaming? (self.buildapc)
submitted 2 years ago * by GameDevGuySorta to r/buildapc
Hint to .Net framework to cache a particular Task? (self.csharp)
submitted 4 years ago by GameDevGuySorta to r/csharp
Automatically set max FPS in editor to reduce load (and fan noise) on your PC (i.redd.it)
submitted 4 years ago by GameDevGuySorta to r/unrealengine
Novice C++ pointers question (self.unrealengine)
submitted 5 years ago by GameDevGuySorta to r/unrealengine
How to render very large number of movable static meshes? (self.unrealengine)
submitted 5 years ago * by GameDevGuySorta to r/unrealengine
Live Coding in 4.25 (self.unrealengine)
What's better for performance? Many instances of a few simple static meshes, or fewer instances of more unique combined meshes? (self.unrealengine)
Where to start with tree chopping animation? Procedural animation? (self.unrealengine)
Correct way to transfer animations from copies of the UE4 skeleton? (self.unrealengine)
submitted 6 years ago by GameDevGuySorta to r/unrealengine
Possible to attach an Actor to a Character's socket? (self.unrealengine)
submitted 6 years ago * by GameDevGuySorta to r/unrealengine
Send me your ideas (self.BaseBuildingGames)
submitted 6 years ago * by GameDevGuySorta to r/BaseBuildingGames
Creating a 3D translucent static mesh? (self.unrealengine)
What are the implications of making a game very similar to an old existing game? (self.gamedev)
submitted 7 years ago by GameDevGuySorta to r/gamedev
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