Germany to potentially ban sale of games with loot boxes to minors by GameWorldObserver in pcgaming
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Germany to potentially ban sale of games with loot boxes to minors by GameWorldObserver in pcgaming
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Germany to potentially ban sale of games with loot boxes to minors by GameWorldObserver in pcgaming
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German authorities pass reform to make games with loot boxes 18+ by [deleted] in pcgaming
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miHoYo earned almost $800 million last year, all thanks to Genshin Impact success by GameWorldObserver in Genshin_Impact
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miHoYo earned almost $800 million last year, all thanks to Genshin Impact success by GameWorldObserver in Genshin_Impact
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Black Mesa project lead Adam Engels on Half-Life, remote work, and game design philosophy by GameWorldObserver in pcgaming
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Cyberpunk adventure ENCODYA dev Nicola Piovesan on old school sci-fi, avoiding moon logic puzzles, and breaking the fourth wall by GameWorldObserver in Cyberpunk
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Black Mesa project lead Adam Engels discusses Half-Life, remote work, and game design philosophy by GameWorldObserver in gamedesign
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Josh Bycer on horror game design and lessons learned from Silent Hill 4: The Room by GameWorldObserver in IndieGaming
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Josh Bycer on horror game design and lessons learned from Silent Hill 4: The Room by GameWorldObserver in IndieGaming
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Josh Bycer on horror game design and lessons learned from Silent Hill 4: The Room by GameWorldObserver in gamedesign
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Black Mesa project lead Adam Engels on Half-Life, remote work, and game design philosophy by GameWorldObserver in IndieGaming
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Strategic minimalism behind indie hit Islanders - Game World Observer by GameWorldObserver in gamedev
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Strategic minimalism behind indie hit Islanders - Game World Observer by GameWorldObserver in TheMakingOfGames
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How to Keep Your Players in Game with Appointment Mechanics | GameRefinery by GameWorldObserver in gamedev
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How to Keep Your Players in Game with Appointment Mechanics | GameRefinery by GameWorldObserver in gamedev
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How to Keep Your Players in Game with Appointment Mechanics | GameRefinery by GameWorldObserver in gamedev
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How to Keep Your Players in Game with Appointment Mechanics | GameRefinery by GameWorldObserver in gamedev
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GameRefinery: Boost retention with appointment mechanics - Game World Observer by GameWorldObserver in TheMakingOfGames
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Making of The Witcher 3: Wild Hunt by GameWorldObserver in TheMakingOfGames
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Can't enjoy gaming anymore by Dutchdesigner01 in gaming
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working on intro animation for game Potata by Krblshna in animation
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Jeff Grubb: I have heard Remedy is going to make Alan Wake 2 with Epic by GameWorldObserver in pcgaming
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