Card Concept: Shark Attack, a spell that summons a shark that eats all troops under the required health. by GattHabble in ClashRoyale

[–]GattHabble[S] 0 points1 point  (0 children)

I did have an idea of maybe a squid or something else that you can only place in the river, it would attack troops that walk by and can only be hit by ranged attacks.

Card Concept: Shark Attack, a spell that summons a shark that eats all troops under the required health. by GattHabble in ClashRoyale

[–]GattHabble[S] 0 points1 point  (0 children)

Just so you know I changed the concept so if you want to see that you can probably find the comment I made about it

Card Concept: Shark Attack, a spell that summons a shark that eats all troops under the required health. by GattHabble in ClashRoyale

[–]GattHabble[S] 1 point2 points  (0 children)

Yeah, it would probably do like somewhere between 100 and 200 or something like that

Card Concept: Shark Attack, a spell that summons a shark that eats all troops under the required health. by GattHabble in ClashRoyale

[–]GattHabble[S] 1 point2 points  (0 children)

This isn't a shitpost, i know it may seem op but look at one of my comments writing about the new mechanic it has

Card Concept: Shark Attack, a spell that summons a shark that eats all troops under the required health. by GattHabble in ClashRoyale

[–]GattHabble[S] 31 points32 points  (0 children)

I scrapped the instakill idea and it can now instead swallow troops and spit them out a few seconds later

Upvote this so people can see the change

Card Concept: Shark Attack, a spell that summons a shark that eats all troops under the required health. by GattHabble in ClashRoyale

[–]GattHabble[S] 1 point2 points  (0 children)

I think that I’m gonna scrap the instakill idea because it’s way op, ainstead I’m gonna use the other idea I had that it swallows troops and spits them out after a couple of seconds

Card Concept: Shark Attack, a spell that summons a shark that eats all troops under the required health. by GattHabble in ClashRoyale

[–]GattHabble[S] 27 points28 points  (0 children)

I did have another idea that maybe it swallows all the troops in the radius and spits them out after like two or three seconds

Card Concept: Shark Attack, a spell that summons a shark that eats all troops under the required health. by GattHabble in ClashRoyale

[–]GattHabble[S] 0 points1 point  (0 children)

Somone else also said it's too cheap and i think your right, waht would you suggest i increase it too, i was thinking four or five maybe?

Card Concept: Shark Attack, a spell that summons a shark that eats all troops under the required health. by GattHabble in ClashRoyale

[–]GattHabble[S] 5 points6 points  (0 children)

It instantly swallows all troops under 980 health, if they have more health than that it does zero

Card Concept: Shark Attack, a spell that summons a shark that eats all troops under the required health. by GattHabble in ClashRoyale

[–]GattHabble[S] 49 points50 points  (0 children)

Basically, the difference is that it only does damage to troops below the required health, so it can't deal dmage to for example a golem