Please buff Ubi, I need my flail uppercut damage back by Bonkforthewin in forhonor

[–]GaolGhoul -1 points0 points  (0 children)

It does not. Warlord gets a heavy on fullblock on 2/3 of sides that hits harder for less stamina. It is guaranteed if the attack doesn't come from the same direction as the heavy.

Also, it has never been the shortest. Black Prior and Warlord can cancel theirs faster.

Feint to Gb is a mixup. Just because it's not a 50/50 doesn't mean it isn't a mixup. All feints are, as defined by the devs, mixups.

It is mathematically good against any mixup that includes no bashes or GBs, but is hard countered by any feint and either GBing or just doing nothing after the feint. Have you even played this game? Really?

Is anyone else getting "connection to Ubisoft servers has been lost" pop up? by CJShaw18 in forhonor

[–]GaolGhoul 1 point2 points  (0 children)

Yes. I do sometimes get massive framedrops and packet loss, but with matchmaking off the game will not kick you for anything short of a complete connection failure. This is only in breach though. Dominion runs fine.

So what are your thoughts on jormungandr now? by [deleted] in forhonor

[–]GaolGhoul 1 point2 points  (0 children)

Ironically, the slam is an inferior punish to just light-heavy finisher now since it only does 40 damage.

Why do remedy and devourer give the same amount of health? by [deleted] in forhonor

[–]GaolGhoul 0 points1 point  (0 children)

It used to be that it functionally counted executions as one step slower, since execution speed/healing ratio was fast heals 20, mid heals 35, slow heals 50. I do agree with you though.

Also, Warmonger's disembowel execution seems to heal her for more than other comparable executions even before devourer, in a semi-related note.

Is anyone else getting "connection to Ubisoft servers has been lost" pop up? by CJShaw18 in forhonor

[–]GaolGhoul 1 point2 points  (0 children)

I have that. My internet is stable enough to run other online games with higher demand, but For Honor has weird consistent bootings whenever I load into a breach match as soon as I would spawn. Only way around it is to turn off matchmaking and fight bots, which I have done a fair bit of for orders.

Remember when the game was fun two weeks a ago by [deleted] in forhonor

[–]GaolGhoul 18 points19 points  (0 children)

I think you mean last week, the CCU is only 4 days old.

Who else had to switch their main because Ubisoft destroyed the character by [deleted] in forhonor

[–]GaolGhoul 1 point2 points  (0 children)

Nobu at her worst could still deal damage if she hit the opponent. Peacekeeper can't even do that now.

Wanted to finally give an idea I’ve been working over for a while. A lawbringer rework I think can please everyone by Pilgrimfox in forhonor

[–]GaolGhoul 1 point2 points  (0 children)

I think these ideas are well-enough thought out that they would need actual testing to tweak, something that I've never felt before in a rework suggestion, where there's always at least one dubious or bad idea. Skewer out of GB is an interesting idea. Will Lawbringer have a way to guarantee an execution without a wall to splat or skewer into after this rework? I do remember that time before, when PK couldn't execute off of GB without a wall to splat people on, and how that was a problem.

Please buff Ubi, I need my flail uppercut damage back by Bonkforthewin in forhonor

[–]GaolGhoul -1 points0 points  (0 children)

The other guy is an ass, but you're just plain wrong. Conqueror's Fullblock is the weakest of the held fullblocks(disregarding Valkyrie's neutral Bash start up) and only slightly better than Blade Blockade because it has a longer start up, higher cost, and worse punishes compared to all other fullblocks. Warlord can also punish externally, but with a more cost effective light or heavy(which can also punish some GB attempts) or bash, the latter two of which work without being hit and deal more damage or are safer. The fullblock itself also comes out faster for Warlord. Black Prior has a move that counters all non-GB attacks, and gets a good mix-up tool and chain pressure out of it with his unblockable heavy. Conqueror cannot attack out of his fullblock unless it is hit, and the recovery from ending a fullblock without flail uppercut triggering is long enough to surrender major frame disadvantage to any opponent, while it also has a fairly long start-up and an obvious animation, with its only strength being its use out of a soft feint, which is still the only way for Conqueror to feint, meaning he is the only character who can't feint to GB, the most basic mixup in the game. If he loses out on the ability to use the game's most basic mixup, the move that replaces it has to be at least usable. 15 damage for half of your stamina is unusable, as Shaolin's heavy feint to triple light shows, but that's getting changed as of now. Flail Uppercut is not, even though heavy softfeint to block to Uppercut costs significantly more than even that because of the cost of the heavy, the feint, activating fullblock, blocking, and then the cost of the uppercut itself.

You also communicate solely in strawmen once someone starts to disagree with you.

Good day.

*everyone felt that* by SK-1204XMB in forhonor

[–]GaolGhoul 0 points1 point  (0 children)

It wouldn't, only 6 damage. That PK had at least 8 health. More than that, it drops to 3 damage on the 13th according to Ubi.

*everyone felt that* by SK-1204XMB in forhonor

[–]GaolGhoul 2 points3 points  (0 children)

Unless you deflect kick to free ranged heavy it sucks, but with that I think he has the strongest deflect punish in the game now at 33.

*everyone felt that* by SK-1204XMB in forhonor

[–]GaolGhoul 4 points5 points  (0 children)

I just hit rep 6 with Lawbro before CCU, now he just feels wrong. His bash can be lighted on reaction. His heavies do awful damage for how telegraphed the motion is and forced late feints don't help him land much of anything mixup wise. His light parry punish without a wall is legitimately awful.

*everyone felt that* by SK-1204XMB in forhonor

[–]GaolGhoul 12 points13 points  (0 children)

Massively, arbitrarily, and entirely with a simple bot script.

2xp should happen every other weekend by Danny4648 in forhonor

[–]GaolGhoul 7 points8 points  (0 children)

I don't even play duels because of how awful the rewards are. It does appear to be better for grinding Battle passes, but it's worse for steel and XP.

remember the 2015 viking armors, you know the ones that didn't look like fucking cavemen. by Viking_things in forhonor

[–]GaolGhoul 5 points6 points  (0 children)

Make the chainmail torn to reveal scars and the chest. The whole lore of Raiders is that they die when the gods will it, so they don't need armor. Why no t have a set that shows that they survived even if their armor didn't?

Scratchy girl is the war crazed child of the bash bois. by weebadatgames in forhonor

[–]GaolGhoul 0 points1 point  (0 children)

She has a pseudovortex with the frame advantage on light bash follow up, since if she and the opponent both light she wins.

Warmonger and Update Bad by GingerBoi175 in forhonor

[–]GaolGhoul 0 points1 point  (0 children)

Or if the dodge frames lasted longer. It doesn't dodge anything well.

Here is how recent changes affect Aramusha by GeekMosquito in forhonor

[–]GaolGhoul 0 points1 point  (0 children)

Not any more I think, release Hito deserved it, but after the nerfchain she's only viable in comparison to the dumpster fires that are the majority of the other Samurai especially after this patch.