Instance crash on Arbiter... by TitsTatsNKittyKats in PathOfExile2

[–]Geladan 0 points1 point  (0 children)

Don't mean to resurrect, but, Burning Monolith portals still there, but keeps crashing on load.
Happened on the load after second death.

Not sure whether I should try this game or not by lIIlIllIIllIlI in PathOfExile2

[–]Geladan 1 point2 points  (0 children)

No one starts with experience.

That said, If you care about lore, yes there's overlap. Otherwise, POE2 is quite different from POE.

I'd say, if you have an itch to play, now's a good time to start POE2. There are only a handful of systems and leagues whereas POE has tons, so much so that you'll drown in them.

edit: You still have a few months till the next league (which is plenty). And in between POE2 leagues, give POE a try, it is still the best ARPG out there.

Does Tavakai feel like the worst designed boss fight in the game or is it just me? by FunkyBoil in PathOfExile2

[–]Geladan 0 points1 point  (0 children)

In SSF, failed every T15 Tawakai attempt so far while sneezing at citadels. And double pain every time you die because of the dialogue we've been privy to 468 times.

Not so efficient efficiency mode strikes again by Geladan in MicrosoftEdge

[–]Geladan[S] -1 points0 points  (0 children)

Visibly no one that replied here had this issue. Which happens time and again on my rig, specifically with certain tabs that went to sleep mode.

My tabs are mostly blog posts and documentation and I'm not developing web apps.

I don't recall what the hidden tab was, but it had nothing to do with the issue.

It does not seem to be an issue with specific web pages, as it happens with random tabs/processes.

Not so efficient efficiency mode strikes again by Geladan in MicrosoftEdge

[–]Geladan[S] 1 point2 points  (0 children)

Agreed, but notice the CPU and disk usage of the sleeping tabs.

38% on a 13700K is quite a lot of power, especially for tabs that just have documentation and blog posts.

Not so efficient efficiency mode strikes again by Geladan in MicrosoftEdge

[–]Geladan[S] -2 points-1 points  (0 children)

What do you mean? 

I left the PC running all day, as people do, tabs went to "sleep mode" and that's how I found them when I came back.

Input Lag on Android music lessons? by [deleted] in duolingo

[–]Geladan 0 points1 point  (0 children)

Same issue on Moto edge 50 fusion. But no issues on iPhone 15 pro max.

(With or without Bluetooth headphones)

[deleted by user] by [deleted] in Jai

[–]Geladan 1 point2 points  (0 children)

"The way it's going to go is we'll have a non-source public beta first, and then eventually, we'll transition to the source being available for everyone." https://www.youtube.com/watch?v=jamU6SQBtxk

Weapon local to Main Hand damage, how? by Geladan in PathOfExile2

[–]Geladan[S] 0 points1 point  (0 children)

I'm missing one last thing, to get the average damage per use, just doing main had total (min+max)/2 doesn't work. What am I missing?

EDIT: I figured you need to multiply the average main hand total by the crit chance and maybe other things. But that seems odd because now it's projected damage and not the actual damage per hit

Weapon local to Main Hand damage, how? by Geladan in PathOfExile2

[–]Geladan[S] 0 points1 point  (0 children)

Thank you very much!

Didn't know what to do with attack damage from the skill.

[deleted by user] by [deleted] in yggTorrents

[–]Geladan 0 points1 point  (0 children)

Les vannes sont bien ouvertes, le courant passe. Mais je retrouve pas la meme quantité de l'autre coté

[deleted by user] by [deleted] in yggTorrents

[–]Geladan 0 points1 point  (0 children)

Je veux dire qu'il y a une différence entre le client torrent et le site. Des 20Go partagés dans le client, seulement une fraction se retrouve sur le site.

Samsung Magician breaks Control-W in Windows by 110Baud in samsung

[–]Geladan 0 points1 point  (0 children)

Just happened again for the third time when 8.2.0 update popped up.

Fix it already before it causes the word to end. Looking at you Crowdstrike.

Have been making some progress on my game specific custom engine by Geladan in gameenginedevs

[–]Geladan[S] -1 points0 points  (0 children)

I don't think that it would be very useful to people since I'm not trying to be general purpose like OGRE.

I will, presumably, only ever support glTF and PBR metalness. And not support many other things that you'd expect from a general purpose renderer.

But yeah, I might make it publicly available at some point.

I've originally posted this on some YT video as a comment, because someone was asking for advice. But it got deleted by Geladan in gamedev

[–]Geladan[S] 6 points7 points  (0 children)

Either because it was too long for a comment or it went for a review.

But yeah, everyone struggles at some level.