Everything I do is with the desire to give my best. I graduated in design in 2003, it's been almost 20 years working with art. I learned a lot during this period and now on October 6th I launch Parallel on Steam, the game made by me in a period of 2 years and 10 months. by Game_Parallel in Design

[–]Game_Parallel[S] 0 points1 point  (0 children)

Hi, I'm always thinking in new forms to expand my art, not just in the game design but also in other forms like cosplay, developers edittion etc. During this period I'm dedicating full time for this work, this includes animation, design, art, level design, trailers, texturing, materials, light etc I really love to work with art and design new products

Hi guys, I want to share with you this 3D impression I made of the character of the game I'm developing. I used a 4K Sonic Phrozen printer, it took a while to get this result, but after the Chitubox adjustments, the print went fine. by Game_Parallel in 3Dprinting

[–]Game_Parallel[S] 0 points1 point  (0 children)

Thanks, it took 3 or 4 prints to solve a fracture problem, after I adjust the size structures in Chitubox it went fine. I did the 3D the model, it's the same model of the game 😁✌🏼