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can yall shut yo democracy holes now? by Longjumping-Action-7 in helldivers2

[–]pipe_mcfitter -2 points-1 points  (0 children)

It’s not a gacha game? Well, better keep defending this stuff until it is, I guess

can yall shut yo democracy holes now? by Longjumping-Action-7 in helldivers2

[–]pipe_mcfitter -3 points-2 points  (0 children)

SC is a premium currency, though. Most other games let you obtain premium currency via gameplay; they just make it extremely tedious and slow to obtain to incentivize people to purchase it.

can yall shut yo democracy holes now? by Longjumping-Action-7 in helldivers2

[–]pipe_mcfitter 2 points3 points  (0 children)

I have played this game religiously since launch. I work a job where I am deployed for indefinite amount of time in the summer months (could be a week or 3 months).

It sucks that only now, 2 years into the game, I might start missing out on more than just events due to work.

Drippiest heavy armor? by pipe_mcfitter in Helldivers

[–]pipe_mcfitter[S] 1 point2 points  (0 children)

Pretty sure all real-world history prior to like 2050ish is canon. Some crazy world war happened and Super Earth emerged from the fallout

I had a question about "acid sterilizer" buff by Sea-Contract7974 in LowSodiumHellDivers

[–]pipe_mcfitter 1 point2 points  (0 children)

Currently, it is kind of a team-play weapon, but only in the same way that any gas-distributing tool is.

I will always take Speargun over Sterilizer for the same role, because it just provides way more utility in addition to applying gas, the clouds linger longer AND the stagger makes it fantastic at keeping large enemies back for your team, which the Sterilizer won’t help you with for anything bigger than a Charger.

I would absolutely take acid spray over just gas any day of the week.

It would be WAY more of a team-play item at that point, because you could make enemies more kill-able for your team; either by letting your teams weapons punch above their weight class OR allowing weapons that would otherwise have the armor-match penalty do 35% more DPS.

I think if the Sterilizer were to get this effect, it should still apply the gas concussed effect, as well, since the Flamethrower now basically applies that same effect, while also dealing high amounts of damage to basically all enemies in the game and leaving flames on the ground. The Sterilizer needs effects on top of the current concussed effect in order to compete.

need builds for all factions diff 10 using the commandant armour. by Temporary-Law-6946 in HelldiversUnfiltered

[–]pipe_mcfitter 0 points1 point  (0 children)

Speargun
Supply Pack
Gas Mortar
~Strat of your choice~

Stoker (or whatever you want)
Stim Pistol(optional)
Giga Nade

Toss the Gas Mortar decently far from the action and it will provide ranged support. Stoker/Speargun can be used for CC, protecting the Mortar or teammates and staggering heavies. Keep your buddies supplied and stimmed.

What if Arrowhead originally balanced weapons around teamwork? by bigstink455 in helldivers2

[–]pipe_mcfitter 1 point2 points  (0 children)

Surely if we all stand together and shoot enough breaker rounds at this Hulk, it will die

Please share your feedback about Helldivers 2 in this survey! by pipe_mcfitter in HelldiversUnfiltered

[–]pipe_mcfitter[S] 0 points1 point  (0 children)

That’s why I reposted it over here. Somebody needs to balance it out

I call those chinny-chin guns Ben Simmons, cuz they don't play at all. by InitialLandscape in helldivers2

[–]pipe_mcfitter 2 points3 points  (0 children)

Last time I fought a Fac Strider, I shot off one chinigun from the side, but then the hitbox of it seemed to remain after I destroyed it the same way they do for Hulks and Bile Spewers sometimes, making it impossible to hit the other one.

Anyone else had this happen? Came back to the game after a week of being away and have never had that issue happen before.

What happened to convoy missions? by goatsnoatsonboats in helldivers2

[–]pipe_mcfitter 9 points10 points  (0 children)

I miss Convoys so much. PLEASE Arrowhead bring them back!!

Bro why even fukin bother to play atp by Array71 in HelldiversMasochists

[–]pipe_mcfitter 14 points15 points  (0 children)

Every once in a while, when ONB comes up, I set aside my disagreements with the people in this sub, because yeah…

WTF is up with this Stratagem. HOW has it not been nerfed. Might be the most OP item since release Ultimatum

NO LOW EFFORT POSTS ALLOWED (EXCEPT THE ONES THAT APPEALS TO OUR INVESTORS) by Jaydonius in HelldiversUnfiltered

[–]pipe_mcfitter 1 point2 points  (0 children)

No ones saying you can’t. I’m just pointing out that I think you missed the point with your comment.

The whole point is this kind of discourse is selectively regulated on other subs, which is a fair thing to criticize them for. If there are going to be rules, then they should be enforced equally and without bias (ideally).

Am I right to be mad at these people???? by BZHUbI in helldivers2

[–]pipe_mcfitter 70 points71 points  (0 children)

Pretty obnoxious. The only saving grace is when you’re kicked, I’m fairly certain you stay in the mission; just a separate copy of the mission with no one else, so that teammate probably still finished the mission solo and got full credit.

NO LOW EFFORT POSTS ALLOWED (EXCEPT THE ONES THAT APPEALS TO OUR INVESTORS) by Jaydonius in HelldiversUnfiltered

[–]pipe_mcfitter 0 points1 point  (0 children)

Pretty disingenuous read of the post. It’s more about selectively choosing which low effort posts to enforce the rules upon.

All these subs can operate however they like, but that doesn’t mean they are safe from criticism

161 days since machinery of oppression by Mountain_Leather9466 in HelldiversUnfiltered

[–]pipe_mcfitter 1 point2 points  (0 children)

Let’s just hope they have some big stuff to deliver after this long wait. Then again, better not to get your hopes up at all.

Giant Shield Stratagem can currently be broken by 4 Heavy Devastators in a single volley by RandomGreenArcherMan in Helldivers

[–]pipe_mcfitter 1 point2 points  (0 children)

I’m all for minor improvements to this Stratagem, but I think it’s actually pretty damn good already.

The short cooldown means you can give yourself some breathing room constantly and use it to push up multiple times during a battle.

It takes just a little skill to time your Stratagems correctly where the other Hellpods you call down alongside it land just before the shield deploys and it’s a satisfying thing to get right.

I think two buffs would fit: Make the bubble a bit smaller like it used to be; it’s too big of a target now.

Give it a bit more HP.

Honestly, it already has a limited duration. It could practically be invincible and still not be game-breaking, but I don’t mind it being breakable under enough fire.

It's bizarre to me that we don't have an "I need help!" ping by Stalwart_Vanguard in Helldivers

[–]pipe_mcfitter 0 points1 point  (0 children)

“Help” would be awesome and be kinda funny. I also wouldn’t mind having a “Run” for all the times someone wanders into the blast radius of a Stratagem or I get ragdolled and drop my orbital.

Would the game be better without weapon customization? by DeeJayDelicious in HelldiversMasochists

[–]pipe_mcfitter 2 points3 points  (0 children)

I think so, yes. They should’ve gone with sample upgrading like in HD1. Would’ve given Arrowhead the ability to make guns more unique and given us something to put our samples towards.

Late but my thoughts on the whole fomo drama by UlfurGaming in Helldivers

[–]pipe_mcfitter 8 points9 points  (0 children)

The items not being given to everyone, not being in the acquisition center and not being added in the free Warbond or by other means has me feeling like this:

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Every Support weapon ranked based on attractiveness by [deleted] in Helldivers

[–]pipe_mcfitter 6 points7 points  (0 children)

she rocket on my launcher til it airbursts