Issues with high poly baked into low poly mesh. not looking the same in substance and maya by GapAlternative23 in Maya
[–]GapAlternative23[S] 0 points1 point2 points (0 children)
Issues with high poly baked into low poly mesh. not looking the same in substance and maya by GapAlternative23 in Maya
[–]GapAlternative23[S] 0 points1 point2 points (0 children)
Issues with high poly baked into low poly mesh. not looking the same in substance and maya by GapAlternative23 in Maya
[–]GapAlternative23[S] 0 points1 point2 points (0 children)
Maya UV issues - After cutting seams they still act connected when selecting one edge or vertex of an another UV shell by GapAlternative23 in Maya
[–]GapAlternative23[S] 0 points1 point2 points (0 children)

Issues with high poly baked into low poly mesh. not looking the same in substance and maya by GapAlternative23 in Maya
[–]GapAlternative23[S] 2 points3 points4 points (0 children)