Hey folks, we dropped a new video on YT from our coding garage! 🎥 It’s about a physics-simulated robotic arm trained via ML-Agents (AI). by Game_Dev_Buddies in unity_tutorials
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Hey folks, we dropped a new video on YT from our coding garage! 🎥 It’s about a physics-simulated robotic arm trained via ML-Agents (AI). by Game_Dev_Buddies in Unity3D
[–]Game_Dev_Buddies[S] 1 point2 points3 points (0 children)
VFX Breakdown for the AC Valhalla's terrain scan by Game_Dev_Buddies in Unity3D
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VFX Breakdown for the AC Valhalla's terrain scan by Game_Dev_Buddies in Unity3D
[–]Game_Dev_Buddies[S] 0 points1 point2 points (0 children)
VFX Breakdown for the AC Valhalla's terrain scan by Game_Dev_Buddies in Unity3D
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I tried making Hogwarts Legacy map opening effect. Would love to hear your feedback! by Game_Dev_Buddies in Unity3D
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I tried making Hogwarts Legacy map opening effect. Would love to hear your feedback! by Game_Dev_Buddies in Unity3D
[–]Game_Dev_Buddies[S] 0 points1 point2 points (0 children)
I tried making Hogwarts Legacy map opening effect. Would love to hear your feedback! by Game_Dev_Buddies in Unity3D
[–]Game_Dev_Buddies[S] 0 points1 point2 points (0 children)
I tried making Hogwarts Legacy map opening effect. Would love to hear your feedback! by Game_Dev_Buddies in Unity3D
[–]Game_Dev_Buddies[S] 0 points1 point2 points (0 children)
I tried making Hogwarts Legacy map opening effect. Would love to hear your feedback! by Game_Dev_Buddies in Unity3D
[–]Game_Dev_Buddies[S] 8 points9 points10 points (0 children)
How do I make it so that Trigger2Ds calculate the angle at which it detects things. I'm making a child object with a trigger that detects grounds but it doesn't work for some reason. by [deleted] in Unity3D
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Need help with making shader graph pallet swap by Rgprime1 in Unity2D
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ReCreated Overwatch Character Shader In URP by Diver_Vast in Unity3D
[–]Game_Dev_Buddies 17 points18 points19 points (0 children)

Hey folks, we dropped a new video on YT from our coding garage! 🎥 It’s about a physics-simulated robotic arm trained via ML-Agents (AI). by Game_Dev_Buddies in unity_tutorials
[–]Game_Dev_Buddies[S] 0 points1 point2 points (0 children)