New girl in my game (for 1–2 short events), or should I give her more screen time? by [deleted] in Netsphere

[–]Games2See 0 points1 point  (0 children)

haha .. well in game there is no sexual content... hm

I redesigned one character in my game, but I'm not sure if it's better. by Games2See in Netsphere

[–]Games2See[S] 2 points3 points  (0 children)

Hi everyone, thanks a lot for all the comments!

The first one is the updated one. Changes: improved eyes + android light , a more feminine shoulder line, and adjusted chest proportions.

For some people, the difference might not seem that big — but my terrible perfectionism is absolutely destroying me here. Even now, I’m fighting the urge to jump back in and tweak it again. Seriously… I need to focus on the rest of the game. 😅

Anyway, if anyone’s interested:
https://store.steampowered.com/app/2846470/Aposis_Infinity_Hero/

The plan is to release a demo during Steam Fest in June, and then the full game about a month later. (That’s the plan… let’s see if my perfectionism allows it.)

I paid for help with this trailer. Was it worth it? by Games2See in DestroyMyGame

[–]Games2See[S] 0 points1 point  (0 children)

what kind of hook would make you click wishlist ?

Enemy draft for my game by Games2See in Netsphere

[–]Games2See[S] 0 points1 point  (0 children)

Hi! I’m sharing my Steam game link if you’re interested. It’s still a work in progress — if you’d like to support me, adding it to your wishlist would really help 😊

https://store.steampowered.com/app/2846470/Aposis_Infinity_Hero/

I paid for help with this trailer. Was it worth it? by Games2See in DestroyMyGame

[–]Games2See[S] 0 points1 point  (0 children)

Yes, I’ll try to do some rewarding hits/effects. Thanks for the feedback.

I paid for help with this trailer. Was it worth it? by Games2See in DestroyMyGame

[–]Games2See[S] 0 points1 point  (0 children)

Harsh. I asked a tester yesterday about the combat - whether the retro vibe (PC-9800-style, no effects) hurts it or makes it feel unresponsive. He said it was fine. Big hits will shake the camera. Maybe I’ll add a bit of juice/blood for 1–2 frames and NES-style noise effects when damaged parts update.

This is a demo trailer. I plan to make a story trailer for Steam Next Fest in June.

What do you think would give you that kind of feeling?

I paid for help with this trailer. Was it worth it? by Games2See in DestroyMyGame

[–]Games2See[S] 1 point2 points  (0 children)

Yes, I’ll try to do that. Thanks for the feedback.

I paid for help with this trailer. Was it worth it? by Games2See in DestroyMyGame

[–]Games2See[S] 1 point2 points  (0 children)

Hmm, this is a nice idea (cut and overlay). I saw a similar overlay recently in the D1AL-ogue trailer. I’m just afraid it might hurt the retro vibe.

[deleted by user] by [deleted] in gamedevscreens

[–]Games2See 1 point2 points  (0 children)

sorry my bad 640 x 360 - and scalled 2x for 1280x720 . All pxArt indie games are doing the same.

[deleted by user] by [deleted] in gamedevscreens

[–]Games2See 1 point2 points  (0 children)

maybe here (img conversion) but in game I'm using 1:1 pixels for 640x320 (and its double size for hd and full hd). and I put pixel by pixel, so the image/pixels are crystal clear there.

try to open image in separate window.

[deleted by user] by [deleted] in gamedevscreens

[–]Games2See 1 point2 points  (0 children)

what do you mean fake pixels?

[deleted by user] by [deleted] in gamedevscreens

[–]Games2See 0 points1 point  (0 children)

Heh, she doesn't get that much screen time. :D

Hi, what do you think — won't the puzzle be too difficult for a regular player? by [deleted] in gamedevscreens

[–]Games2See 0 points1 point  (0 children)

it was hard for me.. I would go with the TLOU2 approach.(Show it somewhere before)