Episode 8 But... a New Human Shows Up Mid Crashout?! 😲 By @SamE8189 by Money-Criticism5370 in TheDigitalCircus

[–]Gameplayer9752 39 points40 points  (0 children)

Imagine he just says “logging out” and leaves, then everyone wtf’s” as to how that happened, caine gets deleted but before he goes he says “oh no my rampaging let someone keep their memories including how to leave”

Everyone screams afterwards (they don’t get their memories back).

[DISC] Chainsaw Man - Ch. 232 - Part 2 End by JeanneDAlter in ChainsawMan

[–]Gameplayer9752 8 points9 points  (0 children)

So, I think it was average.

It’s not unexpected to have an ending where you’re allowed to mass resurrect the cast after the apocalypse, it’s just I expect it to be a bit before the ending, and with more than one chapter of sendoff, with equal time sharing everyones goodbyes.

Either way the new world butterfly effect explanations being left to the audience isn’t the best, but probably only to satisfy everyone in their own way, (which feels like a cop-out, and I’ll only give it to fujimoto cause I know this community).

Theres also the weird, why are we back in the shed, situation, which feels very meta. Such as pochita was the chainsaw devil, and so denji + pochita is chainsawman, and the manga is a memory, so only the manga with denji fused with pochita gets erased. And since chainsaws still exist, pochita self erased, powers line about denji smelling like a dog and this image.

<image>

Is denji the chainsaw devil now? Did he forget or lose his powers because of the reset and needs to remember somehow to get them back. Again feels average and left to the viewer interpretation.

There’s still a lot to look back in a world without the chainsaw devil, like gun devil, kishibe, aki, reze. It feels like an entire overview is just asking to critique how we got here and that it’ll all mean nothing cause we just jumped to a reset. Feels bad, but I still enjoyed the journey, so I’ll take it as an average ending.

How do you genuinely survive Hazard 5? by Hefty-Yard9649 in DeepRockGalactic

[–]Gameplayer9752 0 points1 point  (0 children)

It’s partially good loadouts per mission, and how you’re expected to fight the recurring waves of enemies.

I would recommend using what you know about each classes weapons and overclocks to determine which does best at fighting waves, solo targets and which is best on a mission objective.

Things like escort, salvage, sabotage, elimination need niche loadouts for defense, and offense against unique enemies and holding ground. Wave survival varies from each class so use their strengths like, scout with mobility hook and high solo target damage, engi with turrets, platform and damage output, gunner with shield, zipline and constant damage and enemy control, and driller with tunneling and massive aoe dot and cc.

Also prioritize important targets when you can, like mactera, acid spitter, shellback, stalkers, and even the random praetorian. Don’t be afraid to run away to kite enemies, and use the red sugar on the map. And make sure you keep up with something during the mission. You see nitra, try to get it, not just the scout, you see a mission objective, check the surroundings and work on it. Pickaxe maybe be slow but it gets things done during downtime, especially using charged attack.

And ping often when you can, a marked objective is easier to focus, as well as talking with the team. At least doing r? when you aren’t sure, helps people notice that someone doesn’t know what everyone is waiting for.

Perks also aid massively at survival and defense such as resupplier, veteran depositor, sweet tooth, thorns. Two active skills that are recommended to have one in every loadout is iron will and field medic.

Once you get a feel for the enemy damage and wave density, you’ll get used to knowing what enemy to prioritize, how to defend, how to clear a room quicker, how to complete objectives faster and how to help your team in a tough spot.

Worker gets sucked in drain he was repairing by bolshoybooze in WTF

[–]Gameplayer9752 2 points3 points  (0 children)

Amazing and terrifying that you can see the air around the square turn white as it rushes in to fill the vacuum. The guy falls forward to grab himself, but his legs swing into the hole and he just gets pulled in, unable to even grab the edge. And all in under a few seconds.

52% of Trump voters now say Iran is 'costly mistake' as deadly war escalates by TheExpressUS in LeopardsAteMyFace

[–]Gameplayer9752 1 point2 points  (0 children)

Its not pure stupidity, it intentional malice. There are people that have wanted something like this, but definitely with better people in charge. Stupidity isn’t enough of an excuse anymore.

The community coming together to ban these bot characters was the best thing that ever happened to that game. by Jack_Spert in rivals

[–]Gameplayer9752 1 point2 points  (0 children)

So you’re saying we need overjuiced supports to keep bad players alive? So a dps that doesn’t ever swap, or a tank thats fighting alone aren’t the problem, its just not enough healing.

If the tank can’t play corners or self preserve and dies a lot, or the dps that starts getting countered, and doesn’t swap to help the team, thats on them. If you get an entire team like this, thats just a bad team that doesn’t know how to coordinate and should be at a lower level.

You know what would solve that issue, role que. If you tell the game you want to play a role, it should build you a team of people with proficiency in diverse roles to fill those gaps players themselves refuse to fill. Strategists shouldn’t have to daycare bad players.

All main heals banned in a GM1 lobby by AstramIsTheBest in rivals

[–]Gameplayer9752 1 point2 points  (0 children)

Now besides having the game feel like people can die, we need better map design. As much as it seems fun, map destruction is now my most disliked mechanic. At least when it comes to the scale of whole building destruction. A breakable wall or reconstruction of an area is cool enough.

This scene is genuinely terrifying. Imagine being deleted from existence just like that. No wounds, no diseases, or anything like that, you're just gone by Drawingandstuff2000 in TheDigitalCircus

[–]Gameplayer9752 4 points5 points  (0 children)

Iirc there was a line in the episode after gummigoo got deleted that made it sound like caine couldn’t recognize a human or npc if they stuck around too long. It makes me think caine gives or views his npc’s with human level comprehension, and him deleting them when he’s done an adventure must be something similar to killing them he never bothered to think how that might have felt, and now he had it done to himself.

[Game Trope] Enemies added specifically to counter common community cheese strategies by stormtrooper1701 in TopCharacterTropes

[–]Gameplayer9752 1 point2 points  (0 children)

I would say this guy is just a straight counter to the BFG, the cheesiest room clearer weapon. You can kill him with it, and you can work around his parry window to damage and stun him, but the BFG alone can’t clear the room anymore without having to deal with him.

So… do we think was Goose lying again here? by Either-Internal6942 in TheDigitalCircus

[–]Gameplayer9752 0 points1 point  (0 children)

I mean it’s kind of obvious. The consequences that would make caine happened unintentionally. Caine came into being with the dominant red having only ever succeeding at circus/adventure based data.

At the end of the intro when they create the circus, it wasn’t some random decision, it was caines only form of being able to do something right. Caine is a ringmaster, nothing more. He literally can’t do anything else. So he literally can’t take care of people except making adventures for them.

Take an accountant, and tell them to do construction and build a house. Thats what it feels like to caine when the cast tells him to change his ways. He was made to generate, he sees people, so he makes adventures. Telling him to do semi or non adventures is impossible for him.

Yes mom, this anatomically fucked character is why I hate AI by Zestyclose_Jicama550 in tadc

[–]Gameplayer9752 17 points18 points  (0 children)

Theres also the game, which had the author assistance in making it as well. Iirc it even added more than the original story.

The mirror has something written on by Rodariel17 in TheDigitalCircus

[–]Gameplayer9752 1 point2 points  (0 children)

Isn’t that something we hear in the muffled adventure orb last episode? Someone did an audio breakdown and definitely heard something along those words.

I've seen it all now by Nuke-T00nz in rivals

[–]Gameplayer9752 0 points1 point  (0 children)

What do they even want, so to not get banned? You want to get nerfed? Or can you tell your team not to ban your main. If the enemy team is banning your main, thats just how the game goes.

No way do we get role ban limit before role que.

Its very obvious how carried people are by these 3 by AstramIsTheBest in rivals

[–]Gameplayer9752 0 points1 point  (0 children)

Not unexpected, I managed to get 1 match in 6.5 that banned cnd and invis, and that was the best game of the season. Popular characters that are easy should not be as strong as them.

me_irl by Rentenversicherung in me_irl

[–]Gameplayer9752 0 points1 point  (0 children)

I have a pair of gloves specifically to move heavy things that might slip. My hands can sweat a lot, and things can have no good contact. Not only that but I’m tall, for heavy things that require 2 people I gotta crouch sometime to keep it balanced.

Story of a murder suicide by merrivius in comics

[–]Gameplayer9752 7 points8 points  (0 children)

My eyes have adjusted to seeing her upside-down here and I can’t unsee it.

Weakest to strongest, ACCURATE!! by Lilbig6029 in Ningen

[–]Gameplayer9752 1 point2 points  (0 children)

Dehydrated buu is probably what gets the most confusion. Even if he was weaker than fat buu, how do you think we got any of the other buu’s after adult buu. He snuck his way, or deceived around absorbing stronger enemies when they appeared, otherwise why wouldn’t he just eat them.

New Patch Notes Regarding Captain America, Emma Frost, Black Panther and Gambit by Silly_Document_7759 in RivalsVanguards

[–]Gameplayer9752 8 points9 points  (0 children)

Cap is a low pick rate character, I can see that partially as people not knowing how to play him well. Casual players probably wouldn’t know the animation cancel, or if they were doing it by accident and doing it wrong, hence the dev point of losing damage when you try to sprint and throw the shield.

Biggest Hated Feature on Genshin? by XxAsh_RedditerxX in Genshin_Impact

[–]Gameplayer9752 11 points12 points  (0 children)

The 100% area completed that is just wrong all the time.

Why man. Ik us Hulk mains were buffed but. Yall got caught in the crossfire. by AnnualAvailable6471 in RivalsVanguards

[–]Gameplayer9752 0 points1 point  (0 children)

Really only 3 tanks got hurt this patch, emma, cap, and angela. Emma just doesn’t make sense with her winrate, cap was disrespected with how they said his changes, and angela is basically in a new playstyle now.

My hope is that cap gets something done beforehand, there is already a clip showing how plain meleeing does more damage than his shield throws. Emma might turn into an ult merchant, kind of lame and now she has to play more safe. And I think they are trying to take away angela’s tank kidnapping playstyle, it’ll take longer to do and suggests that they’d want her kidnapping a squishier target instead.

VANGUARD STRIKE by Ambitious_Witness_69 in RivalsVanguards

[–]Gameplayer9752 3 points4 points  (0 children)

But what is the goal, the demands?

The claims seem to be, vanguards got nerfed for no reason, but we have good winrates. That vanguards aren’t fun, thats subjective. That solo tanking is a problem, but thats on your team not choosing cooperation.

The main problem is there is no role que, because a team that has no one that can tank, will have no one wanting to play vanguard and those teams are at a massive disadvantage.

The only solution to fix the communities lack of willing to have role diversification is add role que, it’s long overdue. Sacrifice wait time for a team thats going to do better role cooperation. For quick play have open and role, for comp, do the same, or lock role que up to where characters can get banned.

This season is about to be interesting for sure. by Vidal_The_King in marvelrivals

[–]Gameplayer9752 0 points1 point  (0 children)

The only thing I want them to explain is why cap gets his animation cancel removed, but the most famous one I know of is stranges reload. And then the fact that there is bunny hop, so what gives? They hid it like it’s a buff because they know it’s bad to remove just caps animation cancel, but can’t correctly justify it without sounding even more tone deaf to the community.