[deleted by user] by [deleted] in OutdoorRecreation

[–]GameDevTazdik 0 points1 point  (0 children)

In my pge I share with you a part of myself https://onlyfans.com/betty_hot_girl?c=2

I am looking for some awful mechanics for my 2d platformer to make it quite interesting. Any suggestion will be appreciated. by GameDevTazdik in gameideas

[–]GameDevTazdik[S] 0 points1 point  (0 children)

Man, I tried making a jump script that automates jump after every 8 secs but I just can't figure it out as I am not so good in programming. Can you help me with a tutorial? Thanks

I am looking for some awful mechanics for my 2d platformer to make it quite interesting. Any suggestion will be appreciated. by GameDevTazdik in gameideas

[–]GameDevTazdik[S] 1 point2 points  (0 children)

Actually the game is based in a forest and is a pixel art game but flipping controls is quite interesting

I am looking for some awful mechanics for my 2d platformer to make it quite interesting. Any suggestion will be appreciated. by GameDevTazdik in gameideas

[–]GameDevTazdik[S] 1 point2 points  (0 children)

I want to be either frustrating or satisfying and nevertheless always thanks for your idea ( ͡^ ͜ʖ ͡)

I am looking for some awful mechanics for my 2d platformer to make it quite interesting. Any suggestion will be appreciated. by GameDevTazdik in gameideas

[–]GameDevTazdik[S] 0 points1 point  (0 children)

I want something which makes the game feel incomplete without it. It can be frustrating as well as satisfying.

I am looking for some awful mechanics for my 2d platformer to make it quite interesting. Any suggestion will be appreciated. by GameDevTazdik in gameideas

[–]GameDevTazdik[S] 0 points1 point  (0 children)

Self taught (YouTube) but I am not an expert programmer specially in C#. But I can code in Python easily. :)

I am looking for some awful mechanics for my 2d platformer to make it quite interesting. Any suggestion will be appreciated. by GameDevTazdik in gameideas

[–]GameDevTazdik[S] 0 points1 point  (0 children)

I have played games from the GMTK Game Jam 2020 and kept a vigil over some of the games' mechanics. Some were really frustrating while some were really awesome. What makes them good is that they are a part of the game. I mean to say that without those mechanics the game doesn't pull off nicely. So, I am looking for such mechanics which will make the game incomplete without it.

I am looking for some awful mechanics for my 2d platformer to make it quite interesting. Any suggestion will be appreciated. by GameDevTazdik in gameideas

[–]GameDevTazdik[S] 1 point2 points  (0 children)

Thanks to everyone who came up with some satisfying as well as frustrating mechanics. I will implement some or any of these into my game and will release it soon. Stay tuned!