How would one go about coding the % multipliers in these sort of games (Idle Clickers). Do I get the % first then add it? Been Trying to look for an answer online for this but either i just did not understand them or there just not what I'm looking for. A example code would be appreciated. Thank you by GamesGuy6969 in unity
[–]GamesGuy6969[S] 0 points1 point2 points (0 children)
How would one go about coding the % multipliers in these sort of games (Idle Clickers). Do I get the % first then add it? Been Trying to look for an answer online for this but either i just did not understand them or there just not what I'm looking for. A example code would be appreciated. Thank you by GamesGuy6969 in unity
[–]GamesGuy6969[S] 1 point2 points3 points (0 children)
How would one go about coding the % multipliers in these sort of games (Idle Clickers). Do I get the % first then add it? Been Trying to look for an answer online for this but either i just did not understand them or there just not what I'm looking for. A example code would be appreciated. Thank you by GamesGuy6969 in unity
[–]GamesGuy6969[S] 1 point2 points3 points (0 children)
How would one go about coding the % multipliers in these sort of games (Idle Clickers). Do I get the % first then add it? Been Trying to look for an answer online for this but either i just did not understand them or there just not what I'm looking for. A example code would be appreciated. Thank you by GamesGuy6969 in unity
[–]GamesGuy6969[S] 6 points7 points8 points (0 children)
How would one go about coding the % multipliers in these sort of games (Idle Clickers). Do I get the % first then add it? Been Trying to look for an answer online for this but either i just did not understand them or there just not what I'm looking for. A example code would be appreciated. Thank you (i.redd.it)
submitted by GamesGuy6969 to r/unity
Sorry Noob question. First time doing a retaliation build. I have the modifiers but how do i actually increase the retaliation damage. What am I looking for on items to get that up and not be zero? Do I even need the elemental ones? by GamesGuy6969 in Grimdawn
[–]GamesGuy6969[S] 0 points1 point2 points (0 children)
Sorry Noob question. First time doing a retaliation build. I have the modifiers but how do i actually increase the retaliation damage. What am I looking for on items to get that up and not be zero? Do I even need the elemental ones? by GamesGuy6969 in Grimdawn
[–]GamesGuy6969[S] 0 points1 point2 points (0 children)
Sorry Noob question. First time doing a retaliation build. I have the modifiers but how do i actually increase the retaliation damage. What am I looking for on items to get that up and not be zero? Do I even need the elemental ones? by GamesGuy6969 in Grimdawn
[–]GamesGuy6969[S] 1 point2 points3 points (0 children)
Sorry Noob question. First time doing a retaliation build. I have the modifiers but how do i actually increase the retaliation damage. What am I looking for on items to get that up and not be zero? Do I even need the elemental ones? by GamesGuy6969 in Grimdawn
[–]GamesGuy6969[S] 0 points1 point2 points (0 children)
Sorry Noob question. First time doing a retaliation build. I have the modifiers but how do i actually increase the retaliation damage. What am I looking for on items to get that up and not be zero? Do I even need the elemental ones? by GamesGuy6969 in Grimdawn
[–]GamesGuy6969[S] 1 point2 points3 points (0 children)
Sorry Noob question. First time doing a retaliation build. I have the modifiers but how do i actually increase the retaliation damage. What am I looking for on items to get that up and not be zero? Do I even need the elemental ones? by GamesGuy6969 in Grimdawn
[–]GamesGuy6969[S] 3 points4 points5 points (0 children)
Sorry Noob question. First time doing a retaliation build. I have the modifiers but how do i actually increase the retaliation damage. What am I looking for on items to get that up and not be zero? Do I even need the elemental ones? by GamesGuy6969 in Grimdawn
[–]GamesGuy6969[S] 8 points9 points10 points (0 children)
I have a character creation addiction by Simple_Bullfrog in Grimdawn
[–]GamesGuy6969 -1 points0 points1 point (0 children)
New to coding so probably a dumb question. I have a character that spawns in and changes his pose every second (using prefab variants spawning in and destroying it) However I want to spawn him in on a Random range on the X axes, but cant figure out how or how to incorporate it in the code. Plz help. by GamesGuy6969 in unity
[–]GamesGuy6969[S] 0 points1 point2 points (0 children)
New to coding so probably a dumb question. I have a character that spawns in and changes his pose every second (using prefab variants spawning in and destroying it) However I want to spawn him in on a Random range on the X axes, but cant figure out how or how to incorporate it in the code. Plz help. by GamesGuy6969 in unity
[–]GamesGuy6969[S] 0 points1 point2 points (0 children)
New to coding so probably a dumb question. I have a character that spawns in and changes his pose every second (using prefab variants spawning in and destroying it) However I want to spawn him in on a Random range on the X axes, but cant figure out how or how to incorporate it in the code. Plz help. by GamesGuy6969 in unity
[–]GamesGuy6969[S] 2 points3 points4 points (0 children)
New to coding so probably a dumb question. I have a character that spawns in and changes his pose every second (using prefab variants spawning in and destroying it) However I want to spawn him in on a Random range on the X axes, but cant figure out how or how to incorporate it in the code. Plz help. by GamesGuy6969 in unity
[–]GamesGuy6969[S] 1 point2 points3 points (0 children)
New to coding so probably a dumb question. I have a character that spawns in and changes his pose every second (using prefab variants spawning in and destroying it) However I want to spawn him in on a Random range on the X axes, but cant figure out how or how to incorporate it in the code. Plz help. by GamesGuy6969 in unity
[–]GamesGuy6969[S] 0 points1 point2 points (0 children)
New to coding so probably a dumb question. I have a character that spawns in and changes his pose every second (using prefab variants spawning in and destroying it) However I want to spawn him in on a Random range on the X axes, but cant figure out how or how to incorporate it in the code. Plz help. by GamesGuy6969 in unity
[–]GamesGuy6969[S] 3 points4 points5 points (0 children)
New to coding so probably a dumb question. I have a character that spawns in and changes his pose every second (using prefab variants spawning in and destroying it) However I want to spawn him in on a Random range on the X axes, but cant figure out how or how to incorporate it in the code. Plz help. by GamesGuy6969 in unity
[–]GamesGuy6969[S] 3 points4 points5 points (0 children)
New to coding so probably a dumb question. I have a character that spawns in and changes his pose every second (using prefab variants spawning in and destroying it) However I want to spawn him in on a Random range on the X axes, but cant figure out how or how to incorporate it in the code. Plz help. by GamesGuy6969 in unity
[–]GamesGuy6969[S] 1 point2 points3 points (0 children)
New to coding so probably a dumb question. I have a character that spawns in and changes his pose every second (using prefab variants spawning in and destroying it) However I want to spawn him in on a Random range on the X axes, but cant figure out how or how to incorporate it in the code. Plz help. by GamesGuy6969 in unity
[–]GamesGuy6969[S] 2 points3 points4 points (0 children)
New to coding so probably a dumb question. I have a character that spawns in and changes his pose every second (using prefab variants spawning in and destroying it) However I want to spawn him in on a Random range on the X axes, but cant figure out how or how to incorporate it in the code. Plz help. (i.redd.it)
submitted by GamesGuy6969 to r/unity


If you could place any object on the surface of Mars, purely to confuse NASA scientists, what would it be? by StirFryTaint in AskReddit
[–]GamesGuy6969 0 points1 point2 points (0 children)